Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
 
Ishtar
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
HagStriker
Chaac
Level 114
God Stats
9W - 4L
1,712 SR
Queue Stats
120W - 100L
1,490 Elo+
Party 3
Baba Yaga
Baba Yaga
SEEEHANDS
Baba Yaga
Level 4
God Stats
4W - 6L
1,316 SR
Queue Stats
8W - 9L
1,206 Elo+
Party 1
Ymir
Ymir
Zaett
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,501 Elo+
Party 3
Team Averages
Level 88
1,506 SR
1,439 Elo+

VS

Team Averages
Level 92
1,741 SR
1,602 Elo+
Mulan
Mulan
AstroTater
Mulan
Level 28
God Stats
22W - 11L
1,701 SR
Queue Stats
26W - 11L
1,698 Elo+
Party 2
Ymir
Ymir
BabyRed517
Ymir
Level 146
God Stats
18W - 10L
1,690 SR
Queue Stats
250W - 242L
1,655 Elo+
Party 2
Ne Zha
Ne Zha
CantTouched
Ne Zha
Level 159
God Stats
8W - 2L
1,938 SR
Queue Stats
224W - 124L
1,759 Elo+
Party 2
Nu Wa
Nu Wa
Edwinghost1303
Nu Wa
Level 81
God Stats
4W - 2L
1,846 SR
Queue Stats
105W - 92L
1,456 Elo+
Solo
Chernobog
Chernobog
MyPillowGuy
Chernobog
Level 47
God Stats
7W - 3L
1,532 SR
Queue Stats
78W - 88L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
5 / 6 / 0
6,835
570
7,776
12,424
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ishtar
 
Ishtar
9
0 / 4 / 3
5,683
474
3,308
9,539
3,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
11
0 / 2 / 2
6,052
504
6,726
11,267
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
SEEEHANDS
Baba Yaga
10
0 / 3 / 3
5,629
469
3,498
7,168
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Zaett
Ymir
8
1 / 4 / 2
5,616
468
1,919
10,923
7,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 1 / 5
6,966
581
9,723
11,969
6,321
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 1 / 10
6,916
576
4,372
7,260
4,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
14
13 / 0 / 3
8,603
717
12,947
10,142
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 2 / 7
6,731
561
6,374
4,985
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
MyPillowGuy
Chernobog
10
2 / 2 / 6
6,410
534
6,307
7,275
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
6
Kills
19
19
Deaths
6
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
5
6
0
0.83
L
Ishtar
 
Ishtar
0
4
3
0.38
W
Mulan
2
1
5
4.5
W
1
1
10
6
W
Ne Zha
13
0
3
14.5
W
1
2
7
2.25
L
Chaac
0
2
2
0.5
W
Chernobog
MyPillowGuy
Chernobog
2
2
6
2.5
L
Baba Yaga
SEEEHANDS
Baba Yaga
0
3
3
0.5
L
Ymir
Zaett
Ymir
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,227
Damage
39,723
51,321
Taken
41,631
24,102
Mitigated
19,429
12,008
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,776
1,905
0
315
12,424
4,126
0
467
11,921
0
37,260
L
Ishtar
 
Ishtar
3,308
2,564
0
2,460
9,539
3,046
0
1,461
7,964
0
37,465
W
Mulan
9,723
3,774
0
4,331
11,969
6,321
0
191
11,070
0
40,195
W
4,372
1,613
0
2,659
7,260
4,742
0
1,394
5,866
27,355
0
W
Ne Zha
12,947
5,754
0
1,742
10,142
3,994
0
250
9,822
0
74,494
W
6,374
1,867
0
1,308
4,985
1,960
936
2,861
2,080
42,600
0
L
Chaac
6,726
1,858
0
5,307
11,267
6,840
30
724
10,425
0
37,682
W
Chernobog
MyPillowGuy
Chernobog
6,307
3,600
0
2,383
7,275
2,412
874
721
6,554
0
31,196
L
Baba Yaga
SEEEHANDS
Baba Yaga
3,498
212
0
1,435
7,168
2,561
0
3,064
3,826
41,082
0
L
Ymir
Zaett
Ymir
1,919
826
68
2,423
10,923
7,529
0
4,282
6,439
11,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,815
Gold Earned
35,626
278
Minions Killed
340
0
Camps Cleared
0
1,138,860
Distance Traveled
1,239,385
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,835
570
64
5
0
260,084
1
L
Ishtar
5,683
474
64
5
0
202,624
1
W
Mulan
6,966
581
63
5
0
221,903
0
W
Ymir
6,916
576
47
4
0
238,915
6
W
Ne Zha
8,603
717
100
8
0
293,650
2
W
Nu Wa
6,731
561
74
6
0
232,690
2
L
Chaac
6,052
504
62
5
0
235,837
3
W
Chernobog
6,410
534
56
5
0
252,227
1
L
Baba Yaga
5,629
469
66
6
0
236,158
9
L
Ymir
5,616
468
22
2
0
204,157
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role