Player Matchup

Ao Kuang
Ao Kuang
Kanna_Kagucci
Ao Kuang
Level 140
God Stats
1W - 2L
1,593 SR
Queue Stats
76W - 73L
1,589 Elo+
Party 1
Heimdallr
Heimdallr
MOTORBRAIN666
Heimdallr
Level 156
God Stats
0W - 1L
1,504 SR
Queue Stats
56W - 68L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
pIatoniic
Gilgamesh
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,543 Elo+
Party 1
Team Averages
Level 102
1,532 SR
1,515 Elo+

VS

Team Averages
Level 89
1,598 SR
1,598 Elo+
Kukulkan
Kukulkan
ArnietheMenace
Kukulkan
Level 28
God Stats
62W - 20L
1,718 SR
Queue Stats
255W - 95L
1,746 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Neu89
Tsukuyomi
Level 120
God Stats
16W - 5L
1,736 SR
Queue Stats
325W - 138L
1,759 Elo+
Party 2
Yemoja
Yemoja
ghostcrimson18
Yemoja
Level 118
God Stats
13W - 27L
1,341 SR
Queue Stats
153W - 217L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Kanna_Kagucci
Ao Kuang
15
7 / 3 / 3
10,967
685
13,381
20,386
10,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
MOTORBRAIN666
Heimdallr
15
2 / 4 / 6
9,861
616
8,367
16,854
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
pIatoniic
Gilgamesh
14
1 / 3 / 7
9,248
578
6,735
15,202
11,784
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 8
10,276
642
14,314
10,590
5,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Neu89
Tsukuyomi
17
9 / 3 / 1
12,338
771
22,429
14,707
7,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 9
10,999
687
6,114
14,368
18,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
10
Kills
10
10
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
4
8
1.25
L
Ao Kuang
Kanna_Kagucci
Ao Kuang
7
3
3
2.83
L
Heimdallr
MOTORBRAIN666
Heimdallr
2
4
6
1.25
W
Tsukuyomi
Neu89
Tsukuyomi
9
3
1
3.17
W
0
3
9
1.5
L
Gilgamesh
pIatoniic
Gilgamesh
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,483
Damage
42,857
52,442
Taken
39,665
30,991
Mitigated
31,234
12,795
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
14,314
2,394
276
2,454
10,590
5,257
1,219
5,120
5,470
41,629
0
L
Ao Kuang
Kanna_Kagucci
Ao Kuang
13,381
3,864
0
6,058
20,386
10,937
0
8,271
12,115
23,719
3,789
L
Heimdallr
MOTORBRAIN666
Heimdallr
8,367
3,319
0
6,327
16,854
8,270
0
4,932
11,922
0
50,410
W
Tsukuyomi
Neu89
Tsukuyomi
22,429
5,916
0
5,105
14,707
7,802
1,479
5,133
9,574
0
62,699
W
6,114
1,057
2,108
1,804
14,368
18,175
386
3,427
10,934
15,057
0
L
Gilgamesh
pIatoniic
Gilgamesh
6,735
1,116
0
410
15,202
11,784
0
7,840
7,362
3,365
17,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
33,613
138
Minions Killed
152
5
Camps Cleared
9
827,125
Distance Traveled
891,509
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,276
642
56
4
1
271,323
4
L
Ao Kuang
10,967
685
35
2
3
272,261
1
L
Heimdallr
9,861
616
71
4
1
255,836
2
W
Tsukuyomi
12,338
771
79
5
7
326,296
3
W
Yemoja
10,999
687
17
1
1
293,890
1
L
Gilgamesh
9,248
578
32
2
1
299,028
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role