Player Matchup

Atlas
Atlas
DrowningN Sauce
Atlas
Level 67
God Stats
9W - 2L
1,795 SR
Queue Stats
126W - 131L
1,411 Elo+
Party 2
Cabrakan
Cabrakan
Fondall
Cabrakan
Level 43
God Stats
4W - 2L
1,628 SR
Queue Stats
45W - 71L
1,380 Elo+
Party 2
Hades
Hades
Ghost Rider5538
Hades
Level 101
God Stats
10W - 4L
1,696 SR
Queue Stats
302W - 302L
1,367 Elo+
Party 2
Thor
Thor
RabidGiant81
Thor
Level 26
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 16L
1,049 Elo+
Party 2
Cernunnos
Cernunnos
Red7206
Cernunnos
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,138 Elo+
Party 2
Team Averages
Level 54
1,587 SR
1,269 Elo+

VS

Team Averages
Level 64
1,532 SR
1,374 Elo+
Thanatos
Thanatos
ONLINEWITHBABES
Thanatos
Level 51
God Stats
1W - 1L
1,737 SR
Queue Stats
14W - 32L
1,253 Elo+
Party 1
Chaac
Chaac
Outlawsixxx
Chaac
Level 86
God Stats
7W - 11L
1,511 SR
Queue Stats
233W - 236L
1,399 Elo+
Solo
Cupid
Cupid
SoopaKlutch
Cupid
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Merlin
Merlin
SxFxlcon
Merlin
Level 108
God Stats
44W - 47L
1,571 SR
Queue Stats
446W - 499L
1,429 Elo+
Solo
Ymir
Ymir
ThaNumberThree
Ymir
Level 47
God Stats
3W - 6L
1,340 SR
Queue Stats
56W - 61L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
8,784
549
9,503
11,073
8,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cabrakan
Fondall
Cabrakan
13
2 / 1 / 6
8,072
505
9,672
13,855
8,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 1 / 3
9,694
606
9,783
9,254
4,781
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

13
4 / 2 / 2
8,517
532
6,492
11,117
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Red7206
Cernunnos
13
1 / 1 / 2
8,309
519
7,190
8,922
3,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
0 / 4 / 1
6,801
425
4,984
16,528
7,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 0
7,697
481
8,484
16,185
14,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 1
6,277
392
4,351
8,488
3,243
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
SxFxlcon
Merlin
13
3 / 5 / 1
7,823
489
6,060
8,667
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 1 / 1
7,302
456
4,498
14,019
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
5
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
W
Cabrakan
Fondall
Cabrakan
2
1
6
5
W
6
1
3
7.5
L
Thanatos
0
4
1
0.13
L
1
1
0
1
W
4
2
2
2.5
W
Cernunnos
Red7206
Cernunnos
1
1
2
2
L
0
3
1
0.17
L
Merlin
SxFxlcon
Merlin
3
5
1
0.7
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,640
Damage
28,377
54,221
Taken
63,887
29,958
Mitigated
41,051
23,671
Healing
30,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,503
3,029
0
3,750
11,073
8,182
0
0
9,987
54,654
0
W
Cabrakan
Fondall
Cabrakan
9,672
950
531
5,031
13,855
8,586
0
5,978
7,877
54,764
2,438
W
9,783
529
516
5,603
9,254
4,781
0
2,410
6,844
63,120
0
L
Thanatos
4,984
811
0
14,026
16,528
7,112
0
6,137
10,347
0
53,934
L
8,484
1,348
0
8,230
16,185
14,770
0
8,118
7,333
0
57,785
W
6,492
961
0
3,486
11,117
4,516
0
987
9,954
0
53,749
W
Cernunnos
Red7206
Cernunnos
7,190
3,161
295
4,459
8,922
3,893
1,358
1,983
6,939
0
57,475
L
4,351
2,197
311
2,155
8,488
3,243
0
1,469
7,019
0
39,948
L
Merlin
SxFxlcon
Merlin
6,060
844
0
665
8,667
4,205
0
5,442
3,225
60,027
0
L
4,498
480
509
4,233
14,019
11,721
0
6,914
7,105
24,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,376
Gold Earned
35,900
465
Minions Killed
416
0
Camps Cleared
0
1,431,084
Distance Traveled
1,429,333
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,784
549
92
6
0
267,052
4
W
Cabrakan
8,072
505
83
5
0
253,436
3
W
Hades
9,694
606
103
6
0
303,230
5
L
Thanatos
6,801
425
95
6
0
304,246
2
L
Chaac
7,697
481
101
6
0
321,724
4
W
Thor
8,517
532
86
5
0
325,877
3
W
Cernunnos
8,309
519
101
6
0
281,489
1
L
Cupid
6,277
392
71
4
0
264,655
0
L
Merlin
7,823
489
107
7
0
241,461
1
L
Ymir
7,302
456
42
3
0
297,247
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role