Player Matchup

Ares
Ares
D3ADP00L899971
Ares
Level 12
God Stats
1W - 1L
1,456 SR
Queue Stats
1W - 2L
1,643 Elo+
Party 1
Merlin
Merlin
Decayweaver9
Merlin
Level 108
God Stats
1W - 1L
1,480 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Medusa
Medusa
Duke Von Waffle
Medusa
Level 35
God Stats
1W - 4L
1,250 SR
Queue Stats
1W - 4L
1,392 Elo+
Party 1
Izanami
Izanami
FAC3L3SS TWIN
Izanami
Level 67
God Stats
1W - 3L
1,402 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
RolandJOrvis84
Sylvanus
Level 79
God Stats
15W - 17L
1,447 SR
Queue Stats
215W - 204L
1,324 Elo+
Solo
Team Averages
Level 60
1,407 SR
1,428 Elo+

VS

Team Averages
Level 54
1,564 SR
1,451 Elo+
Baron Samedi
Baron Samedi
ANGSNAZZY2
Baron Samedi
Level 121
God Stats
10W - 2L
1,651 SR
Queue Stats
37W - 34L
1,501 Elo+
Party 2
Cabrakan
Cabrakan
Dekakiller2
Cabrakan
Level 49
God Stats
3W - 2L
1,677 SR
Queue Stats
55W - 60L
1,367 Elo+
Party 3
Shiva
Shiva
Heckacious_Jeff
Shiva
Level 38
God Stats
10W - 3L
1,737 SR
Queue Stats
50W - 59L
1,404 Elo+
Party 3
Pele
Pele
MalPal8954
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ThatGuy0116
Heimdallr
Level 59
God Stats
2W - 7L
1,256 SR
Queue Stats
23W - 22L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 5
13,742
1,057
11,546
35,081
54,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
17
3 / 9 / 2
12,074
929
21,575
20,918
11,468
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
4 / 5 / 2
12,546
965
19,463
20,805
12,734
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
18
1 / 8 / 5
12,399
954
12,828
22,208
13,211
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
18
0 / 5 / 6
11,970
921
5,027
22,784
23,809
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANGSNAZZY2
Baron Samedi
20
2 / 0 / 27
13,928
1,071
26,582
10,657
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
Dekakiller2
Cabrakan
20
4 / 0 / 22
14,685
1,130
14,148
9,724
13,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
8 / 1 / 21
15,084
1,160
34,014
23,286
28,517
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
1 / 8 / 7
12,119
932
2,452
17,221
8,730
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
ThatGuy0116
Heimdallr
20
19 / 0 / 10
16,902
1,300
39,534
16,078
8,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
121
9
Kills
34
34
Deaths
9
20
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ANGSNAZZY2
Baron Samedi
2
0
27
15.5
L
1
7
5
0.5
L
Merlin
3
9
2
0.44
W
Cabrakan
Dekakiller2
Cabrakan
4
0
22
15
L
4
5
2
1
L
Izanami
1
8
5
0.44
W
8
1
21
18.5
W
1
8
7
0.56
L
Sylvanus
0
5
6
0.6
W
Heimdallr
ThatGuy0116
Heimdallr
19
0
10
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,439
Damage
116,730
121,796
Taken
76,966
115,670
Mitigated
64,929
13,314
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ANGSNAZZY2
Baron Samedi
26,582
1,420
6,620
7,579
10,657
5,516
0
6,461
4,196
50,903
0
L
11,546
795
0
1,994
35,081
54,448
0
11,951
23,130
23,430
0
L
Merlin
21,575
1,135
565
331
20,918
11,468
0
7,843
13,075
44,862
0
W
Cabrakan
Dekakiller2
Cabrakan
14,148
1,416
0
1,519
9,724
13,438
0
4,181
5,543
29,080
0
L
19,463
12,760
0
1,099
20,805
12,734
0
6,202
14,603
0
48,603
L
Izanami
12,828
7,600
395
506
22,208
13,211
0
7,594
14,614
0
48,082
W
34,014
4,875
683
1,731
23,286
28,517
0
11,414
11,872
0
55,696
W
2,452
567
0
559
17,221
8,730
0
5,991
11,230
0
14,264
L
Sylvanus
5,027
2,096
4,388
4,036
22,784
23,809
0
7,140
15,644
17,784
0
W
Heimdallr
ThatGuy0116
Heimdallr
39,534
27,620
0
3,949
16,078
8,728
0
10,101
5,977
0
66,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,731
Gold Earned
72,718
216
Minions Killed
261
9
Camps Cleared
4
1,176,933
Distance Traveled
1,243,884
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,928
1,071
70
5
0
242,255
0
L
Ares
13,742
1,057
14
1
1
275,251
0
L
Merlin
12,074
929
44
3
0
196,545
0
W
Cabrakan
14,685
1,130
28
2
1
273,808
0
L
Medusa
12,546
965
62
5
2
235,180
0
L
Izanami
12,399
954
63
5
6
222,746
3
W
Shiva
15,084
1,160
62
5
1
294,759
1
W
Pele
12,119
932
22
2
0
181,191
0
L
Sylvanus
11,970
921
33
3
0
247,211
0
W
Heimdallr
16,902
1,300
79
6
2
251,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role