Player Matchup

Agni
Agni
G4GuiNhO
Agni
Level 80
God Stats
0W - 2L
1,456 SR
Queue Stats
22W - 82L
1,229 Elo+
Party 2
Izanami
Izanami
Venansso
Izanami
Level 8
God Stats
1W - 2L
1,462 SR
Queue Stats
3W - 40L
1,087 Elo+
Party 2
Ymir
Ymir
WolfNordestino
Ymir
Level 58
God Stats
4W - 2L
1,843 SR
Queue Stats
15W - 74L
1,216 Elo+
Party 2
Team Averages
Level 49
1,587 SR
1,178 Elo+

VS

Team Averages
Level 105
1,610 SR
1,457 Elo+
Artemis
Artemis
 
Artemis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Kirliin
Sol
Level 96
God Stats
2W - 0L
1,670 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 1
Achilles
Achilles
Toads59
Achilles
Level 105
God Stats
5W - 2L
1,661 SR
Queue Stats
31W - 45L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 6 / 1
6,283
628
6,230
9,977
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Venansso
Izanami
11
2 / 7 / 0
7,663
766
4,905
11,444
4,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 6 / 2
7,050
705
3,734
16,537
12,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 0 / 11
8,759
876
14,150
8,892
3,808
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
13
6 / 1 / 10
8,727
873
12,937
10,597
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
Toads59
Achilles
13
8 / 1 / 9
8,729
873
7,646
9,255
8,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
49
2
Kills
19
19
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
11
10.5
L
Agni
0
6
1
0.08
W
Sol
6
1
10
11
W
Achilles
Toads59
Achilles
8
1
9
12.5
L
Izanami
Venansso
Izanami
2
7
0
0.29
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,869
Damage
34,733
37,958
Taken
28,744
20,437
Mitigated
16,621
2,694
Healing
12,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
14,150
8,982
0
4,352
8,892
3,808
1,408
4,506
4,386
0
42,518
L
Agni
6,230
260
0
500
9,977
3,580
0
2,843
7,134
18,981
0
W
Sol
12,937
4,640
0
6,301
10,597
4,214
1,265
4,401
6,196
38,668
0
W
Achilles
Toads59
Achilles
7,646
1,080
0
1,458
9,255
8,599
168
1,631
7,054
0
18,272
L
Izanami
Venansso
Izanami
4,905
3,034
0
653
11,444
4,302
0
3,880
7,564
0
19,472
L
3,734
1,229
0
1,541
16,537
12,555
0
6,214
10,323
7,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,996
Gold Earned
26,215
79
Minions Killed
123
0
Camps Cleared
8
448,359
Distance Traveled
519,995
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,759
876
48
5
2
158,447
1
L
Agni
6,283
628
31
3
0
145,622
3
W
Sol
8,727
873
60
6
5
157,086
0
W
Achilles
8,729
873
15
2
1
204,462
3
L
Izanami
7,663
766
40
4
0
147,471
1
L
Ymir
7,050
705
8
1
0
155,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role