Player Matchup

Ganesha
Ganesha
DrFeelgoodRx
Ganesha
Level 125
God Stats
4W - 10L
1,228 SR
Queue Stats
59W - 74L
1,427 Elo+
Party 1
Cupid
Cupid
Escotico
Cupid
Level 143
God Stats
11W - 8L
1,640 SR
Queue Stats
188W - 198L
1,433 Elo+
Party 1
Loki
Loki
Kinkyful
Loki
Level 159
God Stats
8W - 13L
1,442 SR
Queue Stats
441W - 466L
1,461 Elo+
Party 1
Agni
Agni
PredatedSpider1
Agni
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 140L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
SuicidalMadman2
Sun Wukong
Level 145
God Stats
42W - 30L
1,563 SR
Queue Stats
308W - 298L
1,482 Elo+
Party 1
Team Averages
Level 131
1,475 SR
1,447 Elo+

VS

Team Averages
Level 94
1,463 SR
1,439 Elo+
Yemoja
Yemoja
 
Yemoja
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JustHayden
Neith
Level 60
God Stats
55W - 52L
1,549 SR
Queue Stats
55W - 55L
1,442 Elo+
Solo
Izanami
Izanami
Mucky Clam
Izanami
Level 128
God Stats
2W - 3L
1,398 SR
Queue Stats
93W - 93L
1,409 Elo+
Party 2
Freya
Freya
darastrix1988
Freya
Level 85
God Stats
3W - 13L
1,367 SR
Queue Stats
257W - 278L
1,422 Elo+
Party 3
Pele
Pele
trpl_tp_mcha_frp
Pele
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 279L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrFeelgoodRx
Ganesha
8
0 / 0 / 6
5,436
544
2,936
6,034
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Escotico
Cupid
8
0 / 2 / 3
4,655
466
2,372
5,878
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Loki
10
7 / 0 / 0
6,204
620
5,503
6,873
2,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 1
5,165
517
2,789
2,863
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SuicidalMadman2
Sun Wukong
10
0 / 1 / 1
6,027
603
3,915
5,648
2,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
1 / 3 / 1
4,567
457
2,300
6,194
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
8
1 / 1 / 0
4,488
449
2,659
5,606
1,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Mucky Clam
Izanami
7
1 / 2 / 1
4,791
479
6,636
5,640
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 0
4,847
485
1,414
6,169
2,481
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 0 / 0
4,471
447
1,805
7,549
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
1
0.5
W
Ganesha
DrFeelgoodRx
Ganesha
0
0
6
3
W
Cupid
Escotico
Cupid
0
2
3
0.75
L
Neith
1
1
0
1
W
Loki
7
0
0
7
L
Izanami
Mucky Clam
Izanami
1
2
1
0.75
W
0
0
1
0.5
W
Sun Wukong
SuicidalMadman2
Sun Wukong
0
1
1
0.5
L
0
1
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,515
Damage
14,814
27,296
Taken
31,158
10,752
Mitigated
10,773
9,361
Healing
13,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,300
694
1,245
550
6,194
2,168
182
1,581
4,613
10,947
1,059
W
Ganesha
DrFeelgoodRx
Ganesha
2,936
353
0
1,690
6,034
3,237
188
957
5,077
15,369
1,222
W
Cupid
Escotico
Cupid
2,372
1,220
570
2,464
5,878
1,495
432
771
5,107
0
24,555
L
Neith
2,659
1,062
0
3,160
5,606
1,791
348
0
5,606
0
18,714
W
Loki
5,503
2,336
0
2,682
6,873
2,293
0
1,125
5,748
0
35,278
L
Izanami
Mucky Clam
Izanami
6,636
3,719
0
742
5,640
2,046
303
724
4,916
0
38,141
W
2,789
541
0
250
2,863
944
0
744
2,119
27,991
0
W
Sun Wukong
SuicidalMadman2
Sun Wukong
3,915
632
0
1,705
5,648
2,783
0
0
5,648
0
40,971
L
1,414
562
0
3,522
6,169
2,481
0
1,785
4,384
27,099
0
L
1,805
699
187
4,398
7,549
2,287
0
1,488
6,061
0
21,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,487
Gold Earned
23,164
245
Minions Killed
196
0
Camps Cleared
0
954,366
Distance Traveled
792,500
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,567
457
21
2
0
153,127
0
W
Ganesha
5,436
544
4
0
0
186,750
2
W
Cupid
4,655
466
53
5
0
182,756
4
L
Neith
4,488
449
21
2
0
115,975
0
W
Loki
6,204
620
61
6
0
206,963
1
L
Izanami
4,791
479
54
5
0
158,621
3
W
Agni
5,165
517
50
5
0
176,920
0
W
Sun Wukong
6,027
603
77
8
0
200,977
0
L
Freya
4,847
485
55
6
0
154,898
3
L
Pele
4,471
447
45
5
0
209,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role