Player Matchup

Ymir
Ymir
ElfoEHG
Ymir
Level 129
God Stats
2W - 2L
1,402 SR
Queue Stats
79W - 73L
1,510 Elo+
Party 1
Chaac
Chaac
GoBu25
Chaac
Level 67
God Stats
1W - 1L
1,430 SR
Queue Stats
31W - 34L
1,449 Elo+
Solo
Rama
Rama
MyHouse555
Rama
Level 102
God Stats
5W - 7L
1,568 SR
Queue Stats
73W - 68L
1,518 Elo+
Party 1
Da Ji
Da Ji
PrimeOrb
Da Ji
Level 122
God Stats
10W - 7L
1,551 SR
Queue Stats
102W - 101L
1,486 Elo+
Party 1
Discordia
Discordia
adventuredude38
Discordia
Level 101
God Stats
1W - 2L
1,332 SR
Queue Stats
43W - 48L
1,494 Elo+
Party 1
Team Averages
Level 104
1,456 SR
1,491 Elo+

VS

Team Averages
Level 91
1,509 SR
1,444 Elo+
Medusa
Medusa
Levi Kent
Medusa
Level 69
God Stats
0W - 6L
1,301 SR
Queue Stats
81W - 85L
1,495 Elo+
Solo
Hades
Hades
McWha
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,422 Elo+
Solo
Ratatoskr
Ratatoskr
TheGrimQueefer
Ratatoskr
Level 104
God Stats
0W - 1L
1,494 SR
Queue Stats
7W - 14L
1,450 Elo+
Party 2
Chang'e
Chang'e
Uttag
Chang'e
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,392 Elo+
Party 2
Chaac
Chaac
godofhalo2014
Chaac
Level 126
God Stats
5W - 4L
1,749 SR
Queue Stats
102W - 111L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElfoEHG
Ymir
19
2 / 1 / 22
13,665
547
19,091
31,496
37,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
GoBu25
Chaac
19
2 / 2 / 4
12,310
492
9,071
20,910
18,650
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
15 / 1 / 6
14,521
581
27,962
19,286
10,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
PrimeOrb
Da Ji
20
5 / 3 / 7
13,145
526
17,840
20,630
11,422
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
adventuredude38
Discordia
20
10 / 5 / 9
13,916
557
27,080
16,882
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Levi Kent
Medusa
17
1 / 5 / 4
10,616
425
12,379
17,971
6,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
McWha
Hades
14
0 / 8 / 3
8,853
354
6,050
27,532
23,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
TheGrimQueefer
Ratatoskr
18
4 / 10 / 1
11,885
475
15,887
31,521
18,075
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Uttag
Chang'e
16
3 / 6 / 1
10,737
429
17,753
29,595
12,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

18
4 / 5 / 2
12,245
490
17,693
31,595
46,864
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
34
Kills
12
12
Deaths
34
48
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
ElfoEHG
Ymir
2
1
22
13
W
Chaac
GoBu25
Chaac
2
2
4
2
L
Medusa
Levi Kent
Medusa
1
5
4
0.6
L
Hades
McWha
Hades
0
8
3
0.19
W
15
1
6
18
W
Da Ji
PrimeOrb
Da Ji
5
3
7
2.83
L
Ratatoskr
TheGrimQueefer
Ratatoskr
4
10
1
0.45
L
Chang'e
Uttag
Chang'e
3
6
1
0.58
W
Discordia
adventuredude38
Discordia
10
5
9
2.9
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,044
Damage
69,762
109,204
Taken
138,214
86,618
Mitigated
107,706
33,363
Healing
35,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ElfoEHG
Ymir
19,091
4,971
4,638
10,242
31,496
37,948
943
8,674
22,822
58,005
4,544
W
Chaac
GoBu25
Chaac
9,071
1,462
0
6,377
20,910
18,650
3,226
1,261
19,649
0
96,254
L
Medusa
Levi Kent
Medusa
12,379
4,036
0
4,071
17,971
6,826
0
5,028
12,943
0
82,779
L
Hades
McWha
Hades
6,050
369
584
4,357
27,532
23,153
0
9,094
18,438
34,264
0
W
27,962
21,402
0
11,052
19,286
10,094
6,300
4,260
15,026
0
143,845
W
Da Ji
PrimeOrb
Da Ji
17,840
4,434
0
433
20,630
11,422
0
4,272
16,358
20
128,597
L
Ratatoskr
TheGrimQueefer
Ratatoskr
15,887
4,284
0
1,392
31,521
18,075
0
9,918
21,603
0
98,980
L
Chang'e
Uttag
Chang'e
17,753
873
2,816
13,912
29,595
12,788
0
12,774
16,821
80,230
0
W
Discordia
adventuredude38
Discordia
27,080
1,728
0
621
16,882
8,504
2,265
5,619
11,263
120,950
0
L
17,693
3,575
0
8,380
31,595
46,864
374
8,645
22,950
283
88,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,557
Gold Earned
54,336
718
Minions Killed
561
0
Camps Cleared
0
2,429,621
Distance Traveled
2,269,915
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,665
547
58
2
0
457,899
4
W
Chaac
12,310
492
134
5
0
498,980
3
L
Medusa
10,616
425
112
4
0
443,533
3
L
Hades
8,853
354
55
2
0
411,966
0
W
Rama
14,521
581
206
8
0
493,557
2
W
Da Ji
13,145
526
170
7
0
531,062
0
L
Ratatoskr
11,885
475
136
5
0
486,292
1
L
Chang'e
10,737
429
115
5
0
465,042
2
W
Discordia
13,916
557
150
6
0
448,123
8
L
Chaac
12,245
490
143
6
0
463,082
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role