Player Matchup

Athena
Athena
DroneMonster8ttv
Athena
Level 68
God Stats
1W - 1L
1,532 SR
Queue Stats
66W - 65L
1,472 Elo+
Party 2
Chaac
Chaac
JFZoidberg
Chaac
Level 126
God Stats
0W - 1L
1,737 SR
Queue Stats
53W - 60L
1,498 Elo+
Party 2
Scylla
Scylla
Mr_Iglooo
Scylla
Level 120
God Stats
1W - 2L
1,544 SR
Queue Stats
46W - 53L
1,499 Elo+
Party 2
Hou Yi
Hou Yi
badgirlpripri
Hou Yi
Level 97
God Stats
4W - 9L
1,518 SR
Queue Stats
77W - 78L
1,513 Elo+
Party 2
Hun Batz
Hun Batz
coddestroyer99
Hun Batz
Level 69
God Stats
1W - 3L
1,437 SR
Queue Stats
89W - 75L
1,579 Elo+
Party 2
Team Averages
Level 96
1,554 SR
1,512 Elo+

VS

Team Averages
Level 125
1,500 SR
1,545 Elo+
Ra
Ra
FraudTheGod8595
Ra
Level 160
God Stats
2W - 0L
1,409 SR
Queue Stats
111W - 115L
1,560 Elo+
Party 1
Ymir
Ymir
Pkev11
Ymir
Level 113
God Stats
2W - 1L
1,336 SR
Queue Stats
216W - 202L
1,576 Elo+
Party 3
Zeus
Zeus
PvoStyles
Zeus
Level 160
God Stats
3W - 2L
1,553 SR
Queue Stats
275W - 251L
1,556 Elo+
Party 1
Arachne
Arachne
RMH16
Arachne
Level 127
God Stats
3W - 1L
1,669 SR
Queue Stats
107W - 99L
1,483 Elo+
Party 3
Danzaburou
Danzaburou
gremlinOfSquirt
Danzaburou
Level 66
God Stats
32W - 32L
1,535 SR
Queue Stats
85W - 68L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,831
412
5,632
15,556
13,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chaac
14
2 / 3 / 3
9,165
482
9,243
18,394
19,796
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Mr_Iglooo
Scylla
15
1 / 2 / 3
8,765
461
7,069
10,229
4,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
2 / 6 / 0
8,579
452
7,211
14,180
6,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
13
2 / 6 / 2
8,202
432
7,702
17,321
7,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
9,044
476
9,413
14,094
6,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Pkev11
Ymir
12
1 / 1 / 4
8,793
463
4,745
13,820
14,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
17
8 / 2 / 3
10,997
579
20,755
16,175
8,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
RMH16
Arachne
17
6 / 0 / 1
10,521
554
7,326
13,960
8,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
gremlinOfSquirt
Danzaburou
13
3 / 1 / 5
8,864
467
9,498
9,313
3,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
18
18
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
0
3
4
0.67
L
Chaac
2
3
3
1.17
L
Scylla
Mr_Iglooo
Scylla
1
2
3
1.25
W
Ymir
Pkev11
Ymir
1
1
4
3
W
Zeus
8
2
3
4.75
W
Arachne
RMH16
Arachne
6
0
1
6.5
L
2
6
0
0.33
L
Hun Batz
2
6
2
0.5
W
Danzaburou
gremlinOfSquirt
Danzaburou
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
51,737
75,680
Taken
67,362
51,212
Mitigated
40,921
10,981
Healing
26,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,632
1,156
0
1,207
15,556
13,285
0
6,484
6,815
25,152
2,324
W
9,413
937
975
4,624
14,094
6,655
599
2,061
12,033
79,333
0
L
Chaac
9,243
1,356
0
3,631
18,394
19,796
380
11,116
7,278
0
59,669
L
Scylla
Mr_Iglooo
Scylla
7,069
390
0
1,250
10,229
4,633
0
5,593
4,636
71,632
0
W
Ymir
Pkev11
Ymir
4,745
1,516
0
1,683
13,820
14,302
0
3,358
10,462
35,865
3,861
W
Zeus
20,755
5,707
0
8,276
16,175
8,193
1,596
2,143
12,884
94,163
0
W
Arachne
RMH16
Arachne
7,326
3,627
0
8,823
13,960
8,246
399
1,869
11,681
0
104,609
L
7,211
2,775
0
1,708
14,180
6,084
1,368
5,589
8,591
0
59,856
L
Hun Batz
7,702
2,406
0
3,185
17,321
7,414
0
6,265
11,056
0
49,467
W
Danzaburou
gremlinOfSquirt
Danzaburou
9,498
5,338
0
2,225
9,313
3,525
2,129
2,654
6,659
0
51,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,542
Gold Earned
48,219
450
Minions Killed
574
0
Camps Cleared
0
1,848,964
Distance Traveled
1,787,425
28
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,831
412
49
3
0
427,900
5
W
Ra
9,044
476
125
7
0
342,940
5
L
Chaac
9,165
482
103
5
0
360,069
0
L
Scylla
8,765
461
116
6
0
349,797
5
W
Ymir
8,793
463
65
3
0
360,851
2
W
Zeus
10,997
579
143
8
0
322,575
2
W
Arachne
10,521
554
159
8
0
436,366
0
L
Hou Yi
8,579
452
98
5
0
312,284
3
L
Hun Batz
8,202
432
84
4
0
398,914
15
W
Danzaburou
8,864
467
82
4
0
324,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role