Player Matchup

Nemesis
Nemesis
DATGUYCHRISSS
Nemesis
Level 78
God Stats
2W - 5L
1,380 SR
Queue Stats
25W - 31L
1,469 Elo+
Solo
Izanami
Izanami
SnoopyA1725
Izanami
Level 136
God Stats
15W - 9L
1,658 SR
Queue Stats
96W - 81L
1,569 Elo+
Solo
Loki
Loki
TyrionThePimp
Loki
Level 142
God Stats
48W - 36L
1,607 SR
Queue Stats
72W - 58L
1,523 Elo+
Solo
Zeus
Zeus
Ziphyll
Zeus
Level 147
God Stats
1W - 0L
1,657 SR
Queue Stats
26W - 35L
1,506 Elo+
Party 1
Khepri
Khepri
iTerpss
Khepri
Level 127
God Stats
2W - 3L
1,300 SR
Queue Stats
43W - 60L
1,409 Elo+
Party 1
Team Averages
Level 126
1,520 SR
1,495 Elo+

VS

Team Averages
Level 110
1,613 SR
1,520 Elo+
Da Ji
Da Ji
Isaiah M1195
Da Ji
Level 150
God Stats
22W - 21L
1,553 SR
Queue Stats
337W - 311L
1,556 Elo+
Solo
Xing Tian
Xing Tian
NoodlesW0rth
Xing Tian
Level 109
God Stats
4W - 5L
1,717 SR
Queue Stats
216W - 219L
1,511 Elo+
Solo
Aphrodite
Aphrodite
SigmaMuffin
Aphrodite
Level 82
God Stats
353W - 344L
1,551 SR
Queue Stats
376W - 382L
1,538 Elo+
Party 2
Anubis
Anubis
ajatzio
Anubis
Level 150
God Stats
11W - 5L
1,742 SR
Queue Stats
423W - 417L
1,551 Elo+
Party 2
Heimdallr
Heimdallr
pepa1005
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 80L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
7 / 10 / 5
13,987
608
14,768
24,375
9,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
SnoopyA1725
Izanami
18
0 / 6 / 2
11,988
521
8,988
14,431
5,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
3 / 3 / 2
12,748
554
11,368
16,738
6,473
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
Ziphyll
Zeus
18
6 / 9 / 4
12,687
552
19,666
16,340
6,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
iTerpss
Khepri
16
0 / 3 / 12
11,642
506
5,057
15,709
19,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 4 / 7
12,967
564
17,416
22,829
12,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Xing Tian
NoodlesW0rth
Xing Tian
14
1 / 2 / 7
10,164
442
4,675
22,595
31,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Aphrodite
SigmaMuffin
Aphrodite
20
6 / 2 / 4
13,448
585
13,475
20,281
13,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
ajatzio
Anubis
18
4 / 5 / 8
11,926
519
10,997
16,537
9,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
pepa1005
Heimdallr
20
7 / 3 / 3
12,885
560
15,566
20,504
11,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
16
Kills
31
31
Deaths
16
25
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
7
10
5
0.95
L
13
4
7
4.13
L
Xing Tian
NoodlesW0rth
Xing Tian
1
2
7
2.25
L
Aphrodite
SigmaMuffin
Aphrodite
6
2
4
4
W
Izanami
SnoopyA1725
Izanami
0
6
2
0.17
W
3
3
2
1.33
W
Zeus
Ziphyll
Zeus
6
9
4
0.89
L
Anubis
ajatzio
Anubis
4
5
8
1.6
W
Khepri
iTerpss
Khepri
0
3
12
2
L
Heimdallr
pepa1005
Heimdallr
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,847
Damage
62,129
87,593
Taken
102,746
46,513
Mitigated
78,563
15,599
Healing
32,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,768
10,283
0
3,386
24,375
9,397
0
6,586
17,576
0
88,759
L
17,416
7,301
0
3,188
22,829
12,690
225
4,577
18,252
0
98,098
L
Xing Tian
NoodlesW0rth
Xing Tian
4,675
576
0
2,391
22,595
31,817
788
7,201
15,394
30,995
0
L
Aphrodite
SigmaMuffin
Aphrodite
13,475
878
1,538
11,400
20,281
13,787
445
2,056
18,225
100,333
1,353
W
Izanami
SnoopyA1725
Izanami
8,988
5,951
0
3,578
14,431
5,250
7,656
1,431
12,965
0
107,835
W
11,368
3,439
0
5,701
16,738
6,473
1,316
10,672
6,030
0
77,995
W
Zeus
Ziphyll
Zeus
19,666
1,885
0
1,772
16,340
6,070
544
6,905
9,084
117,345
0
L
Anubis
ajatzio
Anubis
10,997
833
0
5,823
16,537
9,261
1,899
7,444
9,093
86,831
0
W
Khepri
iTerpss
Khepri
5,057
290
0
1,162
15,709
19,323
25
5,984
9,582
22,834
0
L
Heimdallr
pepa1005
Heimdallr
15,566
6,256
0
8,115
20,504
11,008
5,111
3,445
16,808
0
120,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,052
Gold Earned
61,390
625
Minions Killed
649
0
Camps Cleared
0
2,325,832
Distance Traveled
2,066,251
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,987
608
103
4
0
520,936
3
L
Da Ji
12,967
564
105
5
0
437,989
3
L
Xing Tian
10,164
442
46
2
0
434,493
4
L
Aphrodite
13,448
585
173
8
0
380,039
4
W
Izanami
11,988
521
194
8
0
462,712
4
W
Loki
12,748
554
130
6
0
475,983
8
W
Zeus
12,687
552
168
7
0
424,953
5
L
Anubis
11,926
519
151
7
0
380,112
2
W
Khepri
11,642
506
30
1
0
441,248
8
L
Heimdallr
12,885
560
174
8
0
433,618
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role