Player Matchup

Ullr
Ullr
FerknightHD
Ullr
Level 109
God Stats
1W - 1L
1,775 SR
Queue Stats
19W - 22L
1,520 Elo+
Party 2
Cabrakan
Cabrakan
Manahandler
Cabrakan
Level 108
God Stats
3W - 3L
1,828 SR
Queue Stats
51W - 48L
1,537 Elo+
Party 2
Achilles
Achilles
iBeaner
Achilles
Level 101
God Stats
13W - 14L
1,574 SR
Queue Stats
24W - 24L
1,546 Elo+
Party 2
Sylvanus
Sylvanus
iGringo01
Sylvanus
Level 92
God Stats
13W - 13L
1,536 SR
Queue Stats
20W - 19L
1,555 Elo+
Party 2
Izanami
Izanami
wheelware
Izanami
Level 103
God Stats
0W - 3L
1,584 SR
Queue Stats
47W - 48L
1,528 Elo+
Party 2
Team Averages
Level 103
1,659 SR
1,537 Elo+

VS

Team Averages
Level 121
2,025 SR
2,033 Elo+
Merlin
Merlin
Bilasa
Merlin
Level 158
God Stats
3W - 0L
1,905 SR
Queue Stats
56W - 5L
1,998 Elo+
Party 1
Bacchus
Bacchus
MiceCheese
Bacchus
Level 127
God Stats
23W - 1L
2,101 SR
Queue Stats
511W - 33L
2,094 Elo+
Party 1
Hun Batz
Hun Batz
Ratmilk
Hun Batz
Level 160
God Stats
19W - 1L
2,071 SR
Queue Stats
1,745W - 104L
2,019 Elo+
Party 1
Apollo
Apollo
YungDaggerDix
Apollo
Level 8
God Stats
7W - 0L
2,027 SR
Queue Stats
18W - 1L
1,918 Elo+
Party 1
Ravana
Ravana
wayveyyy
Ravana
Level 152
God Stats
41W - 4L
2,023 SR
Queue Stats
1,207W - 81L
2,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,624
539
8,012
11,038
4,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
Manahandler
Cabrakan
13
1 / 2 / 2
7,548
472
2,075
12,342
7,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
iBeaner
Achilles
11
0 / 5 / 1
6,625
414
2,622
10,907
4,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
iGringo01
Sylvanus
10
4 / 6 / 4
6,753
422
7,197
13,730
6,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
wheelware
Izanami
15
3 / 5 / 1
8,840
553
7,463
13,758
5,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bilasa
Merlin
16
6 / 0 / 6
10,384
649
13,137
7,768
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MiceCheese
Bacchus
11
2 / 3 / 4
8,289
518
5,289
10,048
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Ratmilk
Hun Batz
16
7 / 1 / 8
10,280
643
12,754
14,022
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
3 / 5 / 1
9,064
567
3,642
9,423
3,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
wayveyyy
Ravana
16
2 / 2 / 2
10,152
635
7,305
7,345
9,370
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
20
20
Deaths
11
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Bilasa
Merlin
6
0
6
9
L
3
2
7
3.25
L
Cabrakan
Manahandler
Cabrakan
1
2
2
1
W
Bacchus
MiceCheese
Bacchus
2
3
4
1.33
W
Hun Batz
Ratmilk
Hun Batz
7
1
8
11
W
3
5
1
0.7
L
Achilles
iBeaner
Achilles
0
5
1
0.1
L
Sylvanus
iGringo01
Sylvanus
4
6
4
1
W
Ravana
wayveyyy
Ravana
2
2
2
1.5
L
Izanami
wheelware
Izanami
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
42,127
61,775
Taken
48,606
28,704
Mitigated
32,455
15,751
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Bilasa
Merlin
13,137
472
0
1,805
7,768
3,428
0
1,501
6,267
98,960
0
L
8,012
4,037
0
342
11,038
4,372
1,253
2,041
8,997
0
62,432
L
Cabrakan
Manahandler
Cabrakan
2,075
145
0
5,924
12,342
7,745
0
2,643
9,699
50,961
0
W
Bacchus
MiceCheese
Bacchus
5,289
692
1,095
2,629
10,048
9,996
0
2,832
7,216
15,925
1,118
W
Hun Batz
Ratmilk
Hun Batz
12,754
3,270
0
6,289
14,022
5,993
0
2,774
11,248
0
94,403
W
3,642
2,109
0
1,267
9,423
3,668
1,280
1,106
8,317
0
55,825
L
Achilles
iBeaner
Achilles
2,622
740
0
2,081
10,907
4,852
0
2,705
8,202
0
31,459
L
Sylvanus
iGringo01
Sylvanus
7,197
2,499
2,067
3,294
13,730
6,421
84
6,525
7,205
22,447
7,141
W
Ravana
wayveyyy
Ravana
7,305
2,053
0
1,619
7,345
9,370
19
820
6,525
185
75,425
L
Izanami
wheelware
Izanami
7,463
4,234
0
2,043
13,758
5,314
236
4,406
9,352
0
73,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,390
Gold Earned
48,169
436
Minions Killed
560
0
Camps Cleared
0
1,536,804
Distance Traveled
1,647,962
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,384
649
157
10
0
337,193
10
L
Ullr
8,624
539
101
6
0
289,837
3
L
Cabrakan
7,548
472
77
5
0
310,837
5
W
Bacchus
8,289
518
22
1
0
323,848
3
W
Hun Batz
10,280
643
123
8
0
391,386
3
W
Apollo
9,064
567
117
7
0
283,012
0
L
Achilles
6,625
414
67
4
0
321,965
5
L
Sylvanus
6,753
422
47
3
0
315,190
5
W
Ravana
10,152
635
141
9
0
312,523
4
L
Izanami
8,840
553
144
9
0
298,975
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role