Player Matchup

Agni
Agni
DavidBoyGenius
Agni
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 66L
1,323 Elo+
Party 1
Yemoja
Yemoja
MookiePanda
Yemoja
Level 49
God Stats
7W - 8L
1,395 SR
Queue Stats
29W - 27L
1,340 Elo+
Party 1
Thanatos
Thanatos
Str8BakedBeast
Thanatos
Level 99
God Stats
2W - 5L
1,166 SR
Queue Stats
267W - 274L
1,311 Elo+
Solo
Tyr
Tyr
TrapgodRosco
Tyr
Level 80
God Stats
19W - 11L
1,483 SR
Queue Stats
140W - 126L
1,303 Elo+
Solo
Neith
Neith
omgblonde
Neith
Level 67
God Stats
16W - 23L
1,302 SR
Queue Stats
92W - 125L
1,270 Elo+
Solo
Team Averages
Level 77
1,369 SR
1,310 Elo+

VS

Team Averages
Level 76
1,375 SR
1,279 Elo+
Arachne
Arachne
DOGTOTEM
Arachne
Level 109
God Stats
4W - 9L
1,321 SR
Queue Stats
156W - 195L
1,299 Elo+
Solo
The Morrigan
The Morrigan
MuddyHorse45716
The Morrigan
Level 61
God Stats
3W - 8L
1,177 SR
Queue Stats
105W - 111L
1,234 Elo+
Solo
Nu Wa
Nu Wa
RobinDH27
Nu Wa
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 296L
1,323 Elo+
Solo
King Arthur
King Arthur
Spacey dG
King Arthur
Level 47
God Stats
1W - 6L
1,287 SR
Queue Stats
24W - 35L
1,247 Elo+
Solo
Xing Tian
Xing Tian
el dube75
Xing Tian
Level 126
God Stats
4W - 5L
1,591 SR
Queue Stats
181W - 189L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 5
11,159
531
13,801
9,430
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
15
5 / 1 / 3
10,331
492
5,315
9,928
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
19
3 / 1 / 5
11,384
542
4,290
20,919
9,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 0 / 4
12,290
585
21,693
20,182
17,258
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
omgblonde
Neith
16
2 / 3 / 4
9,855
469
9,829
12,768
6,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DOGTOTEM
Arachne
14
0 / 6 / 1
8,225
392
5,329
20,332
9,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
MuddyHorse45716
The Morrigan
16
2 / 7 / 2
9,480
451
8,320
13,077
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
RobinDH27
Nu Wa
13
1 / 5 / 2
8,365
398
6,566
12,690
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Spacey dG
King Arthur
13
0 / 4 / 0
7,814
372
6,078
14,818
16,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
el dube75
Xing Tian
13
2 / 1 / 2
8,937
426
7,801
17,926
13,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
23
Kills
5
6
Deaths
23
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
DOGTOTEM
Arachne
0
6
1
0.08
W
5
1
5
7.5
W
Yemoja
5
1
3
6.5
L
The Morrigan
MuddyHorse45716
The Morrigan
2
7
2
0.43
L
Nu Wa
RobinDH27
Nu Wa
1
5
2
0.4
L
King Arthur
Spacey dG
King Arthur
0
4
0
0
W
Thanatos
3
1
5
5.5
W
8
0
4
10
L
Xing Tian
el dube75
Xing Tian
2
1
2
3
W
Neith
omgblonde
Neith
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,928
Damage
34,094
73,227
Taken
78,843
44,504
Mitigated
50,125
32,466
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
DOGTOTEM
Arachne
5,329
4,544
0
3,583
20,332
9,042
0
4,116
16,216
0
55,039
W
13,801
1,576
0
2,592
9,430
4,044
750
4,457
4,765
80,834
0
W
Yemoja
5,315
918
1,638
2,963
9,928
7,427
256
5,053
4,613
33,070
0
L
The Morrigan
MuddyHorse45716
The Morrigan
8,320
1,984
0
1,351
13,077
5,323
0
2,075
10,929
73,380
2,199
L
Nu Wa
RobinDH27
Nu Wa
6,566
1,954
69
1,640
12,690
5,454
0
5,007
7,683
38,924
0
L
King Arthur
Spacey dG
King Arthur
6,078
1,267
0
1,627
14,818
16,533
237
1,680
13,138
0
44,210
W
Thanatos
4,290
2,137
0
14,665
20,919
9,327
0
4,231
16,412
0
139,160
W
21,693
5,058
0
8,865
20,182
17,258
1,134
3,416
16,500
0
93,284
L
Xing Tian
el dube75
Xing Tian
7,801
881
0
4,333
17,926
13,773
0
6,238
11,688
42,058
0
W
Neith
omgblonde
Neith
9,829
3,926
0
1,743
12,768
6,448
1,464
4,680
7,788
0
74,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,019
Gold Earned
42,821
625
Minions Killed
376
0
Camps Cleared
0
2,037,606
Distance Traveled
1,823,028
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,225
392
78
4
0
402,794
5
W
Agni
11,159
531
141
7
0
386,289
5
W
Yemoja
10,331
492
41
2
0
404,901
13
L
The Morrigan
9,480
451
105
5
0
369,349
1
L
Nu Wa
8,365
398
75
4
0
346,038
1
L
King Arthur
7,814
372
61
3
0
304,201
0
W
Thanatos
11,384
542
181
9
0
410,148
2
W
Tyr
12,290
585
151
7
0
427,950
1
L
Xing Tian
8,937
426
57
3
0
400,646
7
W
Neith
9,855
469
111
5
0
408,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role