Player Matchup

Bellona
Bellona
Silver II
BULLETHEAD8900
Bellona
Silver II
Level 147
God Stats
806W - 840L
1,463 SR
Queue Stats
898W - 962L
1,093 MMR
Party 2
Cthulhu
Cthulhu
Silver III
Musketeerss
Cthulhu
Silver III
Level 106
God Stats
22W - 16L
1,597 SR
Queue Stats
85W - 103L
781 MMR
Solo
Zhong Kui
Zhong Kui
Silver V
xMsRogers16
Zhong Kui
Silver V
Level 95
God Stats
58W - 65L
1,460 SR
Queue Stats
111W - 168L
767 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,507 SR
880 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,523 SR
1,001 MMR
Cernunnos
Cernunnos
Silver III
Capt Cloud32
Cernunnos
Silver III
Level 85
God Stats
10W - 10L
1,490 SR
Queue Stats
50W - 60L
1,030 MMR
Party 1
Kukulkan
Kukulkan
Silver IV
DarthDabber1
Kukulkan
Silver IV
Level 87
God Stats
8W - 8L
1,504 SR
Queue Stats
110W - 165L
897 MMR
Party 1
Khepri
Khepri
Silver III
JoePatches40
Khepri
Silver III
Level 103
God Stats
6W - 4L
1,575 SR
Queue Stats
112W - 163L
1,075 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
10,959
522
6,529
22,681
27,325
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Musketeerss
Cthulhu
17
0 / 4 / 4
12,538
597
16,825
24,855
32,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
xMsRogers16
Zhong Kui
18
4 / 1 / 0
13,772
656
10,745
15,330
15,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
AresZeusCerberusBaba YagaKumbhakarna

VS

Bans
Baron SamediAtlasChang'eJormungandrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Capt Cloud32
Cernunnos
19
6 / 1 / 1
14,047
669
27,587
17,997
9,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
DarthDabber1
Kukulkan
18
0 / 3 / 6
12,658
603
19,286
12,388
6,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
18
1 / 0 / 6
12,455
593
7,667
11,949
14,792
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
7
7
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Cernunnos
Capt Cloud32
Cernunnos
6
1
1
6.5
W
Kukulkan
DarthDabber1
Kukulkan
0
3
6
1
W
Khepri
1
0
6
4
L
Cthulhu
Musketeerss
Cthulhu
0
4
4
0.5
L
Zhong Kui
xMsRogers16
Zhong Kui
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,099
Damage
54,540
62,866
Taken
42,334
75,609
Mitigated
30,844
11,998
Healing
8,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,529
656
376
2,994
22,681
27,325
768
7,867
14,814
0
27,653
W
Cernunnos
Capt Cloud32
Cernunnos
27,587
13,476
0
4,774
17,997
9,975
1,843
11,243
6,175
0
103,275
W
Kukulkan
DarthDabber1
Kukulkan
19,286
980
0
1,285
12,388
6,077
790
8,991
2,861
65,095
0
W
Khepri
7,667
388
0
2,747
11,949
14,792
433
6,459
5,015
21,724
0
L
Cthulhu
Musketeerss
Cthulhu
16,825
501
893
3,422
24,855
32,915
0
12,558
12,297
61,642
0
L
Zhong Kui
xMsRogers16
Zhong Kui
10,745
168
0
4,313
15,330
15,369
238
6,785
8,545
36,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,269
Gold Earned
39,160
225
Minions Killed
254
4
Camps Cleared
14
1,200,320
Distance Traveled
1,144,696
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,959
522
36
2
0
397,951
1
W
Cernunnos
14,047
669
137
7
7
357,123
1
W
Kukulkan
12,658
603
97
5
4
366,922
0
W
Khepri
12,455
593
20
1
3
420,651
7
L
Cthulhu
12,538
597
109
5
0
403,253
3
L
Zhong Kui
13,772
656
80
4
4
399,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role