Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CaptainJTexas
Horus
Level 83
God Stats
21W - 22L
1,617 SR
Queue Stats
196W - 147L
1,640 Elo+
Party 2
Xing Tian
Xing Tian
LarsonHere
Xing Tian
Level 158
God Stats
0W - 2L
1,830 SR
Queue Stats
368W - 268L
1,667 Elo+
Party 2
Ullr
Ullr
Sаѕuke
Ullr
Level 158
God Stats
18W - 20L
1,541 SR
Queue Stats
77W - 91L
1,604 Elo+
Solo
Team Averages
Level 128
1,598 SR
1,582 Elo+

VS

Team Averages
Level 133
1,519 SR
1,649 Elo+
Freya
Freya
BazelVG
Freya
Level 141
God Stats
1W - 1L
1,599 SR
Queue Stats
103W - 78L
1,698 Elo+
Party 1
Guan Yu
Guan Yu
DtrickyOne
Guan Yu
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 79L
1,727 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SaintGrendell
Ah Muzen Cab
Level 160
God Stats
6W - 1L
1,787 SR
Queue Stats
240W - 232L
1,612 Elo+
Solo
Loki
Loki
XmichelalejoX
Loki
Level 149
God Stats
1W - 3L
1,207 SR
Queue Stats
48W - 50L
1,546 Elo+
Solo
Cabrakan
Cabrakan
furbalI
Cabrakan
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 137L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
2 / 1 / 2
7,575
842
8,674
7,563
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
 
Nox
12
0 / 1 / 1
6,236
693
1,679
2,762
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
6,295
699
4,641
9,457
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Xing Tian
LarsonHere
Xing Tian
12
2 / 3 / 1
6,867
763
3,273
10,655
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ullr
9
0 / 1 / 0
5,488
610
376
1,167
427
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BazelVG
Freya
15
1 / 0 / 0
7,804
867
1,249
5,281
2,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
DtrickyOne
Guan Yu
13
3 / 2 / 4
7,179
798
5,633
6,056
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ah Muzen Cab
SaintGrendell
Ah Muzen Cab
14
2 / 1 / 4
7,491
832
7,107
6,798
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 2 / 4
6,948
772
7,026
8,022
3,394
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
furbalI
Cabrakan
12
0 / 0 / 3
6,260
696
4,123
5,658
5,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
8
8
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
1
2
3
L
Nox
 
Nox
0
1
1
0.5
W
Freya
BazelVG
Freya
1
0
0
1
L
1
2
2
1
W
Guan Yu
DtrickyOne
Guan Yu
3
2
4
2.5
L
Xing Tian
LarsonHere
Xing Tian
2
3
1
0.83
W
Ah Muzen Cab
SaintGrendell
Ah Muzen Cab
2
1
4
4
L
Ullr
0
1
0
0
W
2
2
4
2
W
Cabrakan
furbalI
Cabrakan
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,643
Damage
25,138
31,604
Taken
31,815
21,834
Mitigated
19,018
8,077
Healing
11,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
8,674
2,161
0
2,584
7,563
2,952
0
2,349
4,873
0
31,052
L
Nox
 
Nox
1,679
540
0
849
2,762
1,076
0
242
2,444
15,262
0
W
Freya
BazelVG
Freya
1,249
719
0
2,436
5,281
2,426
3,208
271
5,010
32,959
0
L
4,641
2,053
1,010
2,389
9,457
8,503
0
1,619
7,500
0
10,616
W
Guan Yu
DtrickyOne
Guan Yu
5,633
699
2,079
1,830
6,056
4,794
476
758
5,139
0
13,339
L
Xing Tian
LarsonHere
Xing Tian
3,273
281
0
1,245
10,655
8,876
0
668
9,545
17,484
0
W
Ah Muzen Cab
SaintGrendell
Ah Muzen Cab
7,107
2,876
0
2,695
6,798
3,219
823
1,075
5,723
0
31,401
L
Ullr
376
51
0
0
1,167
427
0
0
1,167
0
1,845
W
7,026
1,632
0
1,724
8,022
3,394
0
1,749
6,013
0
19,907
W
Cabrakan
furbalI
Cabrakan
4,123
360
0
746
5,658
5,185
0
1,099
4,457
8,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,461
Gold Earned
35,682
167
Minions Killed
207
0
Camps Cleared
0
716,590
Distance Traveled
930,974
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,575
842
62
7
0
213,812
0
L
Nox
6,236
693
42
5
0
108,819
1
W
Freya
7,804
867
78
9
0
150,269
0
L
Horus
6,295
699
20
2
0
194,038
3
W
Guan Yu
7,179
798
25
3
0
203,274
2
L
Xing Tian
6,867
763
40
4
0
181,208
2
W
Ah Muzen Cab
7,491
832
67
7
0
184,835
1
L
Ullr
5,488
610
3
0
0
18,713
0
W
Loki
6,948
772
30
3
0
200,233
3
W
Cabrakan
6,260
696
7
1
0
192,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role