Player Matchup

Artemis
Artemis
Fair Heulend 4
Artemis
Level 21
God Stats
8W - 28L
1,213 SR
Queue Stats
54W - 104L
1,071 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Nacht Jager 75
Cu Chulainn
Level 80
God Stats
5W - 12L
1,327 SR
Queue Stats
93W - 167L
1,103 Elo+
Party 2
Hel
Hel
ZambA1ssass1n
Hel
Level 32
God Stats
0W - 3L
1,270 SR
Queue Stats
1W - 4L
798 Elo+
Solo
Team Averages
Level 44
1,270 SR
991 Elo+

VS

Team Averages
Level 45
1,262 SR
1,234 Elo+
Rama
Rama
RareMalware
Rama
Level 24
God Stats
6W - 13L
1,273 SR
Queue Stats
74W - 123L
1,189 Elo+
Party 1
Discordia
Discordia
ampick94
Discordia
Level 24
God Stats
33W - 42L
1,263 SR
Queue Stats
89W - 136L
1,217 Elo+
Party 1
Sylvanus
Sylvanus
tunsofun27
Sylvanus
Level 86
God Stats
22W - 42L
1,250 SR
Queue Stats
203W - 323L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
10,031
590
14,127
13,419
7,016
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
Nacht Jager 75
Cu Chulainn
15
3 / 4 / 2
10,704
630
16,478
22,920
24,278
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
1 / 6 / 3
10,491
617
3,545
15,114
10,576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 2 / 3
12,879
758
18,871
10,903
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
ampick94
Discordia
16
3 / 1 / 9
11,240
661
12,451
9,528
4,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
tunsofun27
Sylvanus
14
0 / 2 / 12
11,238
661
7,888
24,206
30,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
5
Kills
15
15
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
L
Cu Chulainn
Nacht Jager 75
Cu Chulainn
3
4
2
1
W
12
2
3
6.75
L
1
6
3
0.42
W
Discordia
ampick94
Discordia
3
1
9
7.5
W
Sylvanus
tunsofun27
Sylvanus
0
2
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
39,210
51,453
Taken
44,637
41,870
Mitigated
40,627
14,456
Healing
21,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,127
8,554
22
1,624
13,419
7,016
75
4,264
9,155
0
45,180
L
Cu Chulainn
Nacht Jager 75
Cu Chulainn
16,478
3,459
188
2,190
22,920
24,278
0
10,272
12,648
0
47,740
W
18,871
16,188
0
2,227
10,903
5,868
2,861
1,019
9,884
0
44,426
L
3,545
234
4,612
5,820
15,114
10,576
196
7,401
7,713
28,527
0
W
Discordia
ampick94
Discordia
12,451
1,216
0
607
9,528
4,742
285
788
8,740
43,540
0
W
Sylvanus
tunsofun27
Sylvanus
7,888
2,950
7,520
11,418
24,206
30,017
439
2,208
21,998
25,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
35,357
164
Minions Killed
146
4
Camps Cleared
8
748,500
Distance Traveled
770,373
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,031
590
72
4
2
233,967
0
L
Cu Chulainn
10,704
630
50
3
2
267,603
5
W
Rama
12,879
758
52
3
3
252,101
3
L
Hel
10,491
617
42
2
0
246,930
0
W
Discordia
11,240
661
65
4
3
278,984
2
W
Sylvanus
11,238
661
29
2
2
239,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role