Player Matchup

Artemis
Artemis
Silver V
DMan5000
Artemis
Silver V
Level 126
God Stats
1W - 1L
1,474 SR
Queue Stats
6W - 16L
1,249 MMR
Party 1
Olorun
Olorun
Silver V
Jewrasta90
Olorun
Silver V
Level 160
God Stats
2W - 1L
1,580 SR
Queue Stats
6W - 14L
1,317 MMR
Party 1
Sylvanus
Sylvanus
Silver II
KTN Lightning
Sylvanus
Silver II
Level 121
God Stats
1W - 0L
1,292 SR
Queue Stats
13W - 22L
1,281 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,448 SR
1,282 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,475 SR
1,037 MMR
Ishtar
Ishtar
Bronze V
JAG_Kaname_Who
Ishtar
Bronze V
Level 88
God Stats
0W - 1L
1,458 SR
Queue Stats
6W - 32L
257 MMR
Solo
Chang'e
Chang'e
Silver I
XxENERGY_FTWxX
Chang'e
Silver I
Level 107
God Stats
7W - 9L
1,530 SR
Queue Stats
48W - 65L
1,344 MMR
Solo
Chaac
Chaac
Gold III
globalpapi6
Chaac
Gold III
Level 82
God Stats
1W - 7L
1,438 SR
Queue Stats
114W - 134L
1,509 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DMan5000
Artemis
19
9 / 0 / 5
13,574
714
26,329
13,003
8,825
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Jewrasta90
Olorun
18
3 / 1 / 9
12,857
677
24,880
20,725
15,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
KTN Lightning
Sylvanus
17
2 / 0 / 11
13,429
707
11,202
24,820
42,570
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
Ah Muzen CabBacchusShivaBastetKukulkan

VS

Bans
VulcanUllrHorusNeithOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 0
10,708
564
13,662
19,407
9,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 2 / 0
10,968
577
20,751
22,761
12,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 5 / 1
10,520
554
9,532
30,366
37,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
14
Kills
1
1
Deaths
14
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Artemis
DMan5000
Artemis
9
0
5
11.5
L
1
7
0
0.14
W
Olorun
Jewrasta90
Olorun
3
1
9
7.5
W
Sylvanus
KTN Lightning
Sylvanus
2
0
11
7.5
L
0
2
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,411
Damage
43,945
58,548
Taken
72,534
66,946
Mitigated
59,226
33,240
Healing
28,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DMan5000
Artemis
26,329
13,945
0
3,085
13,003
8,825
1,326
5,382
7,621
0
68,907
L
13,662
6,475
0
2,139
19,407
9,457
937
8,715
10,692
0
45,898
W
Olorun
Jewrasta90
Olorun
24,880
11,644
1,804
10,707
20,725
15,551
1,802
6,632
14,093
77,381
7,818
W
Sylvanus
KTN Lightning
Sylvanus
11,202
2,499
6,700
10,944
24,820
42,570
454
9,273
15,547
24,965
0
L
20,751
260
4,821
12,680
22,761
12,465
405
12,294
10,467
72,885
0
L
9,532
884
0
8,999
30,366
37,304
161
11,905
18,461
0
34,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
32,196
221
Minions Killed
221
8
Camps Cleared
7
966,101
Distance Traveled
985,271
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,574
714
86
5
2
332,912
3
L
Ishtar
10,708
564
60
3
0
283,506
5
W
Olorun
12,857
677
113
6
5
329,168
7
W
Sylvanus
13,429
707
22
1
1
304,021
3
L
Chang'e
10,968
577
103
5
4
366,866
3
L
Chaac
10,520
554
58
3
3
334,899
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role