Player Matchup

Vulcan
Vulcan
DxSpark
Vulcan
Level 127
God Stats
3W - 3L
1,416 SR
Queue Stats
133W - 130L
1,485 Elo+
Party 3
Tyr
Tyr
Envys
Tyr
Level 144
God Stats
3W - 3L
1,459 SR
Queue Stats
76W - 87L
1,440 Elo+
Party 3
Nemesis
Nemesis
Homie Jutsu
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,152 Elo+
Party 3
Heimdallr
Heimdallr
SleepingPegasus
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 43L
1,283 Elo+
Party 2
Neith
Neith
fighead
Neith
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,297 Elo+
Party 2
Team Averages
Level 72
1,475 SR
1,331 Elo+

VS

Team Averages
Level 115
1,526 SR
1,513 Elo+
Tiamat
Tiamat
BUTTERZ117
Tiamat
Level 158
God Stats
14W - 10L
1,508 SR
Queue Stats
465W - 420L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
Nolingale Ross
Xing Tian
Level 143
God Stats
4W - 5L
1,534 SR
Queue Stats
356W - 372L
1,459 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OG ZamnZaddy
Tsukuyomi
Level 124
God Stats
6W - 2L
1,589 SR
Queue Stats
169W - 201L
1,424 Elo+
Solo
Medusa
Medusa
TH3 DARK HAMM3R
Medusa
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 123L
1,559 Elo+
Party 1
Ganesha
Ganesha
ole noobster
Ganesha
Level 20
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 187L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DxSpark
Vulcan
18
6 / 9 / 13
11,062
691
27,679
18,464
8,577
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
Envys
Tyr
19
9 / 6 / 7
12,114
757
19,446
39,599
38,155
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Homie Jutsu
Nemesis
18
5 / 10 / 9
11,590
724
9,359
22,830
9,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
SleepingPegasus
Heimdallr
18
2 / 9 / 13
10,425
652
17,139
22,772
9,607
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Neith
fighead
Neith
17
1 / 8 / 12
10,253
641
13,172
18,212
7,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BUTTERZ117
Tiamat
20
13 / 2 / 21
13,966
873
35,650
17,035
18,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
Nolingale Ross
Xing Tian
19
6 / 4 / 20
13,054
816
12,083
28,076
45,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
OG ZamnZaddy
Tsukuyomi
18
12 / 9 / 10
12,633
790
21,750
18,326
10,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 5 / 15
13,238
827
27,710
19,778
13,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
ole noobster
Ganesha
20
0 / 4 / 32
11,532
721
11,969
21,338
29,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
140
23
Kills
42
42
Deaths
24
54
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Tiamat
BUTTERZ117
Tiamat
13
2
21
11.75
L
Vulcan
DxSpark
Vulcan
6
9
13
1.39
L
Tyr
Envys
Tyr
9
6
7
2.08
L
Nemesis
Homie Jutsu
Nemesis
5
10
9
0.95
W
Xing Tian
Nolingale Ross
Xing Tian
6
4
20
4
W
Tsukuyomi
OG ZamnZaddy
Tsukuyomi
12
9
10
1.89
L
Heimdallr
SleepingPegasus
Heimdallr
2
9
13
0.94
W
11
5
15
3.7
L
Neith
fighead
Neith
1
8
12
0.88
W
Ganesha
ole noobster
Ganesha
0
4
32
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,795
Damage
109,162
121,877
Taken
104,553
73,354
Mitigated
117,883
38,522
Healing
29,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
BUTTERZ117
Tiamat
35,650
1,856
4,242
7,066
17,035
18,327
799
3,109
13,837
64,835
0
L
Vulcan
DxSpark
Vulcan
27,679
13,498
1,000
2,247
18,464
8,577
0
7,520
10,944
43,770
0
L
Tyr
Envys
Tyr
19,446
1,579
1,165
18,533
39,599
38,155
0
19,206
20,393
0
32,810
L
Nemesis
Homie Jutsu
Nemesis
9,359
3,196
198
4,907
22,830
9,630
0
9,169
13,661
0
14,073
W
Xing Tian
Nolingale Ross
Xing Tian
12,083
1,391
1,681
3,408
28,076
45,359
684
7,965
20,111
18,111
0
W
Tsukuyomi
OG ZamnZaddy
Tsukuyomi
21,750
4,966
954
1,525
18,326
10,872
1,563
5,179
13,147
0
30,949
L
Heimdallr
SleepingPegasus
Heimdallr
17,139
6,214
1,425
4,067
22,772
9,607
163
16,489
6,283
0
37,951
W
27,710
10,951
2,616
4,538
19,778
13,825
4,516
5,902
13,876
0
58,553
L
Neith
fighead
Neith
13,172
4,984
825
4,155
18,212
7,385
0
7,318
10,894
0
21,320
W
Ganesha
ole noobster
Ganesha
11,969
1,408
1,296
2,579
21,338
29,500
785
5,524
15,814
23,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,444
Gold Earned
64,423
132
Minions Killed
171
0
Camps Cleared
0
1,301,840
Distance Traveled
1,627,135
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,966
873
63
4
0
309,902
0
L
Vulcan
11,062
691
38
2
0
262,128
0
L
Tyr
12,114
757
24
2
0
299,846
0
L
Nemesis
11,590
724
15
1
0
261,073
0
W
Xing Tian
13,054
816
16
1
0
383,313
0
W
Tsukuyomi
12,633
790
24
2
0
303,200
0
L
Heimdallr
10,425
652
39
2
0
228,277
0
W
Medusa
13,238
827
68
4
0
324,263
1
L
Neith
10,253
641
16
1
0
250,516
0
W
Ganesha
11,532
721
0
0
0
306,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role