Player Matchup

Hera
Hera
DullahanSenpai
Hera
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 42L
1,245 Elo+
Party 1
Artemis
Artemis
Glam-in-a-tee
Artemis
Level 145
God Stats
12W - 8L
1,599 SR
Queue Stats
238W - 279L
1,386 Elo+
Party 1
Hercules
Hercules
Shut_up_shaft
Hercules
Level 155
God Stats
3W - 8L
1,464 SR
Queue Stats
296W - 374L
1,385 Elo+
Party 1
Pele
Pele
sKuFfEdPaNdA
Pele
Level 28
God Stats
16W - 7L
1,694 SR
Queue Stats
60W - 50L
1,426 Elo+
Party 1
Yemoja
Yemoja
unlucky2020
Yemoja
Level 69
God Stats
2W - 0L
1,753 SR
Queue Stats
152W - 200L
1,393 Elo+
Party 1
Team Averages
Level 96
1,602 SR
1,367 Elo+

VS

Team Averages
Level 26
1,398 SR
1,263 Elo+
Izanami
Izanami
Deso Dopp
Izanami
Level 47
God Stats
21W - 24L
1,287 SR
Queue Stats
213W - 268L
1,409 Elo+
Party 2
Ratatoskr
Ratatoskr
TSGH Killa
Ratatoskr
Level 14
God Stats
1W - 3L
1,534 SR
Queue Stats
47W - 65L
1,371 Elo+
Party 2
Atlas
Atlas
YoungSimpOVO
Atlas
Level 26
God Stats
1W - 8L
1,169 SR
Queue Stats
3W - 15L
1,163 Elo+
Party 3
Xing Tian
Xing Tian
Yuckus
Xing Tian
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 18L
1,182 Elo+
Party 3
Poseidon
Poseidon
elijahxwa
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,192 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 0 / 2
12,244
612
11,399
7,502
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
15
1 / 0 / 5
9,025
451
12,466
16,986
7,779
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Shut_up_shaft
Hercules
17
0 / 3 / 3
10,953
548
11,522
21,192
21,541
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
12 / 0 / 4
12,693
635
18,986
18,074
8,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Yemoja
16
0 / 0 / 5
10,123
506
6,104
13,041
11,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deso Dopp
Izanami
13
0 / 4 / 0
8,204
410
9,706
15,715
6,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
TSGH Killa
Ratatoskr
13
2 / 5 / 0
8,395
420
8,401
17,764
6,367
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 0
8,137
407
8,931
19,631
19,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
Yuckus
Xing Tian
15
1 / 3 / 1
8,989
449
12,288
20,750
15,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
elijahxwa
Poseidon
13
0 / 6 / 0
7,407
370
5,336
10,303
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
21
Kills
3
3
Deaths
21
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
Deso Dopp
Izanami
0
4
0
0
W
8
0
2
9
W
Artemis
1
0
5
3.5
W
Hercules
Shut_up_shaft
Hercules
0
3
3
0.5
L
Ratatoskr
TSGH Killa
Ratatoskr
2
5
0
0.4
L
0
3
0
0
L
Xing Tian
Yuckus
Xing Tian
1
3
1
0.5
L
Poseidon
elijahxwa
Poseidon
0
6
0
0
W
12
0
4
14
W
Yemoja
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,477
Damage
44,662
76,795
Taken
84,163
53,369
Mitigated
50,962
34,096
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Deso Dopp
Izanami
9,706
4,560
0
4,657
15,715
6,373
2,460
5,045
10,670
0
82,840
W
11,399
2,757
0
2,517
7,502
3,728
4,241
1,739
5,763
105,987
0
W
Artemis
12,466
4,466
0
2,212
16,986
7,779
1,892
5,143
11,843
0
70,163
W
Hercules
Shut_up_shaft
Hercules
11,522
4,530
0
7,509
21,192
21,541
600
10,992
9,402
0
76,330
L
Ratatoskr
TSGH Killa
Ratatoskr
8,401
1,536
0
5,490
17,764
6,367
0
3,469
14,295
0
54,933
L
8,931
3,815
0
3,059
19,631
19,797
190
3,521
16,110
32,898
0
L
Xing Tian
Yuckus
Xing Tian
12,288
1,720
0
784
20,750
15,707
343
189
20,561
52,198
0
L
Poseidon
elijahxwa
Poseidon
5,336
444
0
500
10,303
2,718
513
5,279
5,024
45,362
0
W
18,986
6,178
0
7,371
18,074
8,332
0
3,544
14,520
0
149,314
W
Yemoja
6,104
2,147
8,425
6,062
13,041
11,989
1,157
4,329
8,712
33,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,038
Gold Earned
41,132
641
Minions Killed
393
0
Camps Cleared
0
1,865,107
Distance Traveled
1,804,111
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,204
410
144
7
0
293,290
3
W
Hera
12,244
612
186
9
0
400,926
10
W
Artemis
9,025
451
102
5
0
328,560
1
W
Hercules
10,953
548
130
7
0
337,303
0
L
Ratatoskr
8,395
420
90
5
0
426,674
0
L
Atlas
8,137
407
21
1
0
372,396
0
L
Xing Tian
8,989
449
83
4
0
369,668
4
L
Poseidon
7,407
370
55
3
0
342,083
0
W
Pele
12,693
635
183
9
0
462,715
2
W
Yemoja
10,123
506
40
2
0
335,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role