Player Matchup

King Arthur
King Arthur
AgentDarkbuuty
King Arthur
Level 114
God Stats
9W - 11L
1,526 SR
Queue Stats
117W - 111L
1,498 Elo+
Party 3
Vulcan
Vulcan
BINKY228z
Vulcan
Level 29
God Stats
2W - 1L
1,627 SR
Queue Stats
43W - 58L
1,319 Elo+
Party 3
Ishtar
Ishtar
Deathvirus222
Ishtar
Level 97
God Stats
3W - 3L
1,383 SR
Queue Stats
24W - 28L
1,526 Elo+
Party 1
Thanatos
Thanatos
FishPlayz
Thanatos
Level 120
God Stats
2W - 0L
1,753 SR
Queue Stats
41W - 31L
1,616 Elo+
Party 1
Geb
Geb
ManiaxMAX
Geb
Level 49
God Stats
1W - 2L
1,495 SR
Queue Stats
5W - 7L
1,406 Elo+
Party 1
Team Averages
Level 82
1,557 SR
1,473 Elo+

VS

Team Averages
Level 83
1,555 SR
1,419 Elo+
Skadi
Skadi
DunkNDontNut247
Skadi
Level 144
God Stats
47W - 27L
1,624 SR
Queue Stats
257W - 255L
1,352 Elo+
Party 2
Lancelot
Lancelot
JustCallMeMommyy
Lancelot
Level 143
God Stats
4W - 4L
1,535 SR
Queue Stats
355W - 348L
1,450 Elo+
Party 2
Neith
Neith
Mwezii
Neith
Level 14
God Stats
2W - 4L
1,502 SR
Queue Stats
6W - 6L
1,486 Elo+
Party 2
Sol
Sol
Oathkeeper1419
Sol
Level 28
God Stats
23W - 16L
1,524 SR
Queue Stats
80W - 87L
1,356 Elo+
Party 2
Mulan
Mulan
Solublejaguar4
Mulan
Level 86
God Stats
18W - 16L
1,590 SR
Queue Stats
301W - 290L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgentDarkbuuty
King Arthur
16
3 / 3 / 6
10,687
534
19,825
23,001
28,668
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
BINKY228z
Vulcan
14
0 / 7 / 8
9,604
480
9,293
14,907
6,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
1 / 8 / 6
8,971
449
9,139
17,516
7,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
FishPlayz
Thanatos
20
27 / 1 / 2
14,207
710
35,921
20,984
16,016
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
0 / 4 / 4
8,071
404
3,599
20,783
19,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 8 / 3
8,800
440
13,770
19,016
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
7 / 7 / 3
9,450
473
16,422
20,539
8,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Mwezii
Neith
14
4 / 5 / 4
8,664
433
13,130
15,276
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 5
8,457
423
9,152
16,771
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
6 / 5 / 2
9,815
491
18,085
27,656
24,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
31
Kills
23
23
Deaths
31
26
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AgentDarkbuuty
King Arthur
3
3
6
2
W
Vulcan
BINKY228z
Vulcan
0
7
8
0.57
W
1
8
6
0.5
L
5
8
3
0.81
W
Thanatos
FishPlayz
Thanatos
27
1
2
28
L
7
7
3
1.21
W
0
4
4
0.5
L
Neith
Mwezii
Neith
4
5
4
1.2
L
1
6
5
0.58
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,777
Damage
70,559
97,191
Taken
99,258
78,875
Mitigated
49,921
38,374
Healing
24,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AgentDarkbuuty
King Arthur
19,825
2,343
0
4,964
23,001
28,668
210
1,427
20,422
106
75,245
W
Vulcan
BINKY228z
Vulcan
9,293
1,049
0
1,464
14,907
6,888
816
841
13,834
58,798
0
W
9,139
5,432
0
3,562
17,516
7,341
588
1,341
16,175
0
72,166
L
13,770
5,511
0
546
19,016
6,504
138
2,501
16,515
0
58,948
W
Thanatos
FishPlayz
Thanatos
35,921
17,218
0
26,262
20,984
16,016
884
4,460
16,432
33
136,064
L
16,422
3,988
0
5,298
20,539
8,868
0
1,503
19,036
0
73,089
W
3,599
148
144
1,978
20,783
19,962
0
2,079
18,655
19,070
163
L
Neith
Mwezii
Neith
13,130
5,733
0
2,096
15,276
6,347
224
2,433
12,843
0
56,145
L
9,152
3,365
0
3,833
16,771
4,011
0
2,923
13,848
48,001
0
L
18,085
2,809
0
12,341
27,656
24,191
0
4,209
23,447
0
64,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,540
Gold Earned
45,186
494
Minions Killed
437
0
Camps Cleared
0
1,929,731
Distance Traveled
1,866,892
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,687
534
122
6
0
409,433
0
W
Vulcan
9,604
480
95
5
0
372,700
0
W
Ishtar
8,971
449
104
5
0
318,579
2
L
Skadi
8,800
440
72
4
0
351,430
1
W
Thanatos
14,207
710
145
7
0
471,626
0
L
Lancelot
9,450
473
101
5
0
424,021
3
W
Geb
8,071
404
28
1
0
357,393
0
L
Neith
8,664
433
80
4
0
369,390
0
L
Sol
8,457
423
68
3
0
355,696
0
L
Mulan
9,815
491
116
6
0
366,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role