Player Matchup

Awilix
Awilix
Arathuir
Awilix
Level 56
God Stats
39W - 28L
1,597 SR
Queue Stats
280W - 293L
1,490 Elo+
Party 1
Neith
Neith
NotYoMilk
Neith
Level 9
God Stats
3W - 2L
1,818 SR
Queue Stats
3W - 2L
1,699 Elo+
Party 3
Bacchus
Bacchus
UrbanDysfunxion
Bacchus
Level 124
God Stats
5W - 3L
1,715 SR
Queue Stats
10W - 7L
1,593 Elo+
Party 3
Yu Huang
Yu Huang
Volunti
Yu Huang
Level 37
God Stats
7W - 4L
1,500 SR
Queue Stats
138W - 172L
1,404 Elo+
Party 1
Tyr
Tyr
anonuir
Tyr
Level 27
God Stats
48W - 65L
1,548 SR
Queue Stats
83W - 105L
1,405 Elo+
Party 1
Team Averages
Level 51
1,636 SR
1,518 Elo+

VS

Team Averages
Level 32
1,309 SR
1,288 Elo+
Lancelot
Lancelot
Akuma561
Lancelot
Level 41
God Stats
9W - 10L
1,654 SR
Queue Stats
71W - 97L
1,456 Elo+
Party 2
Bacchus
Bacchus
AllGodKi
Bacchus
Level 39
God Stats
1W - 5L
1,214 SR
Queue Stats
7W - 16L
1,255 Elo+
Party 2
Izanami
Izanami
GDLKBchan
Izanami
Level 18
God Stats
0W - 5L
1,092 SR
Queue Stats
1W - 9L
1,214 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Taiju
Ah Muzen Cab
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,372 Elo+
Party 2
Ra
Ra
abeja72
Ra
Level 36
God Stats
0W - 6L
1,085 SR
Queue Stats
20W - 35L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Arathuir
Awilix
17
16 / 0 / 1
10,203
680
19,044
8,423
3,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
NotYoMilk
Neith
12
3 / 1 / 6
7,766
518
5,676
6,102
3,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 10
8,438
563
6,637
8,943
9,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Volunti
Yu Huang
14
2 / 2 / 4
8,404
560
7,624
7,597
3,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tyr
15
0 / 0 / 2
8,937
596
2,284
11,955
14,850
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akuma561
Lancelot
11
2 / 5 / 0
6,803
454
3,466
11,794
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
AllGodKi
Bacchus
11
1 / 5 / 2
7,297
486
6,668
17,547
18,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
GDLKBchan
Izanami
10
0 / 7 / 1
6,067
404
2,791
11,035
4,148
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
Taiju
Ah Muzen Cab
14
0 / 1 / 0
7,855
524
8,628
7,643
3,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 0
6,559
437
2,617
9,888
3,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
24
Kills
4
4
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Akuma561
Lancelot
2
5
0
0.4
L
Bacchus
AllGodKi
Bacchus
1
5
2
0.4
W
Awilix
Arathuir
Awilix
16
0
1
16.5
L
Izanami
GDLKBchan
Izanami
0
7
1
0.07
W
Neith
NotYoMilk
Neith
3
1
6
6
L
Ah Muzen Cab
Taiju
Ah Muzen Cab
0
1
0
0
W
3
1
10
8
W
Yu Huang
Volunti
Yu Huang
2
2
4
2
L
1
6
0
0.17
W
Tyr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,265
Damage
24,170
43,020
Taken
57,907
34,749
Mitigated
34,174
11,436
Healing
9,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Akuma561
Lancelot
3,466
772
0
250
11,794
4,873
0
1,922
9,872
0
42,136
L
Bacchus
AllGodKi
Bacchus
6,668
322
115
4,917
17,547
18,107
0
3,904
13,643
30,678
2,882
W
Awilix
Arathuir
Awilix
19,044
10,018
0
1,012
8,423
3,707
0
2,331
6,092
0
90,206
L
Izanami
GDLKBchan
Izanami
2,791
1,850
0
291
11,035
4,148
0
4,601
6,434
0
39,187
W
Neith
NotYoMilk
Neith
5,676
2,197
0
684
6,102
3,224
2,298
1,572
4,530
0
45,325
L
Ah Muzen Cab
Taiju
Ah Muzen Cab
8,628
5,420
0
2,584
7,643
3,541
0
0
7,643
0
74,238
W
6,637
886
0
2,026
8,943
9,205
120
2,734
6,209
28,627
0
W
Yu Huang
Volunti
Yu Huang
7,624
1,225
37
1,972
7,597
3,763
596
2,268
5,329
75,046
0
L
2,617
262
76
807
9,888
3,505
204
3,834
6,054
36,467
0
W
Tyr
2,284
50
0
5,705
11,955
14,850
814
0
11,955
0
69,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,748
Gold Earned
34,581
487
Minions Killed
376
0
Camps Cleared
0
1,495,973
Distance Traveled
1,339,449
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,803
454
66
4
0
330,257
1
L
Bacchus
7,297
486
47
3
0
281,233
0
W
Awilix
10,203
680
128
9
0
385,840
5
L
Izanami
6,067
404
80
5
0
266,683
0
W
Neith
7,766
518
73
5
0
240,225
2
L
Ah Muzen Cab
7,855
524
129
9
0
252,939
0
W
Bacchus
8,438
563
46
3
0
282,302
6
W
Yu Huang
8,404
560
111
7
0
263,985
4
L
Ra
6,559
437
54
4
0
208,337
2
W
Tyr
8,937
596
129
9
0
323,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role