Player Matchup

Chiron
Chiron
CraxCunno
Chiron
Level 126
God Stats
10W - 3L
1,906 SR
Queue Stats
163W - 110L
1,610 Elo+
Party 2
Hercules
Hercules
Dabeco
Hercules
Level 141
God Stats
3W - 0L
1,602 SR
Queue Stats
136W - 90L
1,621 Elo+
Party 2
Discordia
Discordia
Miketuu
Discordia
Level 141
God Stats
1W - 3L
1,177 SR
Queue Stats
119W - 90L
1,624 Elo+
Party 2
Team Averages
Level 136
1,561 SR
1,618 Elo+

VS

Team Averages
Level 95
1,418 SR
1,342 Elo+
Persephone
Persephone
KingChippo
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,333 Elo+
Party 1
Mulan
Mulan
Windextor49
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,332 Elo+
Party 1
Hachiman
Hachiman
jokerFE
Hachiman
Level 115
God Stats
0W - 1L
1,254 SR
Queue Stats
13W - 32L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CraxCunno
Chiron
16
12 / 4 / 5
12,038
803
17,512
14,679
6,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Dabeco
Hercules
15
4 / 2 / 13
11,739
783
13,374
25,137
30,663
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Miketuu
Discordia
16
2 / 2 / 13
11,164
744
19,794
7,394
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
KingChippo
Persephone
14
2 / 9 / 3
10,317
688
9,726
13,889
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 6 / 5
10,327
688
8,620
22,990
28,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
jokerFE
Hachiman
16
4 / 3 / 3
10,478
699
13,400
24,520
11,129
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
18
Kills
8
8
Deaths
18
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
CraxCunno
Chiron
12
4
5
3.63
W
Hercules
Dabeco
Hercules
4
2
13
5.25
L
Persephone
KingChippo
Persephone
2
9
3
0.39
W
Discordia
Miketuu
Discordia
2
2
13
4.25
L
2
6
5
0.75
L
Hachiman
jokerFE
Hachiman
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,680
Damage
31,746
47,210
Taken
61,399
40,617
Mitigated
44,419
21,427
Healing
6,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
CraxCunno
Chiron
17,512
6,053
1,235
3,846
14,679
6,811
1,767
3,363
11,065
0
53,473
W
Hercules
Dabeco
Hercules
13,374
2,427
1,419
13,672
25,137
30,663
417
4,807
19,530
0
24,989
L
Persephone
KingChippo
Persephone
9,726
404
0
1,060
13,889
4,915
0
3,209
10,671
27,410
0
W
Discordia
Miketuu
Discordia
19,794
592
0
1,255
7,394
3,143
917
2,067
5,238
58,463
0
L
8,620
2,268
0
2,932
22,990
28,375
0
7,946
15,044
0
24,374
L
Hachiman
jokerFE
Hachiman
13,400
6,873
0
2,115
24,520
11,129
0
9,029
15,491
0
42,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
31,122
177
Minions Killed
109
8
Camps Cleared
3
833,745
Distance Traveled
751,992
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,038
803
67
4
3
260,202
6
W
Hercules
11,739
783
26
2
2
294,236
5
L
Persephone
10,317
688
33
2
1
245,607
5
W
Discordia
11,164
744
84
6
3
279,307
3
L
Mulan
10,327
688
24
2
0
221,506
2
L
Hachiman
10,478
699
52
3
2
284,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role