Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
AceCanine563604
Fenrir
Level 155
God Stats
2W - 2L
1,799 SR
Queue Stats
54W - 70L
1,585 Elo+
Party 1
Sol
Sol
Dr x Cloutt
Sol
Level 140
God Stats
2W - 6L
1,358 SR
Queue Stats
199W - 169L
1,579 Elo+
Solo
Ne Zha
Ne Zha
Phanfic
Ne Zha
Level 119
God Stats
1W - 1L
1,917 SR
Queue Stats
90W - 79L
1,563 Elo+
Party 2
Chernobog
Chernobog
heyitsjasminee
Chernobog
Level 123
God Stats
1W - 1L
1,747 SR
Queue Stats
90W - 77L
1,569 Elo+
Party 2
Team Averages
Level 138
1,664 SR
1,559 Elo+

VS

Team Averages
Level 134
1,598 SR
1,580 Elo+
Chaac
Chaac
Arrona_
Chaac
Level 128
God Stats
2W - 0L
1,632 SR
Queue Stats
325W - 286L
1,551 Elo+
Party 4
Cabrakan
Cabrakan
Lyonkyng
Cabrakan
Level 146
God Stats
2W - 0L
1,817 SR
Queue Stats
246W - 231L
1,567 Elo+
Solo
Raijin
Raijin
TTVIcedUpGaming
Raijin
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
526W - 485L
1,580 Elo+
Party 4
Set
Set
ToxicGod123
Set
Level 122
God Stats
7W - 7L
1,551 SR
Queue Stats
416W - 386L
1,608 Elo+
Party 3
Jing Wei
Jing Wei
gunfunnit
Jing Wei
Level 148
God Stats
15W - 10L
1,493 SR
Queue Stats
465W - 449L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
3 / 3 / 0
9,930
552
12,019
14,288
14,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 4 / 5
8,563
476
8,640
16,130
10,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 5 / 3
8,990
499
7,232
17,922
5,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Phanfic
Ne Zha
15
3 / 4 / 4
9,100
506
11,981
20,547
10,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
heyitsjasminee
Chernobog
16
2 / 2 / 3
9,128
507
9,991
10,056
5,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Arrona_
Chaac
18
3 / 2 / 3
10,923
607
9,809
17,439
16,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
Lyonkyng
Cabrakan
14
2 / 5 / 9
9,197
511
8,555
19,966
20,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 2 / 6
10,159
564
10,005
10,444
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 1 / 3
10,071
560
6,914
11,039
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
gunfunnit
Jing Wei
18
6 / 1 / 2
11,540
641
19,597
16,878
7,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
41
11
Kills
18
18
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
3
0
1
L
2
4
5
1.13
W
Chaac
Arrona_
Chaac
3
2
3
2.25
L
1
5
3
0.5
W
Cabrakan
Lyonkyng
Cabrakan
2
5
9
1.3
L
Ne Zha
Phanfic
Ne Zha
3
4
4
1.25
W
4
2
6
3.5
W
3
1
3
4.5
W
Jing Wei
gunfunnit
Jing Wei
6
1
2
7
L
Chernobog
heyitsjasminee
Chernobog
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,863
Damage
54,880
78,943
Taken
75,766
46,001
Mitigated
54,422
24,869
Healing
27,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
12,019
1,902
224
4,929
14,288
14,024
0
2,701
10,803
87,302
0
L
8,640
1,992
0
2,563
16,130
10,930
0
3,307
12,782
0
35,030
W
Chaac
Arrona_
Chaac
9,809
2,473
0
10,390
17,439
16,367
0
9,264
7,579
0
90,425
L
7,232
2,891
0
8,425
17,922
5,779
420
3,464
14,458
72,321
0
W
Cabrakan
Lyonkyng
Cabrakan
8,555
1,013
0
2,614
19,966
20,333
72
3,497
16,425
34,927
2,292
L
Ne Zha
Phanfic
Ne Zha
11,981
5,954
0
5,661
20,547
10,132
0
5,955
14,592
0
88,433
W
10,005
908
0
2,605
10,444
4,177
0
824
9,614
76,204
0
W
6,914
2,709
0
2,213
11,039
5,637
0
169
10,865
0
97,443
W
Jing Wei
gunfunnit
Jing Wei
19,597
16,951
0
9,575
16,878
7,908
984
4,846
12,032
0
112,455
L
Chernobog
heyitsjasminee
Chernobog
9,991
6,127
0
3,067
10,056
5,136
0
2,663
7,347
0
87,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,711
Gold Earned
51,890
621
Minions Killed
668
0
Camps Cleared
0
1,721,424
Distance Traveled
1,832,436
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,930
552
179
10
0
301,461
3
L
Fenrir
8,563
476
37
2
0
359,212
2
W
Chaac
10,923
607
169
9
0
368,297
2
L
Sol
8,990
499
143
8
0
329,066
3
W
Cabrakan
9,197
511
49
3
0
344,766
6
L
Ne Zha
9,100
506
112
6
0
368,629
5
W
Raijin
10,159
564
132
7
0
341,227
7
W
Set
10,071
560
146
8
0
419,625
0
W
Jing Wei
11,540
641
172
10
0
358,521
3
L
Chernobog
9,128
507
150
8
0
363,056
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role