Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
InxanityZzz
Agni
Level 129
God Stats
1W - 0L
1,320 SR
Queue Stats
42W - 22L
1,681 Elo+
Party 1
Khepri
Khepri
Lancille
Khepri
Level 158
God Stats
8W - 4L
1,769 SR
Queue Stats
485W - 399L
1,501 Elo+
Party 1
Cernunnos
Cernunnos
OGxGreens
Cernunnos
Level 107
God Stats
2W - 4L
1,500 SR
Queue Stats
217W - 207L
1,560 Elo+
Party 1
Osiris
Osiris
itsyourbuddypal
Osiris
Level 118
God Stats
7W - 1L
1,484 SR
Queue Stats
342W - 319L
1,524 Elo+
Party 1
Team Averages
Level 134
1,515 SR
1,553 Elo+

VS

Team Averages
Level 112
1,452 SR
1,462 Elo+
Hou Yi
Hou Yi
AbstraktDarkBTW
Hou Yi
Level 129
God Stats
3W - 4L
1,306 SR
Queue Stats
252W - 228L
1,533 Elo+
Party 2
Terra
Terra
HanYoloXI
Terra
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,292 Elo+
Solo
Chernobog
Chernobog
SGalaxii
Chernobog
Level 99
God Stats
3W - 4L
1,504 SR
Queue Stats
138W - 115L
1,550 Elo+
Party 2
Vulcan
Vulcan
SicWitDaSticks
Vulcan
Level 145
God Stats
1W - 2L
1,471 SR
Queue Stats
64W - 82L
1,400 Elo+
Solo
Thoth
Thoth
SolidTyphoon
Thoth
Level 115
God Stats
3W - 8L
1,478 SR
Queue Stats
300W - 247L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
5 / 2 / 13
11,970
798
9,225
20,888
25,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
8 / 5 / 10
11,511
767
27,147
18,571
11,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Lancille
Khepri
18
0 / 2 / 19
11,258
751
5,977
17,238
29,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
OGxGreens
Cernunnos
19
8 / 3 / 8
12,062
804
22,685
16,495
11,307
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

16
2 / 6 / 9
10,484
699
9,551
21,530
30,833
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 9
9,815
654
17,460
14,533
7,635
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
HanYoloXI
Terra
18
1 / 4 / 9
9,695
646
2,930
20,829
20,472
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chernobog
SGalaxii
Chernobog
18
5 / 3 / 5
10,252
683
18,424
15,921
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 5
11,773
785
19,010
13,091
6,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 8 / 7
9,498
633
13,170
16,368
7,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
51
23
Kills
16
18
Deaths
23
59
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
2
13
5.75
L
1
3
9
1.83
L
Terra
HanYoloXI
Terra
1
4
9
1.38
W
8
5
10
2.6
W
Khepri
Lancille
Khepri
0
2
19
4.75
W
Cernunnos
OGxGreens
Cernunnos
8
3
8
4
L
Chernobog
SGalaxii
Chernobog
5
3
5
2.5
L
7
5
5
1.9
L
2
8
7
0.69
W
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,585
Damage
70,994
94,722
Taken
80,742
108,833
Mitigated
51,605
45,349
Healing
32,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,225
3,593
11,080
11,032
20,888
25,872
982
6,267
14,621
0
19,979
L
17,460
7,098
2,830
2,392
14,533
7,635
0
6,426
8,107
0
33,211
L
Terra
HanYoloXI
Terra
2,930
849
9,882
6,854
20,829
20,472
0
6,147
14,682
5,208
0
W
27,147
1,362
1,746
4,174
18,571
11,101
1,936
9,567
9,004
55,424
0
W
Khepri
Lancille
Khepri
5,977
242
1,517
3,710
17,238
29,720
367
5,010
12,228
15,984
0
W
Cernunnos
OGxGreens
Cernunnos
22,685
10,945
2,470
4,718
16,495
11,307
5,206
6,298
10,197
0
58,352
L
Chernobog
SGalaxii
Chernobog
18,424
9,597
1,624
2,659
15,921
8,768
0
5,735
10,186
0
43,422
L
19,010
8,780
808
2,411
13,091
6,965
0
5,744
7,347
38,470
0
L
13,170
836
1,470
2,066
16,368
7,765
0
9,072
7,296
22,329
0
W
9,551
2,673
1,706
3,196
21,530
30,833
0
7,968
13,562
0
23,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,285
Gold Earned
51,033
176
Minions Killed
157
0
Camps Cleared
0
1,488,778
Distance Traveled
1,348,114
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,970
798
18
1
0
330,624
0
L
Hou Yi
9,815
654
40
3
0
276,720
5
L
Terra
9,695
646
2
0
0
273,777
0
W
Agni
11,511
767
40
3
0
287,684
1
W
Khepri
11,258
751
16
1
0
302,575
0
W
Cernunnos
12,062
804
67
4
0
283,706
1
L
Chernobog
10,252
683
52
3
0
259,047
4
L
Vulcan
11,773
785
35
2
0
292,111
1
L
Thoth
9,498
633
28
2
0
246,459
5
W
Osiris
10,484
699
35
2
0
284,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role