Player Matchup

Kali
Kali
PBergeron
Kali
Level 32
God Stats
0W - 2L
1,252 SR
Queue Stats
9W - 21L
1,225 Elo+
Solo
Discordia
Discordia
WasItActuallyLag
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 267L
1,342 Elo+
Party 1
Terra
Terra
hutchified
Terra
Level 69
God Stats
1W - 2L
1,712 SR
Queue Stats
463W - 501L
1,403 Elo+
Solo
Izanami
Izanami
jvin921
Izanami
Level 25
God Stats
3W - 9L
1,490 SR
Queue Stats
51W - 110L
1,152 Elo+
Party 1
Achilles
Achilles
maximuzz95
Achilles
Level 66
God Stats
4W - 4L
1,312 SR
Queue Stats
117W - 138L
1,425 Elo+
Solo
Team Averages
Level 56
1,453 SR
1,309 Elo+

VS

Team Averages
Level 72
1,395 SR
1,370 Elo+
Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
LaloKera1243
Janus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 87L
1,322 Elo+
Party 2
Atlas
Atlas
Pouches26
Atlas
Level 61
God Stats
2W - 4L
1,325 SR
Queue Stats
39W - 53L
1,351 Elo+
Solo
Sun Wukong
Sun Wukong
Sbc0401
Sun Wukong
Level 65
God Stats
183W - 188L
1,466 SR
Queue Stats
218W - 253L
1,350 Elo+
Solo
Mercury
Mercury
erickonett
Mercury
Level 74
God Stats
6W - 10L
1,184 SR
Queue Stats
81W - 90L
1,325 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 4 / 2
7,888
464
4,530
17,234
7,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
14
0 / 2 / 1
8,084
476
6,342
8,202
3,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
11
0 / 2 / 2
7,291
429
4,472
18,274
14,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
jvin921
Izanami
12
3 / 6 / 0
7,772
457
8,251
14,529
5,151
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
maximuzz95
Achilles
15
3 / 3 / 0
8,111
477
11,411
19,748
17,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 3 / 2
8,390
494
10,328
13,332
5,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
2 / 1 / 3
9,215
542
6,444
8,679
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Pouches26
Atlas
12
1 / 0 / 5
7,810
459
7,962
11,616
11,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Sbc0401
Sun Wukong
15
7 / 3 / 2
9,819
578
17,991
18,492
14,290
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
erickonett
Mercury
14
3 / 0 / 4
8,738
514
7,153
11,169
4,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
2
1.67
W
2
1
3
3.5
L
Kali
1
4
2
0.5
W
Atlas
Pouches26
Atlas
1
0
5
3.5
W
Sun Wukong
Sbc0401
Sun Wukong
7
3
2
2.67
L
Discordia
0
2
1
0.25
W
Mercury
erickonett
Mercury
3
0
4
5
L
Terra
0
2
2
0.5
L
Izanami
jvin921
Izanami
3
6
0
0.5
L
Achilles
maximuzz95
Achilles
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,006
Damage
49,878
77,987
Taken
63,288
48,599
Mitigated
39,240
24,385
Healing
20,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,328
5,025
368
6,868
13,332
5,272
1,571
839
12,493
0
64,020
W
6,444
850
0
1,370
8,679
3,918
341
5,310
3,369
66,692
0
L
Kali
4,530
2,318
0
3,024
17,234
7,725
0
1,421
15,813
0
57,672
W
Atlas
Pouches26
Atlas
7,962
3,864
0
3,835
11,616
11,132
0
2,322
9,294
32,108
0
W
Sun Wukong
Sbc0401
Sun Wukong
17,991
3,848
201
7,271
18,492
14,290
29
831
17,661
0
71,972
L
Discordia
6,342
119
0
829
8,202
3,680
0
3,927
4,275
68,645
0
W
Mercury
erickonett
Mercury
7,153
2,460
0
440
11,169
4,628
58
770
10,399
0
79,600
L
Terra
4,472
1,219
4,086
7,586
18,274
14,056
0
5,626
12,648
15,936
4,216
L
Izanami
jvin921
Izanami
8,251
6,720
0
2,091
14,529
5,151
175
1,913
12,616
0
59,126
L
Achilles
maximuzz95
Achilles
11,411
1,480
0
6,769
19,748
17,987
0
1,519
18,229
0
50,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
43,972
406
Minions Killed
475
0
Camps Cleared
0
1,621,183
Distance Traveled
1,580,234
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,390
494
99
6
0
253,346
8
W
Janus
9,215
542
132
8
0
312,007
3
L
Kali
7,888
464
96
6
0
356,594
0
W
Atlas
7,810
459
27
2
0
322,738
3
W
Sun Wukong
9,819
578
103
6
0
295,855
0
L
Discordia
8,084
476
125
7
0
310,984
7
W
Mercury
8,738
514
114
7
0
396,288
2
L
Terra
7,291
429
18
1
0
333,843
1
L
Izanami
7,772
457
92
5
0
282,756
1
L
Achilles
8,111
477
75
4
0
337,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role