Player Matchup

Lancelot
Lancelot
LeafyLeon12
Lancelot
Level 149
God Stats
33W - 5L
1,984 SR
Queue Stats
389W - 103L
1,758 Elo+
Party 2
Neith
Neith
Little spork123
Neith
Level 29
God Stats
367W - 56L
1,966 SR
Queue Stats
403W - 64L
1,877 Elo+
Party 2
Cerberus
Cerberus
onac27
Cerberus
Level 142
God Stats
22W - 7L
1,509 SR
Queue Stats
188W - 61L
1,738 Elo+
Party 2
Agni
Agni
pietrzak1202
Agni
Level 154
God Stats
20W - 4L
1,754 SR
Queue Stats
523W - 138L
1,754 Elo+
Party 2
Guan Yu
Guan Yu
youfatlazybum
Guan Yu
Level 159
God Stats
12W - 4L
1,671 SR
Queue Stats
541W - 144L
1,749 Elo+
Party 2
Team Averages
Level 127
1,777 SR
1,775 Elo+

VS

Team Averages
Level 75
1,395 SR
1,511 Elo+
Jormungandr
Jormungandr
DeltaWizard
Jormungandr
Level 29
God Stats
2W - 4L
1,515 SR
Queue Stats
201W - 148L
1,581 Elo+
Party 1
Discordia
Discordia
The_UnSullied117
Discordia
Level 139
God Stats
0W - 2L
1,086 SR
Queue Stats
155W - 164L
1,396 Elo+
Party 3
Neith
Neith
hashirraX
Neith
Level 29
God Stats
17W - 14L
1,463 SR
Queue Stats
75W - 79L
1,409 Elo+
Party 3
Pele
Pele
incredible-eddy
Pele
Level 69
God Stats
1W - 3L
1,528 SR
Queue Stats
324W - 252L
1,593 Elo+
Party 1
Ymir
Ymir
xxChane583xx
Ymir
Level 109
God Stats
2W - 4L
1,385 SR
Queue Stats
590W - 552L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
LeafyLeon12
Lancelot
16
5 / 1 / 14
11,399
1,140
21,244
14,501
7,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 0 / 14
11,345
1,135
17,783
7,189
3,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
onac27
Cerberus
17
4 / 0 / 18
11,374
1,137
17,603
12,956
14,284
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
9 / 0 / 14
11,938
1,194
31,413
7,646
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
16
2 / 2 / 19
10,020
1,002
17,176
12,644
12,664
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Team 1 Tickets

357

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DeltaWizard
Jormungandr
14
0 / 4 / 3
9,533
953
8,049
25,844
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Discordia
14
0 / 4 / 2
8,846
885
14,010
16,171
6,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
hashirraX
Neith
14
0 / 5 / 3
8,917
892
9,603
17,684
7,090
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 5 / 2
9,188
919
7,239
22,652
7,447
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 8 / 1
9,417
942
6,875
28,059
17,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
14
26
Kills
3
3
Deaths
26
79
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DeltaWizard
Jormungandr
0
4
3
0.38
W
Lancelot
LeafyLeon12
Lancelot
5
1
14
12
W
6
0
14
13
L
Discordia
0
4
2
0.25
L
Neith
hashirraX
Neith
0
5
3
0.3
L
1
5
2
0.4
W
Cerberus
onac27
Cerberus
4
0
18
13
W
9
0
14
16
L
2
8
1
0.31
W
Guan Yu
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,219
Damage
45,776
54,936
Taken
110,410
41,128
Mitigated
72,724
22,407
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DeltaWizard
Jormungandr
8,049
1,794
0
978
25,844
34,301
0
12,909
12,935
22,725
0
W
Lancelot
LeafyLeon12
Lancelot
21,244
2,090
0
4,045
14,501
7,585
0
6,953
7,406
0
41,575
W
17,783
7,426
0
2,778
7,189
3,327
0
4,524
2,635
0
48,328
L
Discordia
14,010
616
0
778
16,171
6,034
0
7,842
8,329
33,042
0
L
Neith
hashirraX
Neith
9,603
3,714
0
1,061
17,684
7,090
0
8,544
9,140
0
22,452
L
7,239
1,362
0
1,438
22,652
7,447
0
9,238
13,414
0
16,504
W
Cerberus
onac27
Cerberus
17,603
1,580
1,984
3,063
12,956
14,284
0
5,593
7,225
31,985
0
W
31,413
3,319
0
500
7,646
3,268
0
4,609
2,959
47,680
0
L
6,875
893
42
315
28,059
17,852
0
10,483
17,576
18,061
0
W
Guan Yu
17,176
2,582
6,057
3,980
12,644
12,664
0
6,593
5,777
0
19,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,076
Gold Earned
45,901
227
Minions Killed
121
11
Camps Cleared
4
1,027,849
Distance Traveled
820,548
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,533
953
19
2
0
166,084
3
W
Lancelot
11,399
1,140
48
5
4
227,992
1
W
Neith
11,345
1,135
75
8
0
181,185
2
L
Discordia
8,846
885
41
4
1
187,103
0
L
Neith
8,917
892
24
2
2
174,536
0
L
Pele
9,188
919
10
1
1
144,534
0
W
Cerberus
11,374
1,137
53
5
3
200,922
2
W
Agni
11,938
1,194
45
5
2
217,033
4
L
Ymir
9,417
942
27
3
0
148,291
0
W
Guan Yu
10,020
1,002
6
1
2
200,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role