Player Matchup

Gilgamesh
Gilgamesh
DammitPinky
Gilgamesh
Level 136
God Stats
0W - 2L
1,672 SR
Queue Stats
71W - 65L
1,531 Elo+
Party 2
Terra
Terra
DivineBeast9
Terra
Level 108
God Stats
2W - 2L
1,838 SR
Queue Stats
37W - 32L
1,539 Elo+
Party 2
Persephone
Persephone
LaBelleSansMerci
Persephone
Level 122
God Stats
8W - 11L
1,360 SR
Queue Stats
650W - 661L
1,482 Elo+
Solo
Camazotz
Camazotz
SniffTheCrease
Camazotz
Level 153
God Stats
2W - 1L
1,523 SR
Queue Stats
72W - 72L
1,521 Elo+
Party 2
Xing Tian
Xing Tian
XxwarchoxX
Xing Tian
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,530 Elo+
Solo
Team Averages
Level 109
1,579 SR
1,521 Elo+

VS

Team Averages
Level 121
1,557 SR
1,517 Elo+
Sun Wukong
Sun Wukong
MayorTrent
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 54L
1,554 Elo+
Party 1
Izanami
Izanami
Sweetness15
Izanami
Level 153
God Stats
7W - 3L
1,591 SR
Queue Stats
126W - 108L
1,499 Elo+
Party 1
He Bo
He Bo
UwULGTQ
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,490 Elo+
Solo
Chang'e
Chang'e
hermsgerms1
Chang'e
Level 160
God Stats
3W - 1L
1,695 SR
Queue Stats
279W - 256L
1,536 Elo+
Party 1
Fafnir
Fafnir
reddeviln3
Fafnir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
333W - 302L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DammitPinky
Gilgamesh
19
7 / 9 / 16
12,738
749
16,751
30,455
28,723
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 7 / 17
12,541
738
9,141
29,451
36,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
LaBelleSansMerci
Persephone
20
6 / 4 / 15
12,990
764
28,108
17,431
9,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
20
16 / 7 / 8
14,144
832
24,787
32,395
23,274
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
XxwarchoxX
Xing Tian
19
1 / 5 / 18
11,325
666
10,765
25,673
36,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MayorTrent
Sun Wukong
20
5 / 6 / 19
12,639
743
14,756
22,140
28,340
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Sweetness15
Izanami
20
9 / 7 / 16
14,550
856
45,553
22,896
12,993
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
UwULGTQ
He Bo
20
8 / 7 / 18
13,716
807
20,888
19,158
11,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
hermsgerms1
Chang'e
20
7 / 6 / 8
13,127
772
22,014
21,767
11,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
reddeviln3
Fafnir
20
4 / 6 / 21
13,031
767
8,783
24,614
42,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
115
32
Kills
33
32
Deaths
32
74
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DammitPinky
Gilgamesh
7
9
16
1.67
L
2
7
17
1.5
L
Persephone
LaBelleSansMerci
Persephone
6
4
15
3.38
W
Sun Wukong
MayorTrent
Sun Wukong
5
6
19
2.42
L
Camazotz
16
7
8
2.86
W
Izanami
Sweetness15
Izanami
9
7
16
2.43
W
He Bo
UwULGTQ
He Bo
8
7
18
2.43
L
Xing Tian
XxwarchoxX
Xing Tian
1
5
18
2
W
Chang'e
hermsgerms1
Chang'e
7
6
8
1.83
W
Fafnir
reddeviln3
Fafnir
4
6
21
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,552
Damage
111,994
135,405
Taken
110,575
134,478
Mitigated
106,469
48,344
Healing
34,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DammitPinky
Gilgamesh
16,751
5,076
5,288
4,971
30,455
28,723
1,792
11,693
18,762
1,594
26,922
L
9,141
2,023
7,563
7,201
29,451
36,359
549
9,072
20,379
19,618
0
L
Persephone
LaBelleSansMerci
Persephone
28,108
223
2,168
2,861
17,431
9,158
711
6,756
10,671
64,730
0
W
Sun Wukong
MayorTrent
Sun Wukong
14,756
4,196
588
2,450
22,140
28,340
833
10,821
11,319
0
30,715
L
Camazotz
24,787
7,493
1,452
14,624
32,395
23,274
1,721
13,855
18,540
33
39,966
W
Izanami
Sweetness15
Izanami
45,553
21,377
0
3,354
22,896
12,993
5,307
10,569
12,327
0
84,606
W
He Bo
UwULGTQ
He Bo
20,888
1,465
2,128
2,305
19,158
11,413
1,479
11,426
7,732
32,447
0
L
Xing Tian
XxwarchoxX
Xing Tian
10,765
527
116
2,100
25,673
36,964
104
10,306
15,367
19,646
0
W
Chang'e
hermsgerms1
Chang'e
22,014
1,486
8,791
6,676
21,767
11,462
987
7,718
13,912
40,624
0
W
Fafnir
reddeviln3
Fafnir
8,783
3,743
2,905
5,107
24,614
42,261
252
8,617
15,975
15,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,738
Gold Earned
67,063
145
Minions Killed
188
0
Camps Cleared
0
1,496,744
Distance Traveled
1,457,752
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,738
749
15
1
0
272,071
0
L
Terra
12,541
738
22
1
0
303,620
1
L
Persephone
12,990
764
73
4
0
324,545
0
W
Sun Wukong
12,639
743
32
2
0
286,246
0
L
Camazotz
14,144
832
22
1
0
288,808
0
W
Izanami
14,550
856
84
5
0
250,006
1
W
He Bo
13,716
807
24
1
0
293,763
2
L
Xing Tian
11,325
666
13
1
0
307,700
0
W
Chang'e
13,127
772
35
2
0
323,791
1
W
Fafnir
13,031
767
13
1
0
303,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role