Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Turrbow
Zhong Kui
Level 109
God Stats
1W - 2L
1,323 SR
Queue Stats
95W - 84L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
UceMighty
Heimdallr
Level 45
God Stats
6W - 11L
1,391 SR
Queue Stats
7W - 17L
1,308 Elo+
Solo
Cthulhu
Cthulhu
Winter5 Edge
Cthulhu
Level 107
God Stats
12W - 3L
1,814 SR
Queue Stats
20W - 17L
1,506 Elo+
Party 1
Nemesis
Nemesis
deadprezz169
Nemesis
Level 104
God Stats
1W - 1L
1,284 SR
Queue Stats
42W - 40L
1,441 Elo+
Solo
Team Averages
Level 86
1,462 SR
1,448 Elo+

VS

Team Averages
Level 58
1,520 SR
1,345 Elo+
Nu Wa
Nu Wa
AvacadoToasts
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,128 Elo+
Party 2
Lancelot
Lancelot
IHigh_Octane
Lancelot
Level 61
God Stats
7W - 9L
1,456 SR
Queue Stats
249W - 248L
1,516 Elo+
Solo
Izanami
Izanami
MontgomeryLove
Izanami
Level 8
God Stats
1W - 2L
1,252 SR
Queue Stats
1W - 7L
1,128 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WeslyPipes92
Kumbhakarna
Level 123
God Stats
7W - 7L
1,588 SR
Queue Stats
434W - 382L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thugnthern
Morgan Le Fay
Level 67
God Stats
2W - 3L
1,802 SR
Queue Stats
78W - 80L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 1 / 13
11,133
1,113
12,810
8,466
3,248
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Turrbow
Zhong Kui
17
3 / 2 / 10
11,255
1,126
12,077
10,272
8,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
UceMighty
Heimdallr
16
4 / 2 / 7
11,101
1,110
14,873
12,333
5,640
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Winter5 Edge
Cthulhu
17
7 / 0 / 11
12,092
1,209
17,722
12,973
16,607
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
deadprezz169
Nemesis
17
5 / 4 / 11
10,997
1,100
9,020
13,686
6,245
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Team 1 Tickets

272

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 6
10,060
1,006
14,591
12,012
5,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
IHigh_Octane
Lancelot
16
2 / 5 / 6
10,459
1,046
18,088
16,047
8,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 2
10,100
1,010
6,295
9,965
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
WeslyPipes92
Kumbhakarna
16
2 / 1 / 6
11,179
1,118
4,894
18,916
24,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
thugnthern
Morgan Le Fay
16
2 / 9 / 3
10,656
1,066
9,311
15,813
8,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
32
22
Kills
9
9
Deaths
22
52
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
13
9.5
L
1
5
6
0.8
L
Lancelot
IHigh_Octane
Lancelot
2
5
6
1
L
2
2
2
1.5
W
Zhong Kui
Turrbow
Zhong Kui
3
2
10
4
W
Heimdallr
UceMighty
Heimdallr
4
2
7
3.75
L
Kumbhakarna
WeslyPipes92
Kumbhakarna
2
1
6
5
W
Cthulhu
Winter5 Edge
Cthulhu
7
0
11
12.5
W
Nemesis
deadprezz169
Nemesis
5
4
11
2.63
L
Morgan Le Fay
thugnthern
Morgan Le Fay
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,502
Damage
53,179
57,730
Taken
72,753
40,025
Mitigated
51,442
10,981
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,810
4,052
254
3,747
8,466
3,248
0
4,170
4,296
27,328
0
L
14,591
5,018
2
436
12,012
5,747
0
8,337
3,675
33,186
0
L
Lancelot
IHigh_Octane
Lancelot
18,088
5,900
0
0
16,047
8,223
0
9,600
6,447
0
29,969
L
6,295
4,462
0
1,490
9,965
4,612
0
4,688
5,277
0
24,152
W
Zhong Kui
Turrbow
Zhong Kui
12,077
211
167
3,163
10,272
8,285
0
5,658
4,614
42,484
0
W
Heimdallr
UceMighty
Heimdallr
14,873
5,698
0
1,075
12,333
5,640
0
6,994
5,339
0
43,012
L
Kumbhakarna
WeslyPipes92
Kumbhakarna
4,894
448
0
1,089
18,916
24,627
0
11,337
7,579
9,376
0
W
Cthulhu
Winter5 Edge
Cthulhu
17,722
985
296
512
12,973
16,607
0
5,655
7,318
40,468
0
W
Nemesis
deadprezz169
Nemesis
9,020
3,248
0
1,767
13,686
6,245
0
6,319
7,367
0
16,266
L
Morgan Le Fay
thugnthern
Morgan Le Fay
9,311
2,096
0
775
15,813
8,233
0
8,647
7,166
36,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,578
Gold Earned
52,454
235
Minions Killed
167
8
Camps Cleared
6
917,902
Distance Traveled
1,011,586
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,133
1,113
49
5
0
162,303
1
L
Nu Wa
10,060
1,006
41
4
0
170,396
0
L
Lancelot
10,459
1,046
18
2
4
230,426
1
L
Izanami
10,100
1,010
54
5
0
174,801
0
W
Zhong Kui
11,255
1,126
86
9
2
187,971
0
W
Heimdallr
11,101
1,110
61
6
3
179,765
0
L
Kumbhakarna
11,179
1,118
8
1
2
258,182
0
W
Cthulhu
12,092
1,209
30
3
1
213,415
1
W
Nemesis
10,997
1,100
9
1
2
174,448
0
L
Morgan Le Fay
10,656
1,066
46
5
0
177,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role