Player Matchup

Tiamat
Tiamat
BrentVz
Tiamat
Level 11
God Stats
2W - 9L
1,126 SR
Queue Stats
25W - 57L
1,150 Elo+
Party 1
Ravana
Ravana
Misfats
Ravana
Level 96
God Stats
1W - 4L
1,165 SR
Queue Stats
33W - 30L
1,400 Elo+
Solo
Jormungandr
Jormungandr
Tomato67
Jormungandr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 112L
1,212 Elo+
Party 1
Team Averages
Level 58
1,264 SR
1,254 Elo+

VS

Team Averages
Level 89
1,285 SR
1,162 Elo+
Jormungandr
Jormungandr
Panda3194
Jormungandr
Level 48
God Stats
3W - 4L
1,281 SR
Queue Stats
17W - 55L
1,065 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TonelessHook458
Ah Muzen Cab
Level 157
God Stats
6W - 11L
1,391 SR
Queue Stats
428W - 680L
1,319 Elo+
Solo
Olorun
Olorun
john3194
Olorun
Level 61
God Stats
2W - 3L
1,184 SR
Queue Stats
22W - 68L
1,103 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BrentVz
Tiamat
15
0 / 7 / 3
10,855
543
12,293
20,152
11,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
Misfats
Ravana
17
2 / 0 / 1
11,842
592
11,560
12,403
10,032
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Tomato67
Jormungandr
16
1 / 2 / 1
12,299
615
23,546
24,285
31,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Panda3194
Jormungandr
17
1 / 0 / 4
12,923
646
8,662
21,475
25,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
TonelessHook458
Ah Muzen Cab
18
3 / 2 / 5
12,831
642
21,245
18,236
9,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
john3194
Olorun
17
5 / 1 / 3
12,606
630
16,918
18,244
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
9
9
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BrentVz
Tiamat
0
7
3
0.21
L
Ravana
Misfats
Ravana
2
0
1
2.5
W
Jormungandr
Panda3194
Jormungandr
1
0
4
3
L
Jormungandr
Tomato67
Jormungandr
1
2
1
0.75
W
Ah Muzen Cab
TonelessHook458
Ah Muzen Cab
3
2
5
2.75
W
Olorun
john3194
Olorun
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,399
Damage
46,825
56,840
Taken
57,955
52,903
Mitigated
45,819
11,472
Healing
22,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BrentVz
Tiamat
12,293
1,215
0
4,226
20,152
11,506
0
7,369
12,783
27,470
0
L
Ravana
Misfats
Ravana
11,560
2,852
244
4,903
12,403
10,032
0
5,439
6,964
0
37,163
W
Jormungandr
Panda3194
Jormungandr
8,662
1,028
0
4,630
21,475
25,519
174
14,038
7,437
31,120
0
L
Jormungandr
Tomato67
Jormungandr
23,546
3,995
0
2,099
24,285
31,365
0
11,444
12,841
68,558
0
W
Ah Muzen Cab
TonelessHook458
Ah Muzen Cab
21,245
9,113
1,097
6,905
18,236
9,532
656
10,477
7,759
0
66,345
W
Olorun
john3194
Olorun
16,918
7,895
1,715
7,983
18,244
10,768
2,554
11,820
6,424
52,098
5,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
38,360
184
Minions Killed
216
2
Camps Cleared
8
1,041,118
Distance Traveled
1,041,304
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,855
543
38
2
0
325,872
0
L
Ravana
11,842
592
62
3
1
357,289
2
W
Jormungandr
12,923
646
45
2
0
368,191
1
L
Jormungandr
12,299
615
84
4
1
357,957
1
W
Ah Muzen Cab
12,831
642
99
5
3
321,954
1
W
Olorun
12,606
630
72
4
5
351,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role