Player Matchup

Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Akiller-Ak
Erlang Shen
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 101L
1,340 Elo+
Solo
Atlas
Atlas
Lucid_opion420
Atlas
Level 64
God Stats
3W - 8L
1,081 SR
Queue Stats
82W - 108L
1,279 Elo+
Party 2
Ravana
Ravana
SkyTheDripper
Ravana
Level 108
God Stats
1W - 6L
1,146 SR
Queue Stats
7W - 25L
1,176 Elo+
Solo
Skadi
Skadi
wayland420
Skadi
Level 62
God Stats
5W - 5L
1,372 SR
Queue Stats
51W - 81L
1,230 Elo+
Party 2
Team Averages
Level 80
1,320 SR
1,305 Elo+

VS

Team Averages
Level 63
1,435 SR
1,339 Elo+
Guan Yu
Guan Yu
CuteDoGgy2309
Guan Yu
Level 46
God Stats
3W - 7L
1,228 SR
Queue Stats
166W - 193L
1,252 Elo+
Party 1
Da Ji
Da Ji
DogPoundThug
Da Ji
Level 78
God Stats
7W - 9L
1,382 SR
Queue Stats
66W - 68L
1,364 Elo+
Solo
Izanami
Izanami
Dra9onkid419
Izanami
Level 65
God Stats
4W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Janus
Janus
Fox_God_the3rd
Janus
Level 38
God Stats
4W - 7L
1,500 SR
Queue Stats
164W - 186L
1,232 Elo+
Party 1
Kuzenbo
Kuzenbo
lemmings42
Kuzenbo
Level 86
God Stats
5W - 2L
1,562 SR
Queue Stats
233W - 253L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 0
7,874
463
4,404
14,777
11,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Akiller-Ak
Erlang Shen
16
7 / 4 / 2
10,205
600
14,194
14,471
9,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 5 / 3
7,269
428
3,969
16,306
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 3
7,403
435
4,622
10,617
3,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Skadi
13
1 / 5 / 0
8,173
481
9,530
10,857
3,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
12
3 / 0 / 5
8,311
489
4,166
8,903
4,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

15
8 / 1 / 6
9,158
539
13,062
11,578
5,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Dra9onkid419
Izanami
15
9 / 2 / 5
9,881
581
11,259
7,592
3,616
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 6
8,194
482
6,251
11,815
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
lemmings42
Kuzenbo
13
1 / 1 / 12
8,810
518
8,478
18,727
21,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
56
9
Kills
22
22
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
L
Erlang Shen
Akiller-Ak
Erlang Shen
7
4
2
2
W
Guan Yu
3
0
5
5.5
W
8
1
6
11
W
Izanami
Dra9onkid419
Izanami
9
2
5
5.75
W
1
5
6
0.8
L
0
5
3
0.3
L
0
3
3
0.5
W
Kuzenbo
lemmings42
Kuzenbo
1
1
12
7
L
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,719
Damage
43,216
67,028
Taken
58,615
42,305
Mitigated
39,619
14,142
Healing
19,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
4,404
2,785
0
4,451
14,777
11,594
699
1,564
13,213
0
39,266
L
Erlang Shen
Akiller-Ak
Erlang Shen
14,194
7,912
0
4,736
14,471
9,814
0
5,178
9,293
0
80,685
W
Guan Yu
4,166
966
966
2,655
8,903
4,630
590
0
8,903
0
36,676
W
13,062
4,259
0
4,152
11,578
5,246
1,378
385
11,193
0
55,081
W
Izanami
Dra9onkid419
Izanami
11,259
8,114
961
1,034
7,592
3,616
1,785
815
6,777
0
62,120
W
6,251
507
0
2,254
11,815
4,769
0
692
11,123
59,112
0
L
3,969
2,025
0
2,258
16,306
13,683
192
4,297
12,009
26,878
0
L
4,622
1,891
0
2,197
10,617
3,715
0
1,022
9,595
0
54,681
W
Kuzenbo
lemmings42
Kuzenbo
8,478
3,431
245
7,090
18,727
21,358
591
2,077
16,650
24,565
4,047
L
Skadi
9,530
4,447
0
500
10,857
3,499
2,989
1,618
9,239
0
69,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
44,354
438
Minions Killed
399
0
Camps Cleared
0
1,435,946
Distance Traveled
1,498,514
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,874
463
67
4
0
306,733
3
L
Erlang Shen
10,205
600
128
8
0
319,415
6
W
Guan Yu
8,311
489
86
5
0
291,808
2
W
Da Ji
9,158
539
76
4
0
320,078
4
W
Izanami
9,881
581
104
6
0
291,835
1
W
Janus
8,194
482
99
6
0
287,220
0
L
Atlas
7,269
428
32
2
0
263,870
0
L
Ravana
7,403
435
88
5
0
276,611
0
W
Kuzenbo
8,810
518
34
2
0
307,573
3
L
Skadi
8,173
481
123
7
0
269,317
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role