Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Faded Zizzy
Thoth
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
182W - 194L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Taylorpem14
Danzaburou
Level 66
God Stats
9W - 7L
1,505 SR
Queue Stats
194W - 236L
1,430 Elo+
Solo
Artemis
Artemis
baseykaker
Artemis
Level 128
God Stats
5W - 1L
1,767 SR
Queue Stats
132W - 153L
1,387 Elo+
Solo
Da Ji
Da Ji
papaskorge
Da Ji
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 171L
1,450 Elo+
Party 2
Team Averages
Level 106
1,554 SR
1,452 Elo+

VS

Team Averages
Level 52
1,566 SR
1,362 Elo+
Discordia
Discordia
ApoloRising
Discordia
Level 122
God Stats
13W - 9L
1,546 SR
Queue Stats
606W - 624L
1,405 Elo+
Solo
Chronos
Chronos
LilChili4
Chronos
Level 66
God Stats
1W - 1L
1,738 SR
Queue Stats
67W - 92L
1,321 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Netsua101
Tsukuyomi
Level 29
God Stats
0W - 1L
1,545 SR
Queue Stats
32W - 55L
1,301 Elo+
Party 1
Scylla
Scylla
Ph0sph0rus
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
llllWaterlllll
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
5 / 7 / 21
12,762
709
10,155
23,114
27,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
10 / 2 / 16
15,057
837
19,710
13,127
5,814
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Taylorpem14
Danzaburou
20
6 / 4 / 21
13,808
767
14,853
24,085
9,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
baseykaker
Artemis
20
12 / 5 / 19
14,242
791
27,541
19,676
8,360
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Da Ji
19
8 / 6 / 16
13,253
736
14,034
18,966
19,524
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ApoloRising
Discordia
20
3 / 5 / 13
12,903
717
24,362
15,795
7,078
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chronos
LilChili4
Chronos
16
3 / 8 / 3
10,301
572
4,335
16,640
5,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Netsua101
Tsukuyomi
20
8 / 7 / 10
13,413
745
18,508
19,133
8,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Ph0sph0rus
Scylla
20
5 / 11 / 12
12,520
696
23,998
20,182
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
llllWaterlllll
Cu Chulainn
18
5 / 11 / 8
11,998
667
7,392
21,654
10,252
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
70
41
Kills
24
24
Deaths
42
93
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
7
21
2.21
L
Discordia
ApoloRising
Discordia
3
5
13
1.9
W
10
2
16
9
L
Chronos
LilChili4
Chronos
3
8
3
0.56
L
Tsukuyomi
Netsua101
Tsukuyomi
8
7
10
1.86
L
Scylla
Ph0sph0rus
Scylla
5
11
12
1
W
Danzaburou
Taylorpem14
Danzaburou
6
4
21
4.13
W
Artemis
baseykaker
Artemis
12
5
19
4.3
L
Cu Chulainn
llllWaterlllll
Cu Chulainn
5
11
8
0.82
W
Da Ji
8
6
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,293
Damage
78,595
98,968
Taken
93,404
70,572
Mitigated
40,285
40,994
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
10,155
1,722
3,008
4,461
23,114
27,326
524
8,205
14,909
0
23,669
L
Discordia
ApoloRising
Discordia
24,362
559
923
1,554
15,795
7,078
92
1,299
14,496
56,337
0
W
19,710
523
1,862
4,035
13,127
5,814
3,070
7,835
5,292
51,011
0
L
Chronos
LilChili4
Chronos
4,335
1,870
219
1,897
16,640
5,807
0
5,123
11,517
12,458
0
L
Tsukuyomi
Netsua101
Tsukuyomi
18,508
3,625
374
1,411
19,133
8,950
0
5,174
13,959
0
37,302
L
Scylla
Ph0sph0rus
Scylla
23,998
1,452
466
1,273
20,182
8,198
230
3,568
16,614
41,496
0
W
Danzaburou
Taylorpem14
Danzaburou
14,853
6,345
1,971
10,642
24,085
9,548
1,200
16,372
7,713
0
41,130
W
Artemis
baseykaker
Artemis
27,541
12,445
4,443
6,586
19,676
8,360
3,347
11,154
8,522
0
51,347
L
Cu Chulainn
llllWaterlllll
Cu Chulainn
7,392
1,178
347
624
21,654
10,252
0
4,546
17,108
0
15,571
W
Da Ji
14,034
2,946
2,027
1,959
18,966
19,524
92
9,129
9,837
0
19,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,122
Gold Earned
61,135
199
Minions Killed
183
0
Camps Cleared
0
1,466,653
Distance Traveled
1,408,347
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
12,762
709
22
1
0
257,724
2
L
Discordia
12,903
717
55
3
0
348,972
4
W
Thoth
15,057
837
69
4
0
331,862
1
L
Chronos
10,301
572
16
1
0
193,486
1
L
Tsukuyomi
13,413
745
34
2
0
342,244
0
L
Scylla
12,520
696
61
3
0
270,144
0
W
Danzaburou
13,808
767
51
3
0
299,225
0
W
Artemis
14,242
791
51
3
0
275,820
0
L
Cu Chulainn
11,998
667
17
1
0
253,501
0
W
Da Ji
13,253
736
6
0
0
302,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role