Player Matchup

Sol
Sol
KING SIGIL
Sol
Level 108
God Stats
19W - 16L
1,410 SR
Queue Stats
142W - 156L
1,334 Elo+
Party 2
Hun Batz
Hun Batz
Stank-Lotion
Hun Batz
Level 66
God Stats
16W - 19L
1,336 SR
Queue Stats
69W - 99L
1,327 Elo+
Solo
Guan Yu
Guan Yu
YaBoiAutumn64
Guan Yu
Level 101
God Stats
3W - 3L
1,617 SR
Queue Stats
153W - 146L
1,322 Elo+
Party 2
Artio
Artio
YaBoiMolo
Artio
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,405 Elo+
Party 2
Poseidon
Poseidon
xTweeks12x
Poseidon
Level 69
God Stats
75W - 60L
1,580 SR
Queue Stats
133W - 138L
1,399 Elo+
Solo
Team Averages
Level 94
1,489 SR
1,358 Elo+

VS

Team Averages
Level 82
1,426 SR
1,429 Elo+
Charybdis
Charybdis
Alyvrae
Charybdis
Level 108
God Stats
15W - 14L
1,509 SR
Queue Stats
570W - 718L
1,373 Elo+
Party 3
Erlang Shen
Erlang Shen
ChroniclesBlades
Erlang Shen
Level 108
God Stats
1W - 3L
1,366 SR
Queue Stats
72W - 91L
1,391 Elo+
Solo
Merlin
Merlin
Keanyr
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Horus
Horus
Punisher2D
Horus
Level 146
God Stats
6W - 10L
1,253 SR
Queue Stats
630W - 804L
1,379 Elo+
Party 3
Atlas
Atlas
T4TSUR10N
Atlas
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,709
514
14,709
10,247
3,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
Stank-Lotion
Hun Batz
14
2 / 0 / 5
7,966
531
4,414
6,775
2,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
13
1 / 1 / 4
7,247
483
4,357
13,999
10,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artio
YaBoiMolo
Artio
12
3 / 0 / 3
7,644
510
4,723
10,737
7,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
xTweeks12x
Poseidon
16
5 / 0 / 1
9,196
613
8,090
6,391
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Alyvrae
Charybdis
11
0 / 2 / 2
6,555
437
5,857
12,761
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ChroniclesBlades
Erlang Shen
13
2 / 3 / 0
7,406
494
7,792
16,492
8,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Keanyr
Merlin
9
0 / 4 / 0
5,833
389
1,879
7,598
2,983
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
13
1 / 2 / 0
8,132
542
7,826
9,919
7,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
T4TSUR10N
Atlas
7
0 / 4 / 1
5,575
372
1,749
10,927
6,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Alyvrae
Charybdis
0
2
2
0.5
L
Erlang Shen
ChroniclesBlades
Erlang Shen
2
3
0
0.67
W
4
2
1
2.25
L
Merlin
Keanyr
Merlin
0
4
0
0
L
Horus
1
2
0
0.5
W
Hun Batz
Stank-Lotion
Hun Batz
2
0
5
4.5
L
Atlas
T4TSUR10N
Atlas
0
4
1
0.13
W
Guan Yu
1
1
4
3
W
Artio
YaBoiMolo
Artio
3
0
3
4.5
W
Poseidon
xTweeks12x
Poseidon
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,293
Damage
25,103
48,149
Taken
57,697
27,295
Mitigated
29,733
23,471
Healing
14,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Alyvrae
Charybdis
5,857
3,889
0
6,159
12,761
4,785
31
7,206
5,555
0
47,139
L
Erlang Shen
ChroniclesBlades
Erlang Shen
7,792
4,538
0
3,462
16,492
8,259
218
6,548
9,944
0
59,452
W
14,709
6,746
259
5,514
10,247
3,993
1,941
918
9,329
50,720
8,398
L
Merlin
Keanyr
Merlin
1,879
261
0
500
7,598
2,983
328
3,374
4,224
30,351
0
L
Horus
7,826
3,608
153
3,918
9,919
7,454
576
1,975
7,944
0
61,762
W
Hun Batz
Stank-Lotion
Hun Batz
4,414
394
0
3,854
6,775
2,863
0
194
6,536
0
57,536
L
Atlas
T4TSUR10N
Atlas
1,749
972
0
630
10,927
6,252
0
6,096
4,831
10,218
0
W
Guan Yu
4,357
1,075
513
5,987
13,999
10,479
136
462
12,607
0
39,513
W
Artio
YaBoiMolo
Artio
4,723
829
565
4,940
10,737
7,359
145
965
9,772
24,527
2,971
W
Poseidon
xTweeks12x
Poseidon
8,090
1,509
0
1,839
6,391
2,601
1,208
1,089
5,302
90,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,762
Gold Earned
33,501
445
Minions Killed
336
0
Camps Cleared
0
1,439,602
Distance Traveled
1,231,520
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,555
437
85
6
0
217,418
0
L
Erlang Shen
7,406
494
104
7
0
326,400
3
W
Sol
7,709
514
100
7
0
256,498
1
L
Merlin
5,833
389
41
3
0
234,448
4
L
Horus
8,132
542
99
7
0
232,210
2
W
Hun Batz
7,966
531
108
7
0
319,826
2
L
Atlas
5,575
372
7
0
0
221,044
0
W
Guan Yu
7,247
483
59
4
0
300,988
4
W
Artio
7,644
510
23
2
0
298,288
4
W
Poseidon
9,196
613
155
10
0
264,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role