Player Matchup

Atlas
Atlas
BlackLotusBk
Atlas
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,310 Elo+
Party 2
Chaac
Chaac
EmpressSappho
Chaac
Level 49
God Stats
35W - 37L
1,406 SR
Queue Stats
113W - 131L
1,475 Elo+
Solo
Rama
Rama
KillerWolf1132
Rama
Level 39
God Stats
37W - 44L
1,413 SR
Queue Stats
146W - 182L
1,258 Elo+
Solo
The Morrigan
The Morrigan
NozomiSerizawa
The Morrigan
Level 128
God Stats
6W - 4L
1,682 SR
Queue Stats
411W - 392L
1,542 Elo+
Party 2
Thor
Thor
xxWildBloodSSxx
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,195 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,356 Elo+

VS

Team Averages
Level 46
1,503 SR
1,419 Elo+
Nu Wa
Nu Wa
Arathuir
Nu Wa
Level 56
God Stats
10W - 9L
1,694 SR
Queue Stats
280W - 293L
1,505 Elo+
Party 1
Atlas
Atlas
RageLost6h
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,420 Elo+
Party 3
Heimdallr
Heimdallr
Volunti
Heimdallr
Level 37
God Stats
8W - 11L
1,476 SR
Queue Stats
138W - 172L
1,417 Elo+
Party 1
Tyr
Tyr
anonuir
Tyr
Level 27
God Stats
48W - 65L
1,576 SR
Queue Stats
83W - 105L
1,419 Elo+
Party 1
Da Ji
Da Ji
smiteguilly
Da Ji
Level 80
God Stats
0W - 1L
1,269 SR
Queue Stats
68W - 75L
1,334 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
9,935
432
10,144
16,965
19,291
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
5 / 0 / 2
12,727
553
22,407
28,601
23,896
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
5 / 1 / 3
11,610
505
14,334
21,063
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
NozomiSerizawa
The Morrigan
19
5 / 3 / 5
11,850
515
19,643
11,272
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 6
11,453
498
6,609
19,686
8,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Arathuir
Nu Wa
18
2 / 4 / 4
12,027
523
21,977
16,919
6,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
0 / 6 / 1
8,923
388
7,899
22,330
18,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
Volunti
Heimdallr
18
1 / 5 / 1
11,269
490
16,282
19,167
9,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
19
3 / 0 / 1
11,832
514
14,368
25,072
34,351
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 8 / 1
9,311
405
2,382
20,797
9,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
22
Kills
6
7
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Arathuir
Nu Wa
2
4
4
1
W
1
1
9
5.5
W
5
0
2
6
W
5
1
3
6.5
W
The Morrigan
NozomiSerizawa
The Morrigan
5
3
5
2.5
L
Atlas
0
6
1
0.08
L
Heimdallr
Volunti
Heimdallr
1
5
1
0.3
L
Tyr
3
0
1
3.5
L
0
8
1
0.06
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,137
Damage
62,908
97,587
Taken
104,285
65,471
Mitigated
78,882
33,598
Healing
28,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Arathuir
Nu Wa
21,977
6,121
0
3,677
16,919
6,945
0
7,530
9,389
119,606
0
W
10,144
4,207
0
1,870
16,965
19,291
33
4,492
12,473
51,979
0
W
22,407
4,999
0
15,370
28,601
23,896
1,299
8,187
20,414
209
141,730
W
14,334
12,849
0
8,239
21,063
8,700
1,517
4,485
16,578
0
97,625
W
The Morrigan
NozomiSerizawa
The Morrigan
19,643
2,656
0
1,045
11,272
5,222
0
6,077
5,195
106,088
6,946
L
Atlas
7,899
3,001
374
2,780
22,330
18,726
462
4,831
17,499
36,933
1,153
L
Heimdallr
Volunti
Heimdallr
16,282
7,602
0
5,278
19,167
9,800
1,176
4,652
14,515
0
107,768
L
Tyr
14,368
1,348
0
10,290
25,072
34,351
726
3,473
21,599
0
94,105
L
2,382
192
0
6,339
20,797
9,060
0
4,687
16,110
0
67,750
W
6,609
1,858
0
7,074
19,686
8,362
0
6,810
12,876
0
78,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
53,362
709
Minions Killed
639
0
Camps Cleared
0
2,279,390
Distance Traveled
2,094,803
12
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,027
523
190
8
0
428,085
6
W
Atlas
9,935
432
43
2
0
496,328
2
W
Chaac
12,727
553
207
9
0
432,704
0
W
Rama
11,610
505
164
7
0
451,325
6
W
The Morrigan
11,850
515
170
7
0
448,962
4
L
Atlas
8,923
388
47
2
0
409,165
11
L
Heimdallr
11,269
490
156
7
0
386,778
5
L
Tyr
11,832
514
148
6
0
497,997
1
L
Da Ji
9,311
405
98
4
0
372,778
5
W
Thor
11,453
498
125
5
0
450,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role