Player Matchup

Terra
Terra
Fraudi
Terra
Level 149
God Stats
3W - 4L
1,083 SR
Queue Stats
498W - 455L
1,641 Elo+
Party 1
Baron Samedi
Baron Samedi
Mannkan
Baron Samedi
Level 139
God Stats
16W - 8L
1,250 SR
Queue Stats
211W - 214L
1,563 Elo+
Party 1
Cupid
Cupid
ZmarioErMago
Cupid
Level 133
God Stats
5W - 3L
1,698 SR
Queue Stats
377W - 435L
1,547 Elo+
Solo
Team Averages
Level 140
1,344 SR
1,584 Elo+

VS

Team Averages
Level 95
1,594 SR
1,592 Elo+
Ganesha
Ganesha
Gazelbow
Ganesha
Level 85
God Stats
6W - 4L
1,620 SR
Queue Stats
93W - 89L
1,550 Elo+
Party 2
Janus
Janus
MalaKyle
Janus
Level 81
God Stats
2W - 2L
1,609 SR
Queue Stats
18W - 12L
1,666 Elo+
Party 2
Rama
Rama
SpleneticSloth
Rama
Level 120
God Stats
3W - 3L
1,552 SR
Queue Stats
117W - 118L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fraudi
Terra
17
0 / 0 / 13
11,020
648
9,125
17,038
15,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
Mannkan
Baron Samedi
16
6 / 1 / 7
11,533
678
18,242
12,969
6,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
8 / 1 / 6
12,438
732
18,922
17,663
7,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Gazelbow
Ganesha
14
0 / 3 / 2
10,661
627
7,594
22,650
37,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
MalaKyle
Janus
12
0 / 7 / 1
9,113
536
12,256
10,378
5,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 0
10,668
628
12,566
18,399
10,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
14
Kills
2
2
Deaths
14
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Terra
Fraudi
Terra
0
0
13
6.5
L
Ganesha
Gazelbow
Ganesha
0
3
2
0.33
L
Janus
MalaKyle
Janus
0
7
1
0.07
W
Baron Samedi
Mannkan
Baron Samedi
6
1
7
9.5
L
2
4
0
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
32,416
47,670
Taken
51,427
29,461
Mitigated
52,647
30,399
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Fraudi
Terra
9,125
816
3,798
8,308
17,038
15,578
369
4,305
11,753
38,634
0
L
Ganesha
Gazelbow
Ganesha
7,594
237
0
1,628
22,650
37,474
0
10,254
11,869
24,494
0
L
Janus
MalaKyle
Janus
12,256
130
0
500
10,378
5,090
0
4,903
5,291
34,779
0
W
Baron Samedi
Mannkan
Baron Samedi
18,242
549
4,056
4,766
12,969
6,495
291
7,250
5,719
41,593
0
L
12,566
5,802
0
2,240
18,399
10,083
0
11,160
6,843
0
48,265
W
18,922
7,659
1,770
7,701
17,663
7,388
1,420
8,706
8,957
0
55,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,991
Gold Earned
30,442
195
Minions Killed
145
11
Camps Cleared
1
954,933
Distance Traveled
882,248
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,020
648
65
4
6
363,348
4
L
Ganesha
10,661
627
3
0
0
321,211
5
L
Janus
9,113
536
60
4
1
272,284
2
W
Baron Samedi
11,533
678
42
2
3
299,319
9
L
Rama
10,668
628
82
5
0
288,753
4
W
Cupid
12,438
732
88
5
2
292,266
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role