Player Matchup

Cernunnos
Cernunnos
BigSpit
Cernunnos
Level 104
God Stats
2W - 0L
1,502 SR
Queue Stats
38W - 33L
1,581 Elo+
Party 2
He Bo
He Bo
DynamicDave
He Bo
Level 118
God Stats
5W - 3L
1,680 SR
Queue Stats
89W - 90L
1,536 Elo+
Solo
King Arthur
King Arthur
GGasoline
King Arthur
Level 144
God Stats
2W - 2L
1,318 SR
Queue Stats
175W - 190L
1,566 Elo+
Party 2
Baba Yaga
Baba Yaga
Katdabra
Baba Yaga
Level 147
God Stats
4W - 5L
1,461 SR
Queue Stats
181W - 191L
1,571 Elo+
Party 2
Jing Wei
Jing Wei
MidgetTosser77
Jing Wei
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,560 Elo+
Party 2
Team Averages
Level 115
1,492 SR
1,563 Elo+

VS

Team Averages
Level 70
1,504 SR
1,490 Elo+
Kuzenbo
Kuzenbo
Jigglypuf
Kuzenbo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
JohnsonMcF
Arachne
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,334 Elo+
Party 1
Hachiman
Hachiman
R3ckless6019
Hachiman
Level 45
God Stats
2W - 2L
1,521 SR
Queue Stats
110W - 106L
1,552 Elo+
Party 1
Bastet
Bastet
Sevy1111
Bastet
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 113L
1,555 Elo+
Party 1
Bellona
Bellona
iTz Steelerz xx
Bellona
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BigSpit
Cernunnos
19
6 / 4 / 14
12,479
657
24,264
22,170
13,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
6 / 4 / 12
12,645
666
18,902
15,925
8,002
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GGasoline
King Arthur
20
5 / 5 / 19
13,187
694
26,913
29,133
42,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Earring

Mystical Earring

+15
Mp 5

Baba Yaga
Katdabra
Baba Yaga
20
5 / 2 / 21
13,303
700
34,712
21,371
14,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
20
7 / 4 / 17
13,084
689
20,372
20,383
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Jigglypuf
Kuzenbo
19
3 / 7 / 9
12,495
658
15,769
38,096
63,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
JohnsonMcF
Arachne
17
0 / 6 / 9
11,117
585
6,540
25,625
30,214
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
R3ckless6019
Hachiman
20
10 / 3 / 8
13,149
692
32,801
21,466
13,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Sevy1111
Bastet
18
1 / 6 / 12
10,618
559
23,563
25,317
15,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
3 / 7 / 9
11,312
595
13,817
28,263
38,277
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
64
29
Kills
17
19
Deaths
29
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BigSpit
Cernunnos
6
4
14
3.25
W
6
4
12
3
W
King Arthur
GGasoline
King Arthur
5
5
19
2.9
L
Kuzenbo
Jigglypuf
Kuzenbo
3
7
9
1.07
L
Arachne
JohnsonMcF
Arachne
0
6
9
0.75
W
Baba Yaga
Katdabra
Baba Yaga
5
2
21
7.75
W
Jing Wei
7
4
17
3.88
L
Hachiman
R3ckless6019
Hachiman
10
3
8
4.67
L
Bastet
Sevy1111
Bastet
1
6
12
1.17
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,163
Damage
92,490
108,982
Taken
138,767
90,391
Mitigated
160,317
41,815
Healing
43,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BigSpit
Cernunnos
24,264
12,232
929
6,515
22,170
13,864
3,788
3,738
18,432
0
54,905
W
18,902
217
4,052
5,115
15,925
8,002
966
1,874
14,051
30,065
0
W
King Arthur
GGasoline
King Arthur
26,913
619
2,214
3,954
29,133
42,065
296
4,452
24,681
5,696
47,332
L
Kuzenbo
Jigglypuf
Kuzenbo
15,769
4,702
443
10,623
38,096
63,289
428
14,794
23,302
27,300
0
L
Arachne
JohnsonMcF
Arachne
6,540
5,162
3,499
4,489
25,625
30,214
297
12,068
13,557
0
16,198
W
Baba Yaga
Katdabra
Baba Yaga
34,712
1,459
3,389
9,593
21,371
14,118
3,268
2,892
18,479
71,424
0
W
Jing Wei
20,372
18,413
0
6,054
20,383
12,342
1,794
2,813
17,570
0
41,563
L
Hachiman
R3ckless6019
Hachiman
32,801
19,311
1,301
7,541
21,466
13,008
48
9,661
11,805
0
66,689
L
Bastet
Sevy1111
Bastet
23,563
4,890
544
6,059
25,317
15,529
0
8,701
16,616
0
35,113
L
13,817
1,995
2,250
6,796
28,263
38,277
58
11,082
17,181
0
30,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,698
Gold Earned
58,691
313
Minions Killed
157
0
Camps Cleared
0
1,634,013
Distance Traveled
1,684,092
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,479
657
86
5
0
303,315
0
W
He Bo
12,645
666
28
1
0
340,595
1
W
King Arthur
13,187
694
48
3
0
354,081
0
L
Kuzenbo
12,495
658
23
1
0
329,356
2
L
Arachne
11,117
585
33
2
0
344,237
1
W
Baba Yaga
13,303
700
89
5
0
339,371
4
W
Jing Wei
13,084
689
62
3
0
296,651
0
L
Hachiman
13,149
692
48
3
0
322,384
1
L
Bastet
10,618
559
24
1
0
352,121
2
L
Bellona
11,312
595
29
2
0
335,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role