Player Matchup

Bakasura
Bakasura
Platinum III
Gotgmoney101
Bakasura
Platinum III
Level 156
God Stats
55W - 36L
1,712 SR
Queue Stats
519W - 518L
1,856 MMR
Solo
Danzaburou
Danzaburou
Platinum II
IBabyNeptune
Danzaburou
Platinum II
Level 139
God Stats
2W - 1L
1,764 SR
Queue Stats
77W - 66L
1,807 MMR
Party 1
Discordia
Discordia
Platinum III
Kanon404
Discordia
Platinum III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 121L
1,826 MMR
Solo
Ravana
Ravana
Gold I
LonelyFlash
Ravana
Gold I
Level 121
God Stats
1W - 0L
1,298 SR
Queue Stats
24W - 15L
1,827 MMR
Solo
Atlas
Atlas
Platinum II
xPkSparks
Atlas
Platinum II
Level 160
God Stats
4W - 2L
1,671 SR
Queue Stats
77W - 66L
1,807 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 141
1,589 SR
1,825 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,566 SR
1,825 MMR
Tyr
Tyr
Gold III
BarBacuda-
Tyr
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 28L
1,812 MMR
Solo
Nu Wa
Nu Wa
Platinum II
Lets_not_throw
Nu Wa
Platinum II
Level 149
God Stats
2W - 6L
1,301 SR
Queue Stats
276W - 277L
1,793 MMR
Party 2
Chaac
Chaac
Platinum II
alonze1234
Chaac
Platinum II
Level 144
God Stats
61W - 41L
1,729 SR
Queue Stats
276W - 277L
1,765 MMR
Party 2
Hou Yi
Hou Yi
Platinum IV
mrbaxisofat
Hou Yi
Platinum IV
Level 126
God Stats
10W - 9L
1,549 SR
Queue Stats
522W - 518L
1,807 MMR
Solo
Khepri
Khepri
Platinum II
pickl3munchr
Khepri
Platinum II
Level 142
God Stats
9W - 4L
1,753 SR
Queue Stats
166W - 154L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Gotgmoney101
Bakasura
20
12 / 1 / 3
16,730
669
31,577
31,088
21,397
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
IBabyNeptune
Danzaburou
20
7 / 4 / 6
15,095
604
21,185
25,213
13,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Kanon404
Discordia
20
6 / 2 / 8
14,527
581
23,581
16,715
8,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
18
0 / 4 / 9
13,156
526
16,740
20,900
31,035
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
xPkSparks
Atlas
20
1 / 1 / 14
14,178
567
14,502
28,109
38,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AthenaYu HuangCupid

VS

Bans
ArtioCabrakanAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 2
11,642
466
10,261
34,439
44,322
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
2 / 3 / 4
11,776
471
26,568
16,392
8,345
Chaac
20
5 / 4 / 4
13,441
538
20,365
36,076
26,189
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
18
2 / 7 / 2
11,987
479
12,137
25,264
10,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
15
1 / 6 / 2
9,859
394
6,136
24,813
23,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
26
26
Kills
12
12
Deaths
26
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
Bakasura
Gotgmoney101
Bakasura
12
1
3
13.5
W
Danzaburou
IBabyNeptune
Danzaburou
7
4
6
2.5
W
Discordia
Kanon404
Discordia
6
2
8
5
L
2
3
4
1.33
W
Ravana
0
4
9
1.13
L
Chaac
5
4
4
1.75
L
Hou Yi
2
7
2
0.43
L
Khepri
1
6
2
0.33
W
Atlas
xPkSparks
Atlas
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,585
Damage
75,467
122,025
Taken
136,984
112,716
Mitigated
112,830
42,766
Healing
43,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,261
947
0
9,632
34,439
44,322
236
3,816
28,931
333
77,339
W
Bakasura
Gotgmoney101
Bakasura
31,577
20,904
0
12,298
31,088
21,397
3,318
5,583
25,143
0
210,217
W
Danzaburou
IBabyNeptune
Danzaburou
21,185
9,886
0
10,039
25,213
13,211
2,759
6,093
18,826
0
131,999
W
Discordia
Kanon404
Discordia
23,581
1,394
251
6,528
16,715
8,293
2,951
7,279
8,946
134,099
0
L
26,568
3,276
436
1,539
16,392
8,345
0
8,979
7,053
121,060
0
W
Ravana
16,740
6,344
0
5,128
20,900
31,035
519
5,576
15,180
0
79,940
L
Chaac
20,365
3,534
0
20,692
36,076
26,189
0
8,090
26,128
0
158,196
L
Hou Yi
12,137
5,767
0
6,959
25,264
10,444
0
7,388
17,431
0
113,974
L
Khepri
6,136
867
1,071
3,592
24,813
23,530
0
9,839
13,729
32,155
0
W
Atlas
xPkSparks
Atlas
14,502
5,338
818
7,704
28,109
38,780
375
7,956
18,990
53,406
8,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,686
Gold Earned
58,705
847
Minions Killed
730
0
Camps Cleared
0
2,478,857
Distance Traveled
2,363,361
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,642
466
124
5
0
486,745
2
W
Bakasura
16,730
669
264
11
0
613,038
0
W
Danzaburou
15,095
604
188
8
0
456,355
4
W
Discordia
14,527
581
204
8
0
487,947
2
L
Nu Wa
11,776
471
180
7
0
465,244
3
W
Ravana
13,156
526
140
6
0
426,613
4
L
Chaac
13,441
538
226
9
0
545,520
3
L
Hou Yi
11,987
479
165
7
0
388,165
4
L
Khepri
9,859
394
35
1
0
477,687
11
W
Atlas
14,178
567
51
2
0
494,904
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role