Player Matchup

Skadi
Skadi
CoopKush21
Skadi
Level 159
God Stats
7W - 7L
1,416 SR
Queue Stats
451W - 507L
1,439 Elo+
Solo
Olorun
Olorun
GothicRex5427
Olorun
Level 128
God Stats
7W - 6L
1,384 SR
Queue Stats
421W - 479L
1,324 Elo+
Party 2
Ullr
Ullr
Onereaper0608
Ullr
Level 144
God Stats
3W - 0L
1,735 SR
Queue Stats
161W - 162L
1,453 Elo+
Solo
Nike
Nike
TheRealRedMesa
Nike
Level 125
God Stats
4W - 1L
1,788 SR
Queue Stats
326W - 385L
1,324 Elo+
Party 2
Anubis
Anubis
obeyzaaddy915
Anubis
Level 129
God Stats
8W - 14L
1,283 SR
Queue Stats
759W - 811L
1,359 Elo+
Solo
Team Averages
Level 137
1,521 SR
1,380 Elo+

VS

Team Averages
Level 111
1,409 SR
1,419 Elo+
Cerberus
Cerberus
Ennabelle79
Cerberus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 27L
1,304 Elo+
Party 3
Zeus
Zeus
Sasquatchadom
Zeus
Level 149
God Stats
3W - 1L
1,407 SR
Queue Stats
75W - 100L
1,412 Elo+
Party 3
Awilix
Awilix
WhoaNoWay
Awilix
Level 155
God Stats
0W - 3L
1,419 SR
Queue Stats
108W - 95L
1,497 Elo+
Party 1
Olorun
Olorun
Zombie101
Olorun
Level 108
God Stats
0W - 2L
1,296 SR
Queue Stats
48W - 73L
1,391 Elo+
Solo
Da Ji
Da Ji
doingstuffmofo
Da Ji
Level 126
God Stats
1W - 2L
1,423 SR
Queue Stats
144W - 130L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
20
14 / 3 / 9
14,046
780
29,421
17,407
9,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
5 / 2 / 14
11,881
660
17,554
20,422
10,963
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
3 / 3 / 22
11,946
664
13,576
15,111
7,126
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 24
13,369
743
15,736
22,400
24,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 4 / 16
12,603
700
19,907
23,388
14,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ennabelle79
Cerberus
17
1 / 8 / 5
11,027
613
9,110
32,380
45,105
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

17
0 / 6 / 10
10,804
600
23,270
15,531
7,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
WhoaNoWay
Awilix
19
2 / 4 / 7
11,036
613
12,978
20,334
11,657
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
Zombie101
Olorun
17
3 / 6 / 6
10,728
596
17,684
20,937
11,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
9 / 6 / 1
12,137
674
23,590
21,976
13,556
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
44
30
Kills
15
15
Deaths
30
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
14
3
9
6.17
L
Cerberus
Ennabelle79
Cerberus
1
8
5
0.44
W
5
2
14
6
W
3
3
22
4.67
L
0
6
10
0.83
W
3
3
24
5
L
Awilix
WhoaNoWay
Awilix
2
4
7
1.38
L
Olorun
Zombie101
Olorun
3
6
6
1
L
9
6
1
1.58
W
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,194
Damage
86,632
98,728
Taken
111,158
65,554
Mitigated
89,270
50,883
Healing
32,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
29,421
13,306
4,352
5,735
17,407
9,076
1,687
7,757
9,650
0
50,364
L
Cerberus
Ennabelle79
Cerberus
9,110
259
570
7,483
32,380
45,105
0
11,670
20,710
20,766
0
W
17,554
10,579
9,026
11,066
20,422
10,963
2,998
10,153
10,269
30,101
0
W
13,576
7,141
1,878
1,969
15,111
7,126
2,514
8,499
6,418
0
29,599
L
23,270
1,051
2,410
4,320
15,531
7,113
0
4,020
11,511
51,816
0
W
15,736
1,802
2,721
2,813
22,400
24,113
154
13,482
8,918
0
31,692
L
Awilix
WhoaNoWay
Awilix
12,978
3,513
4,081
3,027
20,334
11,657
0
6,680
13,654
0
28,759
L
Olorun
Zombie101
Olorun
17,684
7,662
2,186
2,547
20,937
11,839
672
7,384
13,553
37,634
0
L
23,590
6,149
2,853
3,154
21,976
13,556
0
7,707
14,269
0
29,350
W
19,907
874
2,051
9,272
23,388
14,276
769
10,173
13,155
45,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,845
Gold Earned
55,732
175
Minions Killed
179
0
Camps Cleared
0
1,575,155
Distance Traveled
1,461,050
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
14,046
780
40
2
0
301,384
0
L
Cerberus
11,027
613
35
2
0
279,926
1
W
Olorun
11,881
660
31
2
0
311,463
0
W
Ullr
11,946
664
38
2
0
312,073
0
L
Zeus
10,804
600
53
3
0
295,833
1
W
Nike
13,369
743
21
1
0
350,602
0
L
Awilix
11,036
613
40
2
0
327,784
4
L
Olorun
10,728
596
41
2
0
250,241
0
L
Da Ji
12,137
674
10
1
0
307,266
1
W
Anubis
12,603
700
45
3
0
299,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role