Player Matchup

Janus
Janus
 
Janus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Amaterasu
Amaterasu
Droky420
Amaterasu
Level 67
God Stats
4W - 8L
1,409 SR
Queue Stats
221W - 198L
1,441 Elo+
Party 3
Bastet
Bastet
Iozen
Bastet
Level 146
God Stats
4W - 5L
1,622 SR
Queue Stats
231W - 190L
1,527 Elo+
Party 3
Apollo
Apollo
RoboAssassin2
Apollo
Level 101
God Stats
10W - 5L
1,725 SR
Queue Stats
137W - 121L
1,558 Elo+
Party 4
Bacchus
Bacchus
chanfondiano
Bacchus
Level 22
God Stats
2W - 5L
1,665 SR
Queue Stats
38W - 43L
1,464 Elo+
Party 3
Team Averages
Level 72
1,584 SR
1,498 Elo+

VS

Team Averages
Level 111
1,585 SR
1,546 Elo+
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MingauGG
Skadi
Level 123
God Stats
3W - 2L
1,533 SR
Queue Stats
201W - 220L
1,426 Elo+
Party 2
Tyr
Tyr
SimpATron9000
Tyr
Level 159
God Stats
2W - 1L
1,691 SR
Queue Stats
193W - 148L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
SlapDaddy2000
Sylvanus
Level 28
God Stats
59W - 40L
1,703 SR
Queue Stats
59W - 40L
1,693 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
0 / 3 / 2
5,026
503
3,001
5,233
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Droky420
Amaterasu
9
0 / 2 / 1
5,328
533
2,532
8,845
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
Iozen
Bastet
10
4 / 2 / 1
6,023
602
4,119
10,026
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
4,795
480
2,664
6,535
1,864
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
chanfondiano
Bacchus
7
1 / 3 / 0
4,798
480
3,034
8,041
6,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
3 / 1 / 2
6,293
629
7,605
8,450
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
 
Merlin
10
1 / 3 / 3
5,698
570
3,851
5,078
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
MingauGG
Skadi
10
4 / 0 / 3
6,055
606
5,943
4,477
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 5
5,963
596
4,945
6,713
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
SlapDaddy2000
Sylvanus
10
3 / 1 / 3
6,161
616
4,968
6,942
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
14
14
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
3
2
0.33
W
Bellona
 
Bellona
3
1
2
4
W
Merlin
 
Merlin
1
3
3
0.83
L
Amaterasu
Droky420
Amaterasu
0
2
1
0.25
L
Bastet
Iozen
Bastet
4
2
1
2.25
W
Skadi
MingauGG
Skadi
4
0
3
5.5
L
0
4
0
0
W
3
0
5
5.5
W
Sylvanus
SlapDaddy2000
Sylvanus
3
1
3
4.5
L
Bacchus
chanfondiano
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,350
Damage
27,312
38,680
Taken
31,660
16,976
Mitigated
18,459
11,894
Healing
13,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,001
278
0
954
5,233
1,631
0
3,580
1,653
27,336
0
W
Bellona
 
Bellona
7,605
3,013
0
3,704
8,450
7,081
49
250
8,200
0
42,641
W
Merlin
 
Merlin
3,851
654
0
375
5,078
1,683
0
1,874
2,954
33,166
0
L
Amaterasu
Droky420
Amaterasu
2,532
1,007
0
4,184
8,845
3,868
0
1,517
7,328
0
30,305
L
Bastet
Iozen
Bastet
4,119
978
0
5,220
10,026
3,570
0
1,680
8,346
0
28,084
W
Skadi
MingauGG
Skadi
5,943
3,125
0
2,107
4,477
1,544
232
1,131
3,346
0
38,962
L
2,664
1,617
0
516
6,535
1,864
0
320
6,215
0
28,508
W
4,945
664
0
3,092
6,713
4,496
0
1,340
5,331
67
22,593
W
Sylvanus
SlapDaddy2000
Sylvanus
4,968
2,008
547
3,211
6,942
3,655
88
960
5,794
25,910
11,870
L
Bacchus
chanfondiano
Bacchus
3,034
583
0
1,020
8,041
6,043
0
965
7,076
14,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
30,170
260
Minions Killed
310
0
Camps Cleared
0
987,266
Distance Traveled
978,996
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,026
503
68
7
0
191,890
2
W
Bellona
6,293
629
80
8
0
191,139
0
W
Merlin
5,698
570
57
6
0
169,573
2
L
Amaterasu
5,328
533
62
6
0
191,194
0
L
Bastet
6,023
602
54
5
0
223,412
0
W
Skadi
6,055
606
68
7
0
196,238
2
L
Apollo
4,795
480
60
6
0
186,996
3
W
Tyr
5,963
596
28
3
0
232,401
5
W
Sylvanus
6,161
616
77
8
0
189,645
0
L
Bacchus
4,798
480
16
2
0
193,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role