Player Matchup

Ratatoskr
Ratatoskr
AdaeLate
Ratatoskr
Level 146
God Stats
8W - 2L
1,702 SR
Queue Stats
423W - 276L
1,693 Elo+
Party 2
Sun Wukong
Sun Wukong
STINGRAYdaddy
Sun Wukong
Level 20
God Stats
2W - 4L
1,603 SR
Queue Stats
54W - 33L
1,613 Elo+
Party 2
Skadi
Skadi
illoqic
Skadi
Level 123
God Stats
8W - 16L
1,505 SR
Queue Stats
787W - 790L
1,527 Elo+
Party 1
Kuzenbo
Kuzenbo
rıĸo
Kuzenbo
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 233L
1,613 Elo+
Party 1
Loki
Loki
zoulou111
Loki
Level 41
God Stats
3W - 6L
1,289 SR
Queue Stats
23W - 33L
1,522 Elo+
Solo
Team Averages
Level 87
1,520 SR
1,594 Elo+

VS

Team Averages
Level 106
1,637 SR
1,568 Elo+
Xing Tian
Xing Tian
Gentle_Fist07
Xing Tian
Level 127
God Stats
2W - 1L
1,748 SR
Queue Stats
64W - 61L
1,567 Elo+
Party 3
Hou Yi
Hou Yi
IceSniper10
Hou Yi
Level 109
God Stats
5W - 0L
1,935 SR
Queue Stats
85W - 66L
1,543 Elo+
Party 3
Sol
Sol
LMZuir
Sol
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
131W - 98L
1,636 Elo+
Solo
Bakasura
Bakasura
TheSuperior_One
Bakasura
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 75L
1,558 Elo+
Party 3
Hercules
Hercules
VinceCR13
Hercules
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 75L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AdaeLate
Ratatoskr
13
0 / 0 / 1
7,880
563
10,662
13,738
7,793
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sun Wukong
STINGRAYdaddy
Sun Wukong
14
1 / 0 / 1
7,583
542
5,693
10,098
5,415
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Skadi
illoqic
Skadi
12
0 / 4 / 1
6,589
471
5,037
8,685
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
rıĸo
Kuzenbo
10
2 / 0 / 0
6,647
475
6,872
12,784
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Loki
10
1 / 2 / 2
6,659
476
2,623
8,565
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Gentle_Fist07
Xing Tian
11
0 / 0 / 5
6,765
483
5,597
9,511
6,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
13
4 / 1 / 1
7,624
545
7,458
8,529
3,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
LMZuir
Sol
13
1 / 1 / 0
7,294
521
5,335
8,783
2,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
11
1 / 1 / 1
6,572
469
4,735
8,855
3,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
VinceCR13
Hercules
13
0 / 1 / 0
7,426
530
8,340
14,511
10,341
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
4
Kills
6
6
Deaths
4
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
AdaeLate
Ratatoskr
0
0
1
0.5
W
Xing Tian
Gentle_Fist07
Xing Tian
0
0
5
2.5
W
Hou Yi
4
1
1
4.5
W
Sol
LMZuir
Sol
1
1
0
1
L
Sun Wukong
STINGRAYdaddy
Sun Wukong
1
0
1
1.5
W
Bakasura
1
1
1
1.5
W
Hercules
VinceCR13
Hercules
0
1
0
0
L
Skadi
illoqic
Skadi
0
4
1
0.13
L
Kuzenbo
rıĸo
Kuzenbo
2
0
0
2
L
Loki
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
31,465
53,870
Taken
50,189
31,941
Mitigated
26,325
18,193
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
AdaeLate
Ratatoskr
10,662
3,574
0
7,526
13,738
7,793
0
740
12,788
0
66,660
W
Xing Tian
Gentle_Fist07
Xing Tian
5,597
717
2,461
2,563
9,511
6,227
0
2,125
7,297
19,914
0
W
Hou Yi
7,458
4,257
0
2,015
8,529
3,217
0
1,870
6,659
0
62,157
W
Sol
LMZuir
Sol
5,335
2,061
0
5,560
8,783
2,875
0
747
8,036
62,018
0
L
Sun Wukong
STINGRAYdaddy
Sun Wukong
5,693
1,317
0
2,351
10,098
5,415
0
3,615
6,273
0
73,686
W
Bakasura
4,735
3,053
0
1,706
8,855
3,665
0
337
8,518
0
45,277
W
Hercules
VinceCR13
Hercules
8,340
3,092
0
4,366
14,511
10,341
0
0
13,550
0
63,681
L
Skadi
illoqic
Skadi
5,037
2,461
0
1,876
8,685
3,009
0
1,183
7,502
0
53,317
L
Kuzenbo
rıĸo
Kuzenbo
6,872
1,813
0
2,709
12,784
12,757
0
3,733
8,961
21,501
6,865
L
Loki
2,623
894
0
3,731
8,565
2,967
0
1,661
6,704
0
34,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,358
Gold Earned
35,681
445
Minions Killed
459
0
Camps Cleared
0
1,431,470
Distance Traveled
1,402,223
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,880
563
125
9
0
300,633
2
W
Xing Tian
6,765
483
34
2
0
301,198
0
W
Hou Yi
7,624
545
114
8
0
251,501
3
W
Sol
7,294
521
110
8
0
249,471
5
L
Sun Wukong
7,583
542
118
8
0
285,170
7
W
Bakasura
6,572
469
92
7
0
323,719
3
W
Hercules
7,426
530
109
8
0
276,334
8
L
Skadi
6,589
471
79
6
0
251,396
5
L
Kuzenbo
6,647
475
50
4
0
290,450
3
L
Loki
6,659
476
73
5
0
303,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role