Player Matchup

Horus
Horus
JuicedAunt
Horus
Level 126
God Stats
5W - 4L
1,480 SR
Queue Stats
25W - 21L
1,486 Elo+
Party 1
Izanami
Izanami
JuicedUnc1e
Izanami
Level 106
God Stats
0W - 3L
1,497 SR
Queue Stats
1W - 7L
1,114 Elo+
Party 1
Arachne
Arachne
NortDirty
Arachne
Level 119
God Stats
2W - 1L
1,663 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 1
Baron Samedi
Baron Samedi
TH3W4LRU5
Baron Samedi
Level 71
God Stats
0W - 3L
1,443 SR
Queue Stats
1W - 7L
1,114 Elo+
Party 1
Ganesha
Ganesha
llMemol
Ganesha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,382 Elo+
Solo
Team Averages
Level 97
1,517 SR
1,283 Elo+

VS

Team Averages
Level 63
1,584 SR
1,327 Elo+
Cupid
Cupid
AOT Stepdad
Cupid
Level 45
God Stats
11W - 12L
1,568 SR
Queue Stats
26W - 69L
1,235 Elo+
Party 2
Gilgamesh
Gilgamesh
TheCount123 165
Gilgamesh
Level 47
God Stats
4W - 1L
1,462 SR
Queue Stats
32W - 55L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
Traphouse Gods
Kukulkan
Level 62
God Stats
11W - 17L
1,549 SR
Queue Stats
22W - 38L
1,264 Elo+
Party 2
Ra
Ra
Xavtis
Ra
Level 93
God Stats
8W - 4L
1,556 SR
Queue Stats
219W - 236L
1,427 Elo+
Solo
Cthulhu
Cthulhu
tacorific34
Cthulhu
Level 68
God Stats
3W - 0L
1,786 SR
Queue Stats
41W - 89L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
0 / 3 / 3
10,061
629
11,452
22,869
26,287
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
JuicedUnc1e
Izanami
18
2 / 4 / 1
10,831
677
12,251
19,526
10,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
NortDirty
Arachne
16
1 / 3 / 0
9,635
602
6,067
15,438
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
TH3W4LRU5
Baron Samedi
16
0 / 6 / 1
9,423
589
13,347
18,524
11,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
llMemol
Ganesha
17
2 / 4 / 1
10,648
666
10,318
29,588
44,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
13,168
823
18,751
11,637
5,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TheCount123 165
Gilgamesh
18
3 / 3 / 8
11,996
750
9,998
19,992
18,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
19
3 / 0 / 11
12,124
758
27,985
11,221
6,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ra
19
3 / 0 / 6
11,869
742
9,434
7,744
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
tacorific34
Cthulhu
18
2 / 1 / 13
11,278
705
18,138
23,694
26,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
19
20
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Horus
0
3
3
0.5
L
Izanami
JuicedUnc1e
Izanami
2
4
1
0.63
L
Arachne
NortDirty
Arachne
1
3
0
0.33
L
Baron Samedi
TH3W4LRU5
Baron Samedi
0
6
1
0.08
W
Gilgamesh
TheCount123 165
Gilgamesh
3
3
8
2.33
W
Kukulkan
3
0
11
8.5
W
Ra
3
0
6
6
L
Ganesha
llMemol
Ganesha
2
4
1
0.63
W
Cthulhu
tacorific34
Cthulhu
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,435
Damage
84,306
105,945
Taken
74,288
102,835
Mitigated
60,951
31,728
Healing
31,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,751
11,662
433
3,039
11,637
5,506
6,260
3,007
8,630
0
59,593
L
Horus
11,452
4,595
4,762
8,196
22,869
26,287
0
9,943
12,328
0
27,365
L
Izanami
JuicedUnc1e
Izanami
12,251
8,661
1,132
3,156
19,526
10,197
0
8,890
10,486
0
63,341
L
Arachne
NortDirty
Arachne
6,067
4,013
710
2,870
15,438
10,768
0
8,074
7,075
0
18,771
L
Baron Samedi
TH3W4LRU5
Baron Samedi
13,347
1,713
3,998
5,275
18,524
11,387
0
11,338
6,997
37,505
0
W
Gilgamesh
TheCount123 165
Gilgamesh
9,998
2,504
3,163
6,942
19,992
18,428
976
6,793
13,199
29
23,023
W
Kukulkan
27,985
2,671
0
1,281
11,221
6,547
1,172
3,478
7,743
69,367
0
W
Ra
9,434
559
4,044
4,104
7,744
3,884
1,915
1,927
5,817
48,141
0
L
Ganesha
llMemol
Ganesha
10,318
1,316
167
1,462
29,588
44,196
0
15,991
12,907
31,760
0
W
Cthulhu
tacorific34
Cthulhu
18,138
1,126
2,269
6,706
23,694
26,586
392
8,460
15,234
32,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,598
Gold Earned
60,435
241
Minions Killed
348
0
Camps Cleared
0
1,402,877
Distance Traveled
1,676,709
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,168
823
93
6
0
353,281
2
L
Horus
10,061
629
41
3
0
305,976
0
L
Izanami
10,831
677
106
7
0
282,991
0
L
Arachne
9,635
602
33
2
0
261,184
0
L
Baron Samedi
9,423
589
50
3
0
257,793
0
W
Gilgamesh
11,996
750
22
1
0
325,146
0
W
Kukulkan
12,124
758
111
7
0
339,813
0
W
Ra
11,869
742
87
5
0
310,292
7
L
Ganesha
10,648
666
11
1
0
294,933
0
W
Cthulhu
11,278
705
35
2
0
348,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role