Player Matchup

Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ExcaV
Thanatos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Starlencho
Fafnir
Level 142
God Stats
5W - 2L
1,875 SR
Queue Stats
174W - 196L
1,433 Elo+
Party 2
Sol
Sol
THEGAMER91902
Sol
Level 113
God Stats
6W - 17L
1,339 SR
Queue Stats
275W - 305L
1,473 Elo+
Solo
King Arthur
King Arthur
msqs30
King Arthur
Level 66
God Stats
4W - 9L
1,364 SR
Queue Stats
167W - 141L
1,483 Elo+
Solo
Team Averages
Level 107
1,516 SR
1,478 Elo+

VS

Team Averages
Level 113
1,517 SR
1,443 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Adrianxthez
Hera
Level 103
God Stats
11W - 10L
1,456 SR
Queue Stats
146W - 141L
1,485 Elo+
Party 1
Pele
Pele
Myers_1987xd
Pele
Level 68
God Stats
6W - 2L
1,805 SR
Queue Stats
397W - 422L
1,382 Elo+
Party 1
Geb
Geb
RAFACQ
Geb
Level 112
God Stats
3W - 3L
1,323 SR
Queue Stats
272W - 328L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 5 / 1
7,492
499
5,407
10,796
4,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ExcaV
Thanatos
1
0 / 0 / 0
2,846
190
0
0
0
Fafnir
Starlencho
Fafnir
11
2 / 0 / 2
7,396
493
5,355
10,808
11,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
1 / 1 / 1
8,261
551
4,760
10,310
3,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
msqs30
King Arthur
13
1 / 1 / 0
7,537
502
12,172
12,346
9,183
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 1 / 1
8,327
555
5,466
15,403
15,259
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
 
Medusa
13
0 / 0 / 1
7,299
487
6,523
7,374
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 1 / 1
8,983
599
8,497
6,095
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 2 / 1
7,273
485
5,213
10,791
4,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
RAFACQ
Geb
10
1 / 1 / 0
6,595
440
3,121
10,697
6,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
5
Kills
7
7
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
1
0.3
W
Guan Yu
 
Guan Yu
0
1
1
0.5
W
Medusa
 
Medusa
0
0
1
0.5
W
4
1
1
4.5
L
Thanatos
ExcaV
Thanatos
0
0
0
0
W
2
2
1
1.25
W
Geb
RAFACQ
Geb
1
1
0
1
L
Fafnir
Starlencho
Fafnir
2
0
2
3
L
1
1
1
1.5
L
King Arthur
msqs30
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,694
Damage
28,820
44,260
Taken
50,360
28,998
Mitigated
31,326
14,372
Healing
17,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,407
454
0
284
10,796
4,680
0
6,666
4,130
63,050
0
W
Guan Yu
 
Guan Yu
5,466
998
649
7,523
15,403
15,259
510
560
14,843
0
68,979
W
Medusa
 
Medusa
6,523
3,680
0
5,292
7,374
2,898
288
3,082
4,248
0
64,353
W
8,497
1,699
0
750
6,095
2,658
633
2,633
3,310
86,081
0
L
Thanatos
ExcaV
Thanatos
0
0
0
0
0
0
0
0
0
0
0
W
5,213
1,517
0
1,489
10,791
4,039
773
2,430
8,337
0
52,991
W
Geb
RAFACQ
Geb
3,121
332
122
1,692
10,697
6,472
0
6,211
4,306
19,950
0
L
Fafnir
Starlencho
Fafnir
5,355
1,253
193
5,205
10,808
11,453
0
3,235
7,573
23,099
0
L
4,760
1,999
0
6,282
10,310
3,682
851
1,717
8,593
73,766
6,246
L
King Arthur
msqs30
King Arthur
12,172
1,426
0
2,408
12,346
9,183
0
0
12,346
0
69,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,532
Gold Earned
38,477
406
Minions Killed
502
0
Camps Cleared
0
1,069,032
Distance Traveled
1,462,678
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,492
499
128
9
0
275,805
2
W
Guan Yu
8,327
555
145
10
0
305,652
7
W
Medusa
7,299
487
105
7
0
246,337
7
W
Hera
8,983
599
143
10
0
275,079
1
L
Thanatos
2,846
190
0
0
0
0
0
W
Pele
7,273
485
82
5
0
327,718
0
W
Geb
6,595
440
27
2
0
307,892
0
L
Fafnir
7,396
493
22
1
0
252,760
0
L
Sol
8,261
551
141
9
0
266,195
5
L
King Arthur
7,537
502
115
8
0
274,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role