Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
D4yyBTW
Amaterasu
Level 61
God Stats
9W - 11L
1,500 SR
Queue Stats
163W - 214L
1,363 Elo+
Solo
Xing Tian
Xing Tian
KoolAid6276
Xing Tian
Level 68
God Stats
2W - 2L
1,448 SR
Queue Stats
80W - 91L
1,431 Elo+
Party 1
Fenrir
Fenrir
S3MPIT3RNAL87
Fenrir
Level 87
God Stats
3W - 1L
1,563 SR
Queue Stats
86W - 81L
1,420 Elo+
Solo
Sol
Sol
SynCookies13
Sol
Level 58
God Stats
4W - 11L
1,751 SR
Queue Stats
97W - 131L
1,140 Elo+
Party 1
Team Averages
Level 66
1,552 SR
1,371 Elo+

VS

Team Averages
Level 70
1,447 SR
1,358 Elo+
Artemis
Artemis
KillaKilla93
Artemis
Level 104
God Stats
25W - 15L
1,592 SR
Queue Stats
410W - 437L
1,411 Elo+
Solo
Thanatos
Thanatos
KillerWolf1132
Thanatos
Level 39
God Stats
8W - 15L
1,249 SR
Queue Stats
146W - 182L
1,269 Elo+
Solo
Anubis
Anubis
RageLost6h
Anubis
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
7W - 9L
1,451 Elo+
Party 2
Amaterasu
Amaterasu
RuneStorm29
Amaterasu
Level 99
God Stats
5W - 18L
1,288 SR
Queue Stats
126W - 156L
1,318 Elo+
Solo
Fafnir
Fafnir
smiteguilly
Fafnir
Level 80
God Stats
4W - 9L
1,381 SR
Queue Stats
68W - 75L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
7 / 2 / 5
10,839
542
12,908
13,116
9,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
D4yyBTW
Amaterasu
16
0 / 2 / 3
10,374
519
14,935
19,704
16,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
KoolAid6276
Xing Tian
15
4 / 1 / 7
9,949
497
8,070
22,483
22,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
9 / 7 / 3
10,502
525
14,138
22,672
8,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 7
9,751
488
12,823
12,717
5,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KillaKilla93
Artemis
15
1 / 5 / 0
8,821
441
13,398
14,678
6,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
14
3 / 7 / 5
8,974
449
11,727
20,306
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RageLost6h
Anubis
15
6 / 5 / 2
9,742
487
15,426
15,402
7,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RuneStorm29
Amaterasu
16
0 / 2 / 3
8,553
428
9,790
24,071
21,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
12
0 / 3 / 2
8,088
404
7,168
16,716
15,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
22
Kills
10
12
Deaths
22
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
2
5
4.75
W
Amaterasu
D4yyBTW
Amaterasu
0
2
3
0.75
L
Artemis
KillaKilla93
Artemis
1
5
0
0.2
L
Thanatos
3
7
5
0.79
W
Xing Tian
KoolAid6276
Xing Tian
4
1
7
7.5
L
Anubis
RageLost6h
Anubis
6
5
2
1.4
L
Amaterasu
RuneStorm29
Amaterasu
0
2
3
0.75
W
9
7
3
1.5
W
2
0
7
5.5
L
Fafnir
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,874
Damage
57,509
90,692
Taken
91,173
61,890
Mitigated
59,359
31,512
Healing
46,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
12,908
1,627
0
1,954
13,116
9,586
0
5,448
7,668
60,988
0
W
Amaterasu
D4yyBTW
Amaterasu
14,935
7,977
0
10,313
19,704
16,146
954
642
19,062
0
88,048
L
Artemis
KillaKilla93
Artemis
13,398
6,715
0
3,968
14,678
6,118
496
7,581
7,045
0
86,741
L
Thanatos
11,727
3,355
0
16,985
20,306
8,405
0
3,555
16,544
0
66,862
W
Xing Tian
KoolAid6276
Xing Tian
8,070
1,031
534
4,002
22,483
22,120
0
5,677
16,806
37,481
6,426
L
Anubis
RageLost6h
Anubis
15,426
690
0
6,831
15,402
7,944
0
8,471
6,461
66,119
0
L
Amaterasu
RuneStorm29
Amaterasu
9,790
4,953
0
11,390
24,071
21,706
0
85
23,986
0
59,007
W
14,138
4,562
0
7,646
22,672
8,809
0
6,498
16,174
0
76,782
W
12,823
4,098
0
7,063
12,717
5,229
156
4,020
8,697
57,378
9,726
L
Fafnir
7,168
2,748
508
6,617
16,716
15,186
0
11,105
5,487
21,860
3,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,415
Gold Earned
44,178
534
Minions Killed
464
0
Camps Cleared
0
1,864,173
Distance Traveled
1,811,436
11
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,839
542
132
7
0
394,650
5
W
Amaterasu
10,374
519
147
7
0
389,772
2
L
Artemis
8,821
441
120
6
0
295,783
3
L
Thanatos
8,974
449
76
4
0
401,472
13
W
Xing Tian
9,949
497
55
3
0
357,562
3
L
Anubis
9,742
487
139
7
0
333,486
11
L
Amaterasu
8,553
428
95
5
0
381,713
6
W
Fenrir
10,502
525
94
5
0
375,111
0
W
Sol
9,751
488
106
5
0
347,078
1
L
Fafnir
8,088
404
34
2
0
398,982
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role