Player Matchup

Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Darompwn
Guan Yu
Level 26
God Stats
0W - 1L
1,396 SR
Queue Stats
2W - 2L
1,262 Elo+
Party 1
Chronos
Chronos
Gmvalban
Chronos
Level 154
God Stats
0W - 1L
1,346 SR
Queue Stats
14W - 11L
1,417 Elo+
Party 1
Tiamat
Tiamat
Kitover
Tiamat
Level 126
God Stats
1W - 2L
1,448 SR
Queue Stats
150W - 156L
1,478 Elo+
Solo
Nemesis
Nemesis
Pauloandrade
Nemesis
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,593 Elo+
Party 2
Team Averages
Level 111
1,438 SR
1,450 Elo+

VS

Team Averages
Level 95
1,533 SR
1,562 Elo+
Chang'e
Chang'e
MarceloDGallardo
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,498 Elo+
Party 4
Achilles
Achilles
Paocomsalamee
Achilles
Level 17
God Stats
1W - 1L
1,251 SR
Queue Stats
11W - 5L
1,624 Elo+
Solo
Sun Wukong
Sun Wukong
PiscuFACT
Sun Wukong
Level 160
God Stats
3W - 3L
1,521 SR
Queue Stats
540W - 467L
1,520 Elo+
Party 4
Hera
Hera
Yukiei
Hera
Level 129
God Stats
12W - 4L
1,665 SR
Queue Stats
300W - 213L
1,603 Elo+
Party 3
Ares
Ares
mchenachi
Ares
Level 146
God Stats
4W - 1L
1,728 SR
Queue Stats
375W - 293L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 4 / 5
8,001
727
8,737
9,871
4,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Darompwn
Guan Yu
15
2 / 6 / 3
8,109
737
4,699
15,863
12,541
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
Gmvalban
Chronos
15
2 / 4 / 2
8,269
752
10,116
10,942
4,742
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Kitover
Tiamat
14
3 / 5 / 1
8,380
762
12,462
12,389
9,338
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Pauloandrade
Nemesis
14
2 / 6 / 2
7,853
714
5,452
13,082
8,796
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 20
8,682
789
7,806
12,105
9,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Paocomsalamee
Achilles
16
7 / 2 / 9
9,735
885
8,315
12,594
12,325
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
PiscuFACT
Sun Wukong
17
9 / 3 / 12
10,322
938
12,941
17,146
16,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hera
Yukiei
Hera
17
3 / 2 / 17
9,652
877
16,163
7,370
4,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
15
5 / 2 / 13
8,990
817
8,180
15,038
15,989
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
96
10
Kills
25
25
Deaths
10
13
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
5
0.88
L
Guan Yu
Darompwn
Guan Yu
2
6
3
0.58
L
Chronos
Gmvalban
Chronos
2
4
2
0.75
L
Tiamat
Kitover
Tiamat
3
5
1
0.7
W
1
1
20
11
W
Achilles
Paocomsalamee
Achilles
7
2
9
5.75
L
Nemesis
Pauloandrade
Nemesis
2
6
2
0.5
W
Sun Wukong
PiscuFACT
Sun Wukong
9
3
12
5
W
Hera
Yukiei
Hera
3
2
17
5.75
W
Ares
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,466
Damage
53,405
62,147
Taken
64,253
39,567
Mitigated
58,972
16,632
Healing
27,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
8,737
3,848
400
1,549
9,871
4,150
281
4,734
5,137
0
20,411
L
Guan Yu
Darompwn
Guan Yu
4,699
879
2,354
2,550
15,863
12,541
0
7,226
8,180
192
11,012
L
Chronos
Gmvalban
Chronos
10,116
3,148
916
2,552
10,942
4,742
454
6,066
4,737
23,665
0
L
Tiamat
Kitover
Tiamat
12,462
829
558
2,540
12,389
9,338
0
7,250
5,031
25,412
0
W
7,806
509
8,888
6,011
12,105
9,675
1,732
5,932
6,173
13,567
0
W
Achilles
Paocomsalamee
Achilles
8,315
616
608
3,211
12,594
12,325
1,112
1,583
11,011
0
17,151
L
Nemesis
Pauloandrade
Nemesis
5,452
1,510
702
2,511
13,082
8,796
0
6,873
5,961
0
13,898
W
Sun Wukong
PiscuFACT
Sun Wukong
12,941
1,800
1,938
2,656
17,146
16,712
1,049
4,848
12,298
0
25,973
W
Hera
Yukiei
Hera
16,163
2,792
1,943
503
7,370
4,271
3,474
4,261
3,109
39,538
0
W
Ares
8,180
360
529
1,446
15,038
15,989
610
6,118
8,920
10,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,612
Gold Earned
47,381
111
Minions Killed
122
0
Camps Cleared
0
931,430
Distance Traveled
1,095,364
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,001
727
17
2
0
155,126
0
L
Guan Yu
8,109
737
12
1
0
209,817
1
L
Chronos
8,269
752
35
3
0
204,690
0
L
Tiamat
8,380
762
32
3
0
171,591
0
W
Chang'e
8,682
789
16
1
0
231,673
2
W
Achilles
9,735
885
22
2
0
225,980
0
L
Nemesis
7,853
714
15
1
0
190,206
1
W
Sun Wukong
10,322
938
29
3
0
216,990
0
W
Hera
9,652
877
50
5
0
205,614
1
W
Ares
8,990
817
5
0
0
215,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role