Player Matchup

Fenrir
Fenrir
Beau_et_bette85
Fenrir
Level 69
God Stats
7W - 6L
1,434 SR
Queue Stats
624W - 653L
1,451 Elo+
Solo
Ymir
Ymir
OriginalGear5
Ymir
Level 125
God Stats
1W - 1L
1,835 SR
Queue Stats
161W - 176L
1,464 Elo+
Party 1
Nemesis
Nemesis
Rauckis
Nemesis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Sobek
Sobek
TrickyCadivus5
Sobek
Level 39
God Stats
6W - 1L
2,013 SR
Queue Stats
136W - 154L
1,442 Elo+
Party 1
Sylvanus
Sylvanus
komm666
Sylvanus
Level 107
God Stats
0W - 2L
1,550 SR
Queue Stats
161W - 149L
1,519 Elo+
Solo
Team Averages
Level 74
1,666 SR
1,420 Elo+

VS

Team Averages
Level 139
1,541 SR
1,458 Elo+
Zeus
Zeus
MrsLeft_
Zeus
Level 126
God Stats
2W - 3L
1,401 SR
Queue Stats
141W - 129L
1,472 Elo+
Party 2
Nu Wa
Nu Wa
MrsRight
Nu Wa
Level 117
God Stats
7W - 2L
1,658 SR
Queue Stats
229W - 235L
1,424 Elo+
Party 2
Discordia
Discordia
NoxFx1
Discordia
Level 160
God Stats
9W - 5L
1,684 SR
Queue Stats
843W - 903L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Yslwandel
Guan Yu
Level 159
God Stats
2W - 2L
1,464 SR
Queue Stats
324W - 382L
1,459 Elo+
Solo
Fafnir
Fafnir
iCamuslR
Fafnir
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
10,462
697
15,991
16,824
15,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 11
10,173
678
10,312
21,608
31,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Rauckis
Nemesis
15
1 / 6 / 10
8,910
594
7,357
18,264
13,980
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
3 / 2 / 7
9,862
657
4,681
16,321
21,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
komm666
Sylvanus
17
3 / 4 / 11
9,946
663
15,513
19,713
15,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
3 / 5 / 14
11,358
757
24,503
14,957
6,862
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
MrsRight
Nu Wa
17
5 / 2 / 9
11,111
741
16,345
8,728
4,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
NoxFx1
Discordia
20
9 / 3 / 10
12,209
814
24,831
11,476
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Yslwandel
Guan Yu
15
1 / 4 / 10
9,633
642
7,115
18,065
16,466
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
iCamuslR
Fafnir
18
2 / 2 / 14
11,986
799
9,588
18,941
25,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
16
Kills
20
20
Deaths
16
46
Assists
57
Player
Kills
Deaths
Assists
KDA
L
8
3
7
3.83
W
Zeus
3
5
14
2
W
Nu Wa
MrsRight
Nu Wa
5
2
9
4.75
W
Discordia
NoxFx1
Discordia
9
3
10
4.67
L
1
5
11
1.3
L
Nemesis
Rauckis
Nemesis
1
6
10
1
L
3
2
7
3.25
W
Guan Yu
Yslwandel
Guan Yu
1
4
10
1.5
W
Fafnir
iCamuslR
Fafnir
2
2
14
4.5
L
Sylvanus
komm666
Sylvanus
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,854
Damage
82,382
92,730
Taken
72,167
98,133
Mitigated
57,553
38,874
Healing
31,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,991
2,445
3,647
4,977
16,824
15,225
0
14,158
2,666
303
26,622
W
Zeus
24,503
1,209
2,020
3,150
14,957
6,862
1,205
6,245
8,498
61,121
0
W
Nu Wa
MrsRight
Nu Wa
16,345
4,029
447
1,427
8,728
4,030
2,062
4,447
4,158
28,077
0
W
Discordia
NoxFx1
Discordia
24,831
2,621
2,343
2,375
11,476
4,928
1,685
5,455
5,823
44,196
0
L
10,312
596
501
858
21,608
31,925
0
16,083
5,525
33,465
0
L
Nemesis
Rauckis
Nemesis
7,357
1,752
2,116
2,230
18,264
13,980
0
15,655
2,609
0
19,090
L
4,681
292
608
2,463
16,321
21,502
0
13,847
2,474
10,921
0
W
Guan Yu
Yslwandel
Guan Yu
7,115
809
5,876
6,067
18,065
16,466
852
6,858
10,879
0
8,614
W
Fafnir
iCamuslR
Fafnir
9,588
3,425
1,858
5,739
18,941
25,267
1,484
6,952
11,726
19,419
0
L
Sylvanus
komm666
Sylvanus
15,513
2,723
13,551
7,923
19,713
15,501
0
15,524
4,189
27,018
2,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,353
Gold Earned
56,297
134
Minions Killed
145
0
Camps Cleared
0
1,336,684
Distance Traveled
1,258,167
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,462
697
25
2
0
306,721
2
W
Zeus
11,358
757
71
5
0
256,962
0
W
Nu Wa
11,111
741
18
1
0
223,396
0
W
Discordia
12,209
814
41
3
0
264,295
2
L
Ymir
10,173
678
41
3
0
244,919
4
L
Nemesis
8,910
594
26
2
0
268,702
4
L
Sobek
9,862
657
5
0
0
275,961
0
W
Guan Yu
9,633
642
4
0
0
236,331
1
W
Fafnir
11,986
799
11
1
0
277,183
4
L
Sylvanus
9,946
663
37
2
0
240,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role