Player Matchup

Ao Kuang
Ao Kuang
Silver I
 
Ao Kuang
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Diamond V
FindingNory
Ymir
Diamond V
Level 148
God Stats
11W - 13L
1,672 SR
Queue Stats
178W - 166L
2,190 MMR
Solo
Guan Yu
Guan Yu
Platinum I
HaydnsYesMan
Guan Yu
Platinum I
Level 136
God Stats
28W - 23L
1,654 SR
Queue Stats
151W - 141L
1,975 MMR
Solo
Heimdallr
Heimdallr
Gold V
MoriarTheChosen
Heimdallr
Gold V
Level 88
God Stats
2W - 10L
1,335 SR
Queue Stats
119W - 112L
1,082 MMR
Solo
Yu Huang
Yu Huang
Gold V
iRyanruns
Yu Huang
Gold V
Level 113
God Stats
0W - 2L
1,513 SR
Queue Stats
92W - 102L
1,150 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,535 SR
1,579 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,711 SR
1,533 MMR
Charybdis
Charybdis
Silver V
Docterstrang870
Charybdis
Silver V
Level 129
God Stats
1W - 0L
1,447 SR
Queue Stats
20W - 31L
1,020 MMR
Solo
Artio
Artio
Gold V
JRMaster
Artio
Gold V
Level 154
God Stats
3W - 0L
1,893 SR
Queue Stats
84W - 81L
1,195 MMR
Solo
Vulcan
Vulcan
Silver II
KawaiiKommander
Vulcan
Silver II
Level 160
God Stats
1W - 0L
1,851 SR
Queue Stats
56W - 36L
1,548 MMR
Solo
Mulan
Mulan
Gold V
UnShreknesss
Mulan
Gold V
Level 65
God Stats
7W - 10L
1,620 SR
Queue Stats
148W - 165L
1,439 MMR
Solo
Fenrir
Fenrir
Diamond I
borndragon
Fenrir
Diamond I
Level 156
God Stats
23W - 14L
1,742 SR
Queue Stats
334W - 331L
2,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 5 / 3
6,992
466
4,872
14,934
5,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

9
0 / 5 / 2
6,206
414
4,816
18,273
14,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Guan Yu
HaydnsYesMan
Guan Yu
14
3 / 3 / 0
8,059
537
8,468
13,731
14,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
MoriarTheChosen
Heimdallr
13
2 / 4 / 0
7,486
499
6,752
8,383
3,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
iRyanruns
Yu Huang
12
1 / 4 / 1
7,381
492
6,871
11,115
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
RatatoskrUllrKaliNe ZhaKhepri

VS

Bans
DiscordiaFreyaCabrakanHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Docterstrang870
Charybdis
13
1 / 1 / 4
8,130
542
5,475
7,504
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
JRMaster
Artio
10
0 / 1 / 10
7,376
492
5,320
14,489
11,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 1 / 7
9,261
617
15,863
5,788
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
2 / 5 / 3
8,076
538
6,467
11,524
4,831
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
borndragon
Fenrir
16
13 / 1 / 3
10,258
684
13,208
15,592
7,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
8
Kills
20
21
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
5
3
0.7
W
Charybdis
Docterstrang870
Charybdis
1
1
4
3
L
0
5
2
0.2
L
Guan Yu
HaydnsYesMan
Guan Yu
3
3
0
1
W
Artio
JRMaster
Artio
0
1
10
5
W
4
1
7
7.5
L
Heimdallr
MoriarTheChosen
Heimdallr
2
4
0
0.5
W
2
5
3
0.7
W
Fenrir
borndragon
Fenrir
13
1
3
14.5
L
Yu Huang
iRyanruns
Yu Huang
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,779
Damage
46,333
66,436
Taken
54,897
41,310
Mitigated
29,267
18,718
Healing
12,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,872
1,251
0
3,918
14,934
5,048
0
4,363
10,436
45,951
471
W
Charybdis
Docterstrang870
Charybdis
5,475
2,358
0
1,175
7,504
3,005
698
1,468
6,036
0
59,505
L
4,816
1,416
464
3,918
18,273
14,107
0
5,744
12,401
27,659
0
L
Guan Yu
HaydnsYesMan
Guan Yu
8,468
2,257
284
6,655
13,731
14,548
0
2,533
11,170
0
50,883
W
Artio
JRMaster
Artio
5,320
999
1,334
4,559
14,489
11,679
0
5,128
9,263
14,607
0
W
15,863
5,251
0
715
5,788
2,604
0
3,363
2,378
92,695
0
L
Heimdallr
MoriarTheChosen
Heimdallr
6,752
3,765
0
1,889
8,383
3,261
888
1,404
6,979
0
56,348
W
6,467
1,413
0
1,096
11,524
4,831
852
2,383
8,482
0
48,143
W
Fenrir
borndragon
Fenrir
13,208
4,317
0
3,156
15,592
7,148
0
4,477
11,025
0
87,125
L
Yu Huang
iRyanruns
Yu Huang
6,871
542
0
1,590
11,115
4,346
0
6,544
4,267
53,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,124
Gold Earned
43,101
415
Minions Killed
474
0
Camps Cleared
0
1,296,842
Distance Traveled
1,519,949
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,992
466
70
5
0
266,169
2
W
Charybdis
8,130
542
102
7
0
279,970
1
L
Ymir
6,206
414
41
3
0
273,351
6
L
Guan Yu
8,059
537
112
7
0
262,505
3
W
Artio
7,376
492
15
1
0
316,077
5
W
Vulcan
9,261
617
159
11
0
310,896
7
L
Heimdallr
7,486
499
92
6
0
248,253
5
W
Mulan
8,076
538
91
6
0
273,406
3
W
Fenrir
10,258
684
107
7
0
339,600
0
L
Yu Huang
7,381
492
100
7
0
246,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role