Player Matchup

Izanami
Izanami
Azrxxl
Izanami
Level 15
God Stats
5W - 4L
1,416 SR
Queue Stats
13W - 21L
1,344 Elo+
Party 2
Gilgamesh
Gilgamesh
Finesterester
Gilgamesh
Level 72
God Stats
20W - 13L
1,624 SR
Queue Stats
35W - 37L
1,475 Elo+
Party 2
Kukulkan
Kukulkan
lilbeetledwag
Kukulkan
Level 49
God Stats
14W - 11L
1,576 SR
Queue Stats
24W - 29L
1,468 Elo+
Party 2
Team Averages
Level 45
1,539 SR
1,429 Elo+

VS

Team Averages
Level 118
1,414 SR
1,434 Elo+
Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
King_Niruton
Gilgamesh
Level 135
God Stats
1W - 6L
1,311 SR
Queue Stats
136W - 199L
1,404 Elo+
Party 1
Cthulhu
Cthulhu
willxcort
Cthulhu
Level 106
God Stats
4W - 9L
1,431 SR
Queue Stats
112W - 170L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Azrxxl
Izanami
15
5 / 2 / 6
9,988
713
13,025
10,236
4,604
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Finesterester
Gilgamesh
14
2 / 0 / 9
9,509
679
14,475
15,002
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
lilbeetledwag
Kukulkan
15
5 / 1 / 6
10,134
724
21,255
7,888
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 4 / 2
8,911
637
9,164
16,961
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
King_Niruton
Gilgamesh
12
2 / 5 / 1
9,261
662
9,243
24,563
10,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
willxcort
Cthulhu
12
0 / 3 / 3
8,089
578
7,799
13,634
12,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
2
0.5
W
Izanami
Azrxxl
Izanami
5
2
6
4
W
Gilgamesh
Finesterester
Gilgamesh
2
0
9
6.5
L
Gilgamesh
King_Niruton
Gilgamesh
2
5
1
0.5
W
Kukulkan
lilbeetledwag
Kukulkan
5
1
6
8
L
Cthulhu
willxcort
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,755
Damage
26,206
33,126
Taken
55,158
19,081
Mitigated
30,338
5,489
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
9,164
2,166
0
958
16,961
7,433
132
5,134
11,608
35,050
2,600
W
Izanami
Azrxxl
Izanami
13,025
7,053
687
1,704
10,236
4,604
734
4,883
5,229
0
38,285
W
Gilgamesh
Finesterester
Gilgamesh
14,475
4,992
0
1,332
15,002
10,552
821
6,516
8,158
0
30,821
L
Gilgamesh
King_Niruton
Gilgamesh
9,243
1,766
1,737
7,911
24,563
10,633
115
10,509
13,499
0
27,019
W
Kukulkan
lilbeetledwag
Kukulkan
21,255
4,352
255
1,511
7,888
3,925
751
4,530
3,008
42,529
0
L
Cthulhu
willxcort
Cthulhu
7,799
540
759
1,608
13,634
12,272
398
6,393
6,940
19,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,631
Gold Earned
26,261
140
Minions Killed
136
5
Camps Cleared
6
758,546
Distance Traveled
738,703
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,911
637
69
5
5
257,183
1
W
Izanami
9,988
713
53
4
1
246,694
2
W
Gilgamesh
9,509
679
33
2
3
268,133
1
L
Gilgamesh
9,261
662
32
2
1
257,171
2
W
Kukulkan
10,134
724
54
4
1
243,719
3
L
Cthulhu
8,089
578
35
3
0
224,349
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role