Player Matchup

Ares
Ares
Bruslwip
Ares
Level 109
God Stats
10W - 7L
1,750 SR
Queue Stats
113W - 59L
1,607 Elo+
Party 2
Loki
Loki
Mikau
Loki
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 50L
1,663 Elo+
Party 2
Nox
Nox
Rino
Nox
Level 147
God Stats
4W - 0L
1,892 SR
Queue Stats
75W - 47L
1,634 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SkaRiot
Cu Chulainn
Level 128
God Stats
1W - 1L
1,348 SR
Queue Stats
95W - 49L
1,657 Elo+
Party 2
Scylla
Scylla
cAkEJEdnr422
Scylla
Level 61
God Stats
93W - 26L
1,762 SR
Queue Stats
114W - 39L
1,696 Elo+
Party 2
Team Averages
Level 118
1,650 SR
1,652 Elo+

VS

Team Averages
Level 42
1,431 SR
1,343 Elo+
Susano
Susano
Ava77
Susano
Level 18
God Stats
1W - 2L
1,224 SR
Queue Stats
7W - 15L
1,237 Elo+
Party 3
Artio
Artio
GaminPenguin
Artio
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 57L
1,318 Elo+
Party 3
Erlang Shen
Erlang Shen
LordDrega
Erlang Shen
Level 68
God Stats
1W - 3L
1,336 SR
Queue Stats
49W - 79L
1,310 Elo+
Party 3
Hel
Hel
SmallWorlds
Hel
Level 45
God Stats
139W - 143L
1,382 SR
Queue Stats
198W - 213L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
T3ntrip
Ah Muzen Cab
Level 29
God Stats
6W - 12L
1,712 SR
Queue Stats
208W - 232L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
5 / 0 / 30
11,733
1,304
18,819
13,070
20,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Mikau
Loki
17
7 / 0 / 22
11,007
1,223
14,192
7,703
4,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
Rino
Nox
18
10 / 0 / 27
11,348
1,261
19,819
5,339
3,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
SkaRiot
Cu Chulainn
17
8 / 0 / 25
11,218
1,246
22,793
12,334
18,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
18
12 / 0 / 26
11,553
1,284
44,266
6,568
4,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

358

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ava77
Susano
14
0 / 14 / 0
8,401
933
7,076
24,854
11,394
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 0
8,510
946
2,997
31,099
38,819
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
LordDrega
Erlang Shen
14
0 / 9 / 0
8,420
936
7,195
31,131
27,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 11 / 0
8,596
955
8,638
23,686
10,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
T3ntrip
Ah Muzen Cab
14
0 / 4 / 0
8,363
929
11,719
14,000
5,616
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
0
42
Kills
0
0
Deaths
42
130
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Susano
Ava77
Susano
0
14
0
0
W
Ares
5
0
30
20
L
0
4
0
0
L
Erlang Shen
LordDrega
Erlang Shen
0
9
0
0
W
Loki
Mikau
Loki
7
0
22
18
W
Nox
Rino
Nox
10
0
27
23.5
W
Cu Chulainn
SkaRiot
Cu Chulainn
8
0
25
20.5
L
0
11
0
0
L
Ah Muzen Cab
T3ntrip
Ah Muzen Cab
0
4
0
0
W
Scylla
12
0
26
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,889
Damage
37,625
45,014
Taken
124,770
50,775
Mitigated
94,314
9,676
Healing
13,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Ava77
Susano
7,076
1,316
0
0
24,854
11,394
0
16,836
8,018
0
19,487
W
Ares
18,819
1,332
0
1,491
13,070
20,343
0
3,211
9,699
23,579
0
L
2,997
1,049
857
1,098
31,099
38,819
0
21,984
9,115
12,594
0
L
Erlang Shen
LordDrega
Erlang Shen
7,195
4,583
0
2,882
31,131
27,543
0
19,455
11,676
0
20,277
W
Loki
Mikau
Loki
14,192
4,708
0
854
7,703
4,230
0
2,374
5,329
0
39,335
W
Nox
Rino
Nox
19,819
3,174
183
2,464
5,339
3,660
0
1,889
3,450
28,135
0
W
Cu Chulainn
SkaRiot
Cu Chulainn
22,793
4,301
0
726
12,334
18,516
0
2,628
9,706
316
40,864
L
8,638
684
4,295
3,235
23,686
10,942
0
15,796
7,890
27,754
0
L
Ah Muzen Cab
T3ntrip
Ah Muzen Cab
11,719
1,719
0
944
14,000
5,616
0
9,149
4,851
0
21,587
W
Scylla
44,266
4,915
885
3,073
6,568
4,026
0
1,533
4,947
65,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,859
Gold Earned
42,290
219
Minions Killed
136
8
Camps Cleared
4
968,972
Distance Traveled
779,180
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,401
933
30
3
1
118,136
0
W
Ares
11,733
1,304
19
2
1
190,947
0
L
Artio
8,510
946
13
1
0
176,240
0
L
Erlang Shen
8,420
936
18
2
2
153,672
1
W
Loki
11,007
1,223
75
8
4
208,861
5
W
Nox
11,348
1,261
25
3
0
187,877
1
W
Cu Chulainn
11,218
1,246
50
6
2
206,609
0
L
Hel
8,596
955
57
6
1
148,918
0
L
Ah Muzen Cab
8,363
929
18
2
0
182,214
0
W
Scylla
11,553
1,284
50
6
1
174,678
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role