Player Matchup

Osiris
Osiris
EatMyGass_
Osiris
Level 64
God Stats
9W - 14L
1,534 SR
Queue Stats
187W - 175L
1,440 Elo+
Party 2
Sol
Sol
Hollywood_Actual
Sol
Level 55
God Stats
9W - 15L
1,477 SR
Queue Stats
342W - 346L
1,438 Elo+
Party 2
Chaac
Chaac
Snpiper26
Chaac
Level 68
God Stats
0W - 1L
1,245 SR
Queue Stats
23W - 27L
1,418 Elo+
Solo
Ares
Ares
carnage___72
Ares
Level 67
God Stats
10W - 3L
1,775 SR
Queue Stats
175W - 207L
1,448 Elo+
Solo
Xbalanque
Xbalanque
neight_nasty
Xbalanque
Level 64
God Stats
31W - 31L
1,497 SR
Queue Stats
238W - 262L
1,424 Elo+
Party 2
Team Averages
Level 64
1,505 SR
1,434 Elo+

VS

Team Averages
Level 100
1,521 SR
1,398 Elo+
Ymir
Ymir
Bspider2005
Ymir
Level 63
God Stats
6W - 9L
1,406 SR
Queue Stats
198W - 206L
1,414 Elo+
Solo
Jormungandr
Jormungandr
Call Me Beerus
Jormungandr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,392 Elo+
Solo
Chronos
Chronos
Dark_yokai_raid
Chronos
Level 118
God Stats
1W - 1L
1,850 SR
Queue Stats
123W - 155L
1,344 Elo+
Party 1
Kukulkan
Kukulkan
likeaboss26909
Kukulkan
Level 107
God Stats
2W - 0L
1,488 SR
Queue Stats
54W - 71L
1,298 Elo+
Party 1
Mercury
Mercury
x itchCrazyB
Mercury
Level 67
God Stats
1W - 1L
1,361 SR
Queue Stats
65W - 47L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
EatMyGass_
Osiris
17
4 / 3 / 2
10,045
529
14,208
17,875
12,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
2 / 3 / 3
9,289
489
11,246
13,657
6,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Snpiper26
Chaac
16
0 / 0 / 3
9,112
480
6,633
13,158
14,858
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 2 / 1
8,570
451
7,173
16,960
23,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
neight_nasty
Xbalanque
12
0 / 7 / 0
7,501
395
3,925
15,535
7,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
8,797
463
7,700
14,646
17,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
Call Me Beerus
Jormungandr
16
0 / 1 / 0
10,234
539
5,452
9,887
7,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 4
10,481
552
17,509
12,237
5,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
15
0 / 3 / 8
9,344
492
6,314
12,094
5,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mercury
x itchCrazyB
Mercury
18
6 / 1 / 3
10,756
566
11,340
15,949
7,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
15
15
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Jormungandr
Call Me Beerus
Jormungandr
0
1
0
0
W
8
2
4
5
L
Osiris
EatMyGass_
Osiris
4
3
2
1.67
L
2
3
3
1.17
L
Chaac
Snpiper26
Chaac
0
0
3
1.5
L
1
2
1
0.75
W
Kukulkan
0
3
8
1.33
L
Xbalanque
neight_nasty
Xbalanque
0
7
0
0
W
Mercury
x itchCrazyB
Mercury
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,185
Damage
48,315
77,185
Taken
64,813
65,170
Mitigated
44,383
20,741
Healing
17,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,700
2,961
573
2,448
14,646
17,387
56
6,147
8,499
26,564
0
W
Jormungandr
Call Me Beerus
Jormungandr
5,452
2,955
0
1,235
9,887
7,556
2,286
377
9,510
80,293
0
W
17,509
7,441
0
2,607
12,237
5,887
195
2,570
9,667
73,604
760
L
Osiris
EatMyGass_
Osiris
14,208
6,480
0
5,104
17,875
12,578
0
7,032
10,843
0
100,102
L
11,246
4,650
0
5,463
13,657
6,125
2,299
5,251
8,406
74,598
0
L
Chaac
Snpiper26
Chaac
6,633
1,019
0
5,025
13,158
14,858
0
6,487
6,671
0
76,731
L
7,173
294
0
1,800
16,960
23,745
160
9,148
7,812
38,346
5,214
W
Kukulkan
6,314
813
0
3,320
12,094
5,766
2,263
5,926
6,168
61,195
0
L
Xbalanque
neight_nasty
Xbalanque
3,925
1,513
0
3,349
15,535
7,864
770
8,637
6,898
0
41,273
W
Mercury
x itchCrazyB
Mercury
11,340
5,945
0
7,200
15,949
7,787
2,005
2,841
13,108
0
98,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,517
Gold Earned
49,612
527
Minions Killed
564
0
Camps Cleared
0
1,724,580
Distance Traveled
1,789,471
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,797
463
35
2
0
362,094
2
W
Jormungandr
10,234
539
163
9
0
345,534
0
W
Chronos
10,481
552
100
5
0
356,716
2
L
Osiris
10,045
529
153
8
0
406,221
8
L
Sol
9,289
489
105
6
0
323,945
2
L
Chaac
9,112
480
128
7
0
355,242
0
L
Ares
8,570
451
48
3
0
342,346
3
W
Kukulkan
9,344
492
117
6
0
329,772
1
L
Xbalanque
7,501
395
93
5
0
296,826
0
W
Mercury
10,756
566
149
8
0
395,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role