Player Matchup

Loki
Loki
Dreaded Grim
Loki
Level 160
God Stats
14W - 9L
1,587 SR
Queue Stats
592W - 440L
1,649 Elo+
Party 1
Bastet
Bastet
Dreaded Lorn
Bastet
Level 58
God Stats
3W - 1L
1,466 SR
Queue Stats
7W - 9L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Robthepro
Tsukuyomi
Level 152
God Stats
13W - 1L
1,935 SR
Queue Stats
157W - 113L
1,711 Elo+
Party 1
Team Averages
Level 123
1,663 SR
1,576 Elo+

VS

Team Averages
Level 123
1,667 SR
1,549 Elo+
Hou Yi
Hou Yi
CkR Cowboy
Hou Yi
Level 156
God Stats
7W - 3L
1,742 SR
Queue Stats
63W - 56L
1,553 Elo+
Solo
Chang'e
Chang'e
FluffyCalf60092
Chang'e
Level 103
God Stats
157W - 134L
1,641 SR
Queue Stats
243W - 268L
1,574 Elo+
Solo
Bacchus
Bacchus
Shellinger
Bacchus
Level 109
God Stats
20W - 13L
1,619 SR
Queue Stats
68W - 74L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
16,532
787
21,450
20,780
9,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bastet
17
0 / 5 / 12
13,148
626
8,515
14,841
5,818
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
Robthepro
Tsukuyomi
20
12 / 3 / 11
15,607
743
41,295
30,036
19,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CkR Cowboy
Hou Yi
17
3 / 9 / 3
13,146
626
14,766
24,565
8,538
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
4 / 9 / 4
13,399
638
17,483
25,337
8,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Shellinger
Bacchus
16
2 / 6 / 7
13,034
621
12,868
28,481
56,593
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
24
Kills
9
12
Deaths
24
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CkR Cowboy
Hou Yi
3
9
3
0.5
W
12
4
8
4
W
Bastet
0
5
12
1.2
L
4
9
4
0.67
W
Tsukuyomi
Robthepro
Tsukuyomi
12
3
11
5.83
L
Bacchus
Shellinger
Bacchus
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,260
Damage
45,117
65,657
Taken
78,383
35,090
Mitigated
74,090
11,041
Healing
13,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CkR Cowboy
Hou Yi
14,766
6,573
0
2,016
24,565
8,538
0
193
24,372
0
56,510
W
21,450
5,722
0
1,196
20,780
9,743
1,053
8,945
11,835
50
76,425
W
Bastet
8,515
2,787
0
1,233
14,841
5,818
668
7,801
7,040
0
24,888
L
17,483
719
3,494
7,603
25,337
8,959
0
311
25,026
45,356
0
W
Tsukuyomi
Robthepro
Tsukuyomi
41,295
12,127
0
8,612
30,036
19,529
1,016
14,372
15,664
191
93,239
L
Bacchus
Shellinger
Bacchus
12,868
2,163
0
500
28,481
56,593
0
548
27,612
30,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,287
Gold Earned
39,579
209
Minions Killed
195
10
Camps Cleared
9
1,157,551
Distance Traveled
934,581
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,146
626
88
4
2
272,370
3
W
Loki
16,532
787
88
4
7
388,004
2
W
Bastet
13,148
626
31
1
1
346,114
0
L
Chang'e
13,399
638
75
4
7
342,259
2
W
Tsukuyomi
15,607
743
90
4
2
423,433
1
L
Bacchus
13,034
621
32
2
0
319,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role