Player Matchup

Sol
Sol
 
Sol
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Koopa585
Baba Yaga
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 98L
1,238 Elo+
Solo
Ullr
Ullr
L0RGRIM
Ullr
Level 133
God Stats
2W - 7L
1,250 SR
Queue Stats
286W - 301L
1,515 Elo+
Solo
Ishtar
Ishtar
aDUCKonQUACKk
Ishtar
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,588 Elo+
Solo
Artemis
Artemis
brentvargas
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,429 Elo+
Solo
Team Averages
Level 91
1,450 SR
1,454 Elo+

VS

Team Averages
Level 54
1,611 SR
1,845 Elo+
Tiamat
Tiamat
Egzile20
Tiamat
Level 66
God Stats
3W - 0L
1,748 SR
Queue Stats
135W - 29L
1,873 Elo+
Party 1
Zhong Kui
Zhong Kui
GreatLowRates
Zhong Kui
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 4L
1,998 Elo+
Party 1
Bastet
Bastet
TMT BRYANT 8
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,627 Elo+
Solo
Bacchus
Bacchus
baird8374
Bacchus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 11L
1,743 Elo+
Party 1
Ullr
Ullr
reformedmrph
Ullr
Level 41
God Stats
2W - 0L
1,807 SR
Queue Stats
90W - 10L
1,984 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
6 / 5 / 10
11,943
796
19,282
17,433
7,319
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baba Yaga
Koopa585
Baba Yaga
18
4 / 8 / 10
11,247
750
12,266
18,793
11,296
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ullr
L0RGRIM
Ullr
15
1 / 8 / 12
9,751
650
11,760
18,420
7,258
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 7 / 6
10,036
669
11,257
13,393
5,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
brentvargas
Artemis
19
7 / 7 / 11
12,094
806
23,340
15,302
6,782
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Egzile20
Tiamat
20
7 / 5 / 19
12,250
817
22,536
19,674
16,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
GreatLowRates
Zhong Kui
20
7 / 8 / 15
12,341
823
17,160
23,761
20,037
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
2
0 / 0 / 0
4,402
293
0
0
0
Bacchus
baird8374
Bacchus
18
2 / 4 / 14
11,004
734
6,638
20,799
26,991
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
19 / 6 / 11
14,418
961
29,111
25,837
13,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
94
22
Kills
35
35
Deaths
23
49
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
5
10
2.2
W
Tiamat
Egzile20
Tiamat
7
5
19
3.3
W
Zhong Kui
GreatLowRates
Zhong Kui
7
8
15
1.81
L
Baba Yaga
Koopa585
Baba Yaga
4
8
10
1.13
L
Ullr
L0RGRIM
Ullr
1
8
12
0.88
W
Bastet
0
0
0
0
L
4
7
6
1
W
Bacchus
baird8374
Bacchus
2
4
14
2.25
L
Artemis
brentvargas
Artemis
7
7
11
1.79
W
19
6
11
4.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,905
Damage
75,445
83,341
Taken
90,071
37,888
Mitigated
77,056
18,552
Healing
32,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,282
3,900
1,512
6,169
17,433
7,319
774
9,739
7,694
40,161
0
W
Tiamat
Egzile20
Tiamat
22,536
2,398
1,534
5,998
19,674
16,487
1,577
7,818
11,856
41,249
0
W
Zhong Kui
GreatLowRates
Zhong Kui
17,160
840
380
5,315
23,761
20,037
445
7,610
16,151
31,455
0
L
Baba Yaga
Koopa585
Baba Yaga
12,266
1,307
883
2,896
18,793
11,296
0
10,444
8,349
26,702
0
L
Ullr
L0RGRIM
Ullr
11,760
2,881
757
1,703
18,420
7,258
172
11,640
6,780
0
19,600
W
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
11,257
5,745
1,716
1,118
13,393
5,233
584
7,986
5,407
0
17,437
W
Bacchus
baird8374
Bacchus
6,638
379
1,476
4,511
20,799
26,991
258
6,989
13,810
11,994
0
L
Artemis
brentvargas
Artemis
23,340
15,366
247
1,551
15,302
6,782
1,019
6,525
8,777
0
34,996
W
29,111
15,248
4,393
8,447
25,837
13,541
5,677
9,131
16,706
0
60,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,071
Gold Earned
54,415
141
Minions Killed
132
0
Camps Cleared
0
1,146,153
Distance Traveled
1,116,432
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,943
796
46
3
0
272,313
4
W
Tiamat
12,250
817
37
2
0
269,251
1
W
Zhong Kui
12,341
823
35
2
0
256,457
1
L
Baba Yaga
11,247
750
29
2
0
232,778
1
L
Ullr
9,751
650
21
1
0
235,511
0
W
Bastet
4,402
293
0
0
0
0
0
L
Ishtar
10,036
669
15
1
0
200,209
3
W
Bacchus
11,004
734
10
1
0
320,561
0
L
Artemis
12,094
806
30
2
0
205,342
0
W
Ullr
14,418
961
50
3
0
270,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role