Player Matchup

Bakasura
Bakasura
CBANDZZZ4007
Bakasura
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
136W - 128L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
HugoKami
Zhong Kui
Level 87
God Stats
4W - 2L
1,580 SR
Queue Stats
272W - 270L
1,483 Elo+
Party 2
Danzaburou
Danzaburou
Phats281
Danzaburou
Level 48
God Stats
15W - 9L
1,719 SR
Queue Stats
93W - 82L
1,514 Elo+
Solo
Kuzenbo
Kuzenbo
fistamis
Kuzenbo
Level 28
God Stats
8W - 4L
1,574 SR
Queue Stats
11W - 12L
1,407 Elo+
Party 1
Bellona
Bellona
legendloki
Bellona
Level 49
God Stats
5W - 6L
1,488 SR
Queue Stats
16W - 20L
1,381 Elo+
Party 1
Team Averages
Level 54
1,572 SR
1,449 Elo+

VS

Team Averages
Level 62
1,470 SR
1,414 Elo+
Baron Samedi
Baron Samedi
Blo0d
Baron Samedi
Level 127
God Stats
8W - 3L
1,499 SR
Queue Stats
25W - 35L
1,375 Elo+
Party 3
King Arthur
King Arthur
HOLDUPLMAO
King Arthur
Level 87
God Stats
1W - 1L
1,703 SR
Queue Stats
21W - 26L
1,389 Elo+
Party 3
Xbalanque
Xbalanque
Loki781
Xbalanque
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
139W - 182L
1,449 Elo+
Solo
Fenrir
Fenrir
RipGibz
Fenrir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 157L
1,460 Elo+
Solo
Atlas
Atlas
nleyyy
Atlas
Level 13
God Stats
0W - 4L
1,150 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CBANDZZZ4007
Bakasura
20
4 / 9 / 20
15,352
1,023
16,354
24,296
18,340
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Zhong Kui
HugoKami
Zhong Kui
20
11 / 3 / 20
17,718
1,181
44,477
25,049
25,688
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Phats281
Danzaburou
20
12 / 4 / 21
18,930
1,262
53,211
25,597
15,201
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
fistamis
Kuzenbo
20
2 / 0 / 31
17,075
1,138
23,204
28,563
74,765
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
legendloki
Bellona
20
9 / 5 / 25
17,769
1,185
30,907
34,397
45,868
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blo0d
Baron Samedi
20
4 / 8 / 14
16,128
1,075
26,217
28,111
15,448
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
HOLDUPLMAO
King Arthur
20
2 / 10 / 14
14,832
989
26,578
41,144
51,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
Loki781
Xbalanque
20
3 / 2 / 16
15,910
1,061
40,322
20,514
10,088
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
RipGibz
Fenrir
20
9 / 11 / 8
16,577
1,105
25,433
42,184
29,873
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
nleyyy
Atlas
20
3 / 7 / 12
14,715
981
12,253
43,442
45,232
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
85
38
Kills
21
21
Deaths
38
117
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blo0d
Baron Samedi
4
8
14
1.38
W
Bakasura
CBANDZZZ4007
Bakasura
4
9
20
1.56
L
King Arthur
HOLDUPLMAO
King Arthur
2
10
14
0.9
W
Zhong Kui
HugoKami
Zhong Kui
11
3
20
7
L
Xbalanque
Loki781
Xbalanque
3
2
16
5.5
W
Danzaburou
Phats281
Danzaburou
12
4
21
5.63
L
Fenrir
RipGibz
Fenrir
9
11
8
1.18
W
Kuzenbo
fistamis
Kuzenbo
2
0
31
17.5
W
Bellona
legendloki
Bellona
9
5
25
4.3
L
Atlas
nleyyy
Atlas
3
7
12
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

168,153
Damage
130,803
137,902
Taken
175,395
179,862
Mitigated
152,052
24,569
Healing
32,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blo0d
Baron Samedi
26,217
1,124
7,855
6,163
28,111
15,448
0
10,924
16,778
79,040
0
W
Bakasura
CBANDZZZ4007
Bakasura
16,354
10,300
0
1,687
24,296
18,340
0
5,947
18,349
0
32,806
L
King Arthur
HOLDUPLMAO
King Arthur
26,578
1,451
569
4,547
41,144
51,411
0
16,188
24,201
0
50,228
W
Zhong Kui
HugoKami
Zhong Kui
44,477
2,762
0
11,363
25,049
25,688
0
5,674
19,375
85,288
0
L
Xbalanque
Loki781
Xbalanque
40,322
19,873
0
4,674
20,514
10,088
0
8,411
11,956
0
88,653
W
Danzaburou
Phats281
Danzaburou
53,211
27,796
0
4,082
25,597
15,201
0
7,139
18,458
0
87,945
L
Fenrir
RipGibz
Fenrir
25,433
2,480
0
1,233
42,184
29,873
0
16,929
24,916
0
38,378
W
Kuzenbo
fistamis
Kuzenbo
23,204
5,983
0
1,370
28,563
74,765
0
9,948
18,615
38,316
0
W
Bellona
legendloki
Bellona
30,907
8,240
2,894
3,173
34,397
45,868
0
9,762
24,635
4,413
46,469
L
Atlas
nleyyy
Atlas
12,253
4,788
0
7,710
43,442
45,232
0
17,832
25,339
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,844
Gold Earned
78,162
291
Minions Killed
338
15
Camps Cleared
9
1,571,820
Distance Traveled
1,417,162
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,128
1,075
136
9
1
284,984
0
W
Bakasura
15,352
1,023
38
3
7
332,900
0
L
King Arthur
14,832
989
41
3
1
287,224
0
W
Zhong Kui
17,718
1,181
104
7
3
296,290
2
L
Xbalanque
15,910
1,061
105
7
6
263,565
0
W
Danzaburou
18,930
1,262
85
6
4
310,599
1
L
Fenrir
16,577
1,105
35
2
1
324,103
0
W
Kuzenbo
17,075
1,138
27
2
0
323,529
0
W
Bellona
17,769
1,185
37
2
1
308,502
1
L
Atlas
14,715
981
21
1
0
257,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role