Player Matchup

Xbalanque
Xbalanque
Diamond II
Ales19
Xbalanque
Diamond II
Level 146
God Stats
19W - 19L
1,942 SR
Queue Stats
177W - 170L
2,324 MMR
Solo
Cerberus
Cerberus
Masters
Personalised
Cerberus
Masters
Level 159
God Stats
7W - 4L
1,806 SR
Queue Stats
284W - 217L
2,780 MMR
Party 1
Vulcan
Vulcan
Masters
RAIIDUN
Vulcan
Masters
Level 121
God Stats
9W - 11L
1,548 SR
Queue Stats
61W - 65L
2,889 MMR
Party 1
Mulan
Mulan
Platinum V
VisaDebit
Mulan
Platinum V
Level 152
God Stats
8W - 5L
1,667 SR
Queue Stats
170W - 178L
1,682 MMR
Solo
Set
Set
Gold II
maxim1711
Set
Gold II
Level 104
God Stats
46W - 29L
1,706 SR
Queue Stats
97W - 98L
1,753 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,734 SR
2,285 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,513 SR
2,109 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Grandmaster
Dutsher
Sobek
Grandmaster
Level 160
God Stats
14W - 17L
1,542 SR
Queue Stats
599W - 464L
3,189 MMR
Solo
Ne Zha
Ne Zha
Masters
Seagyll
Ne Zha
Masters
Level 104
God Stats
40W - 31L
1,673 SR
Queue Stats
441W - 440L
2,684 MMR
Party 2
Serqet
Serqet
Gold I
StormingShadows
Serqet
Gold I
Level 158
God Stats
0W - 3L
1,350 SR
Queue Stats
112W - 106L
1,671 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ales19
Xbalanque
12
5 / 0 / 0
7,206
721
6,535
3,883
1,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Personalised
Cerberus
13
7 / 0 / 3
8,317
832
6,007
5,659
4,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
RAIIDUN
Vulcan
11
1 / 0 / 3
6,578
658
6,016
5,084
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
VisaDebit
Mulan
8
1 / 1 / 8
6,020
602
5,240
7,369
5,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 3
6,032
603
2,668
8,112
3,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
CliodhnaIzanamiAo KuangDa Ji

VS

Bans
KaliRavanaHadesLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 1 / 0
5,403
540
2,543
3,190
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
 
Skadi
9
1 / 2 / 0
5,257
526
2,072
6,063
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
Dutsher
Sobek
7
0 / 4 / 1
4,728
473
3,504
13,061
7,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
Seagyll
Ne Zha
9
0 / 6 / 0
5,051
505
3,174
9,225
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 1
4,942
494
1,828
7,876
2,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
15
Kills
1
1
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
1
0
0
L
Skadi
 
Skadi
1
2
0
0.5
W
Xbalanque
Ales19
Xbalanque
5
0
0
5
L
Sobek
Dutsher
Sobek
0
4
1
0.13
W
Cerberus
Personalised
Cerberus
7
0
3
8.5
W
Vulcan
RAIIDUN
Vulcan
1
0
3
2.5
L
Ne Zha
Seagyll
Ne Zha
0
6
0
0
L
0
2
1
0.25
W
Mulan
VisaDebit
Mulan
1
1
8
5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,466
Damage
13,121
30,107
Taken
39,415
15,981
Mitigated
16,701
12,640
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,543
390
0
500
3,190
1,157
0
833
2,357
44,230
0
L
Skadi
 
Skadi
2,072
810
0
1,100
6,063
1,499
0
0
6,063
0
34,836
W
Xbalanque
Ales19
Xbalanque
6,535
3,693
0
1,774
3,883
1,261
0
616
3,267
0
54,602
L
Sobek
Dutsher
Sobek
3,504
409
0
3,420
13,061
7,450
0
4,412
8,579
13,663
2,571
W
Cerberus
Personalised
Cerberus
6,007
862
0
2,826
5,659
4,533
0
374
4,887
51,211
0
W
Vulcan
RAIIDUN
Vulcan
6,016
1,223
0
1,388
5,084
2,071
0
2,741
2,262
56,954
0
L
Ne Zha
Seagyll
Ne Zha
3,174
1,218
0
2,457
9,225
3,671
0
5,497
3,438
0
29,085
L
1,828
583
0
2,588
7,876
2,924
0
921
6,955
0
23,057
W
Mulan
VisaDebit
Mulan
5,240
986
0
2,624
7,369
5,009
0
1,852
5,169
0
19,104
W
2,668
1,330
0
4,028
8,112
3,107
0
721
7,347
0
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
25,381
401
Minions Killed
304
0
Camps Cleared
0
1,078,743
Distance Traveled
1,022,535
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,403
540
97
10
0
199,188
4
L
Skadi
5,257
526
79
8
0
191,562
2
W
Xbalanque
7,206
721
94
9
0
206,049
1
L
Sobek
4,728
473
12
1
0
210,188
5
W
Cerberus
8,317
832
115
12
0
219,034
3
W
Vulcan
6,578
658
99
10
0
215,155
2
L
Ne Zha
5,051
505
63
6
0
187,233
0
L
Serqet
4,942
494
53
5
0
234,364
1
W
Mulan
6,020
602
25
3
0
208,112
2
W
Set
6,032
603
68
7
0
230,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role